I don't think this line of discussion is really relevant to the topic anymore, so I've marked it OFF TOPIC. > I've tried many times to simulate realistic guitar playing > over MIDI. I'm not sure I understand what you mean... do you mean you've tried making music played on something other than a guitar sound like it was played on a guitar by modifying the MIDI events before playback? > Sure, I can assign each string a different MIDI channel, then > spend hours shuffling the MIDI data onto separate tracks, I've never used any MIDI software where it took hours to move MIDI data onto separate tracks, so I'm having a hard time imagining your example. Could you explain what you mean? What software are you using? What are you using for source material? > editing pitch-bends by hand, but in the end it becomes just > too time consuming, too much hassle. Okay, but I don't see how the situation would be any better with something other than MIDI as the control protocol. The nature of a guitar is that each string can have a different pitch bend amount, so if you start out without that you will need to add it somehow. I would think someone someday will write an algorithm for doing that automatically (probably for MIDI <g>). The other practical solution (and one which MIDI provides) is simply to play the score on a guitar in the first place. MIDI guitars capture individual pitch bends on every string. But maybe I don't understand your complaint. - Tom White ---------------------------------------------------------------------- Generalized Music Plugin Interface (GMPI) public discussion list Participation in this list is contingent upon your abiding by the following rules: Please stay on topic. You are responsible for your own words. Please respect your fellow subscribers. Please do not redistribute anyone else's words without their permission. Archive: //www.freelists.org/archives/gmpi Email gmpi-request@xxxxxxxxxxxxx w/ subject "unsubscribe" to unsubscribe