[gpodder] Re: Clarifying the idea: Native Android port of gPodder

  • From: Colin Law <clanlaw@xxxxxxxxxxxxxx>
  • To: gpodder@xxxxxxxxxxxxx
  • Date: Thu, 15 Mar 2012 09:15:09 +0000

On 15 March 2012 08:47, Thomas Perl <m@xxxxxx> wrote:
> Hi,
>
> On Wed, Mar 14, 2012 at 12:07:05PM +0530, Isuru Samarasinghe wrote:
>> I'm interested in working with the idea "Native Android port of gPodder".
>> I want to clarify the idea because I didn't get the meaning of "Native".
>>
>> Is this about a specific application for Android OS?
>
> Yes, this is about writing an Android application using the standard
> Android tools. We called it "native" in the proposal in contrast to
> applications that use Python and/or HTML/WebKit for the UI.
>
> A "native Android port of gPodder" in this case is a Java Android
> application using the native Android look'n'feel, following the
> Android Design guidelines:
>
>    http://developer.android.com/design/index.html
>
> The application should support Android >= 4.0, and I wouldn't care about
> anything older than that for now - at the time the application is
> finished and tested, most users will either have upgraded to Android 4
> already or will upgrade to it in a year from then or so. The small
> percentage of users that will be on Android 2.x is probably not worth
> the extra effort, and the Android 4 UX is much more consistent and clean
> in my opinion, so that's the target that I'd propose.
>
> Of course, we're open for discussing this if you have better ideas
> regarding how to go about this task :)

I am by no means knowledgeable in this area, but I had heard that
using html5 rather than native code is becoming popular as then one
ends up with an application that can be run on multiple device types.
Perhaps this technique is not appropriate for gpodder however.

Colin

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