[haiku-3rdparty-dev] Re: What I have done with Paladin trying to compile a driver

  • From: pete.goodeve@xxxxxxxxxxxx
  • To: haiku-3rdparty-dev@xxxxxxxxxxxxx
  • Date: Tue, 22 Jul 2014 14:03:34 -0700

FTR, I'd like to sort of confirm Earl's findings...

I recently was engaged to port a BeOS/Zeta app to Haiku.
As the original was entirely built with BeIDE, I thought I'd just use
Paladin's conversion facility to move all the projects over to Paladin.

It just didn't work.

It wasn't just that the conversion wasn't perfect.  The resultant .pld
files are text, so I thought I'd be able to fix any problems by editing 
them.  For instance all the relative paths were wrong, with too many or 
too few "../" levels.

So I'd edit these to make them correct, and go back into Paladin --
which promptly *un*corrected all the changes I'd made!  I never found 
any way to overcome this.

Fortunately BeIDE works in Haiku, with a bit of hacking (such as 
providing a '/boot/beos/' directory and relevant links), so I just went 
ahead with that, and eventually moved everything over to makefiles.

On Tue, Jul 22, 2014 at 10:22:43PM +0200, Stephan Aßmus wrote:
> 
> I think we need a new version of Paladin.
> 
Definitely... (:-/)

        -- Pete --


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