[gmpi] Re: Topic 1: Audience for and users of plugins

  • From: Steve Harris <S.W.Harris@xxxxxxxxxxxxxxx>
  • To: gmpi@xxxxxxxxxxxxx
  • Date: Fri, 14 Feb 2003 17:59:23 +0000

On Fri, Feb 14, 2003 at 05:09:45 +0100, Martijn Sipkema wrote:
> > > I'd like to limit it to only hardware that has 32 and 64 bit float
> > > support, not all things do (eg. palmtops, some games consoles).
> > 
> > That seems like a severe limitation.
> Perhaps we should have an idea what platforms are limited to
> integer arithmetic or perhaps other reasons why this might be
> of importance even on platforms that do have floating point
> support?

Maybe the question is what platforms can be programmed in C(++) (or insert
favourite high level language), and oly support integers?
> Also, is it possible to write code that runs on both types of platform
> with only a recompile, or will the code have to be full of #ifdefs for
> either float/integer calculations?

Integer multiplcations are tricky. Fixedpoint less so, but high level
languages generally dont produce good fixedpoint code.

- Steve 

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