With OS's like Pocket PC, a handheld device looks more like a native DAW except it has "interesting" processor requirements. So I think we should keep those kinds of systems in mind, maybe more than gaming consoles.
>>> 1) Native DAW (Windows, Mac, LINUX) a) audio and music-data b) filters, sources, sinks c) realtime, offline, non-linear editing d) drivers? e) other media types? 2) DAW + DSP (e.g., UAD-1, PowerCore, ProTools TDM) 3) External DSP box (e.g., Plugzilla, Chameleon, firewire I/O boxes with DSPs) 4) Gaming consoles 5) Handheld devices <<<
With OS's like Pocket PC, a handheld device looks more like a native DAW except it has "interesting" processor requirements. So I think we should keep those kinds of systems in mind, maybe more than gaming consoles.
So, 1, 2, 3 and 5, anybody?
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