OK, OK one more update: The difference between the setup as below, and the triple setup, is that in the setup below the blit from back to front buffer has to be done and completed _during_ retrace (doable I would guess); While with the triple version you only need to flip during retrace. Actual drawing from back to 'front' buffer may here be much slower. Rudolf. > Hi once more, > > > > IMHO, the only solution, is to always draw into the backbuffer > > > and > > > then blit into front buffer > > > during retrace. > > On second thought: if this blit could always be started as soon as > the > retrace start, AND if this blit is so fast, it would always complete > within retrace, than this is a good plan! > > It would mean we can slowly draw in the backbuffer during the entire > screen active time, and then quicky blit to front buffer during > retrace. Damn, didn't think of that: sounds even simpler. :-) > > Rudolf. > > >