On Thu, Dec 11, 2003 at 03:55:07 +0100, David Olofson wrote: > > Hmm... I'm not sure about that. Usually the binary that wants > > float would be targeted to one platform (say PC), while the other > > would be targeted to another (mobile). > > ...except that low end games, multimedia toys and stuff like that > often cover the whole range from 486 or Pentium and up. So, you may > well encounter integer plugins on a 686 machine, and there's nothing > in the binaries that automatically prevent P-II+ float hosts from > loading them. Sure, but in that case the game will be an integer profile host - as its targetted at low end machines. > Yeah - and provided hosts are really required to check the metadata, > the "compatible binaries, incompatible profiles" problem is solved as > well. :-) The host SDK could enfoce it. - Steve ---------------------------------------------------------------------- Generalized Music Plugin Interface (GMPI) public discussion list Participation in this list is contingent upon your abiding by the following rules: Please stay on topic. You are responsible for your own words. Please respect your fellow subscribers. Please do not redistribute anyone else's words without their permission. Archive: //www.freelists.org/archives/gmpi Email gmpi-request@xxxxxxxxxxxxx w/ subject "unsubscribe" to unsubscribe