[gui4gl-commits] [CVS batoru] EntityClasses were needlessly complicating things.

  • From: cvsd@xxxxxxxxx
  • To: gui4gl-commits@xxxxxxxxxxxxx
  • Date: Mon, 1 Dec 2003 23:46:09 +0100 (CET)

Commit in batoru/src/games/batoru/net on MAIN
ClientHandler.java+1-31.3 -> 1.4
EntityClasses were needlessly complicating things.

batoru/src/games/batoru/net
ClientHandler.java 1.3 -> 1.4
diff -u -r1.3 -r1.4
--- ClientHandler.java	15 Nov 2003 21:53:40 -0000	1.3
+++ ClientHandler.java	1 Dec 2003 22:46:13 -0000	1.4
@@ -4,7 +4,6 @@
 package games.batoru.net;
 
 import games.batoru.EntityBuilder;
-import games.batoru.entities.PlayerClass;
 import games.batoru.entities.PlayerEntity;
 import games.batoru.server.Server;
 
@@ -84,8 +83,7 @@
 	
 		SurfaceInformation si = u.newSurfaceInformation();
 		u.getSurfaceAt(0.0f, 0.0f, si);
-		PlayerClass pc = new PlayerClass();
-		m_avatar = (PlayerEntity)pc.createPlayer(u, new Point3f(0.0f, si.getHeight(), 40.0f), new Vector3f(0, 0, 1), 2.0f);
+		m_avatar = (PlayerEntity)EntityBuilder.createPlayer(u, new Point3f(0.0f, si.getHeight(), 40.0f), new Vector3f(0, 0, 1), 2.0f);
 		//avatar.setAffectedByGravity(false);
 	
 		// Spawn the remote avatar
CVSspam 0.2.8

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