[gmpi] Re: Topic 7.2: In-place processing

  • From: Tim Hockin <thockin@xxxxxxxxxx>
  • To: gmpi@xxxxxxxxxxxxx
  • Date: Mon, 2 Jun 2003 15:00:35 -0700 (PDT)

> > > c) Yes.  A plugin is given inputs and produces it's own output
> > > buffers based on internal knowledge or other variables.  The host
> > > is not involved, except to furnish new buffers as requested.  The
> > > plugin must re-use or release all input buffers.  All inputs and
> > > outputs are unique.
> > > <<<
> > >
> > > In other words, baton passing, right?  I vote for (c).  See my
> > > other suggestions re. DirectX and our internal implementation of
> > > this stuff.
> >
> > So, to play devil's advocate:
> >
> > Does it really win us anything?  It is mildly more complex, and is
> > a potential source for bugs.  Even though I dreamed it up (not
> > knowing anything about DX), I want to see the Right Answer chosen.

> It's quite obvious that silence support makes a huge difference in 

This wasn't about SILENCE support - this was about inputs and outputs and
process-in-place. :)


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