[gmpi] Re: Topic 1: Audience for and users of plugins

  • From: David Olofson <david@xxxxxxxxxxx>
  • To: gmpi@xxxxxxxxxxxxx
  • Date: Fri, 21 Feb 2003 18:13:55 +0100

On Friday 21 February 2003 17.52, Angus F. Hewlett wrote:
> On Fri, 21 Feb 2003, Paul Davis wrote:
> > i don't believe that this example counters my claim that GMPI
> > doesn't have to consider networking. plugins as we have defined
> > them (we have defined them, right? :)) are not standalone pieces
> > of code. they do not execute outside a host context. ergo,
> > networking is not to/from plugins, but to/from hosts. hosts
> > communicating with hosts is not part of what GMPI covers.
>
> hmm, a "plugin" can be regarded as two related components, "GUI"
> and "DSP"... and is treated as such to some extent in both the DX
> and AudioUnit architectures. That's the main area where to network,
> or not to network, is significant.

If both DSP "units" and GUIs are plugins (the latter may be 
stand-alone executables or DLLs), this makes no difference. If it's 
possible to connect plugins across host boundaries, it will Just 
Work(TM), like any other plugin->plugin connecitons.


//David Olofson - Programmer, Composer, Open Source Advocate

.- The Return of Audiality! --------------------------------.
| Free/Open Source Audio Engine for use in Games or Studio. |
| RT and off-line synth. Scripting. Sample accurate timing. |
`-----------------------------------> http://audiality.org -'
   --- http://olofson.net --- http://www.reologica.se ---


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