[gmpi] Re: GIMPI-MIDI

  • From: "Jeff McClintock" <jeffmcc@xxxxxxxxxx>
  • To: <gmpi@xxxxxxxxxxxxx>
  • Date: Tue, 18 Nov 2003 15:19:38 +1300

(probly driving Tim wild...)

> This is actually a big issue in music representation. The note on-note off
> paradigm is ambiguous, unless each note on event gets an instance tag and
is
> tied to a specific note off event. If we can do that, fine.

Agree totally. Instance-tag (I call it voice-ID) is a good solution.
  Notes can be any pitch, multiple notes can have the same pitch, and notes
can change pitch 'continuously' under control of the score or performer.

Best Regards,
Jeff

----- Original Message ----- 
From: "Michael Gogins" <gogins@xxxxxxxxxxxx>
To: <gmpi@xxxxxxxxxxxxx>
Sent: Tuesday, November 18, 2003 2:57 PM
Subject: [gmpi] Re: GIMPI-MIDI


> Thanks for your attention to this topic.
>
> This is actually a big issue in music representation. The note on-note off
> paradigm is ambiguous, unless each note on event gets an instance tag and
is
> tied to a specific note off event. If we can do that, fine.
>
> If not, then when several note on events are issued for the same pitch and
> instrument, there is no way to tell which note on event an incoming note
off
> event belongs to, so you have to make some sort of assumption, like first
on
> is first off. For some kinds of music this is no big deal, for other kinds
> of music it's a killer (think Steve Reich, Six Pianos).
>
> I agree that the plugin writer should only have one format to worry about;
> what I would suggest, then, is the duration format, with it being
understood
> that in real time performance, duration is -1 until a note is released
(MIDI
> note off somewhere, probably) in which case the duration is reset to the
> length of the decay tails, and the envelope generators in the instrument
> jump to their release segment.
>
> ============================================
> Michael Gogins
> gogins at pipeline period com
> Irreducible Productions
> CsoundVST, an extended version of Csound for programming music and sound
> Available at http://sourceforge.net/projects/csound/
> ============================================
>
>
> ----- Original Message ----- 
> From: "Jeff McClintock" <jeffmcc@xxxxxxxxxx>
> To: <gmpi@xxxxxxxxxxxxx>
> Sent: Monday, November 17, 2003 8:43 PM
> Subject: [gmpi] Re: GIMPI-MIDI
>
>
> > Hi Michael,
> >
> > Supporting score-driven music is important, but perhaps it's easier to
use
> a
> > small 'wrapper' to perform the conversion.
> >
> > i.e.
> > CSound-style                                                       MIDI
> > Style
> > [Start-time + Duration]  ---->[Converter]------>[Note-on],[Note-off]
> >
> > The code would be trivial, but would save plugin writters from
supporting
> > two different standards.
> >
> >   I guess my main objection to sending an instrument a 'note-duration',
is
> > that it has to store it somewhere, plus it has to understand
musical-time,
> > and track tempo changes etc, quite a lot to implement in every
instrument.
> >
> > Best Regards,
> > Jeff
> >
> > ----- Original Message ----- 
> > From: "Michael Gogins" <gogins@xxxxxxxxxxxx>
> > To: <gmpi@xxxxxxxxxxxxx>
> > Sent: Tuesday, November 18, 2003 2:03 PM
> > Subject: [gmpi] Re: GIMPI-MIDI
> >
> >
> > > The duration field could be -1 to indicate an indefinite duration;
upon
> > the
> > > release of the note instance, the instrument might reset the duration
to
> > > allow for a decay tail. The advantage of this scheme is that both
> > real-time
> > > and score-driven performance can be carried out by the same event
schema
> > and
> > > the same instrument code. Although the purview of GMPI is real-time
> > > performance, there is no reason not to support score-driven (or
> off-line)
> > > performance if that can be done without complicating the
specification,
> > and
> > > I am sure that it can be done. This would enable GMPI to encompass
> > > event-transforming instruments of greater sophistication but less
> > complexity
> > > than having to maintain a note on-note off pair for each note. As you
> > know,
> > > a number of sequencers represent notes internally this way and must
> > > translate them to pairs to drive instrument plugins.
> > >
> > > Yes, .3 would be the instance tag in your example.
> > >
> > >
> > > ============================================
> > > Michael Gogins
> > > gogins at pipeline period com
> > > Irreducible Productions
> > > CsoundVST, an extended version of Csound for programming music and
sound
> > > Available at http://sourceforge.net/projects/csound/
> > > ============================================
> > >
> > >
> > > ----- Original Message ----- 
> > > From: "Marc Poirier" <fipnid@xxxxxxxxx>
> > > To: <gmpi@xxxxxxxxxxxxx>
> > > Sent: Sunday, November 16, 2003 10:16 PM
> > > Subject: [gmpi] Re: GIMPI-MIDI
> > >
> > >
> > > > --- Michael Gogins wrote:
> > > > > I do not agree that separating note number and pitch is a good
idea.
> > > >
> > > > Why not?
> > > >
> > > > > I do agree that providing an ability to repitch a note during
> > > > > performance is good, even vital.
> > > > >
> > > > > Csound allows a note to carry a tag. Subsequent note on messages
> with
> > > > > the same tag do not re-initialize the note, but carry new
> information
> > > > > about ANY parameter to the instrument synthesizing that note. It
> could
> > > > > be  pitch bend, volume, filter cutoff, whatever.
> > > > >
> > > > > So I propose:
> > > > >
> > > > > [time][duration][status][channel][key][velocity][userdefined]...
> > > >
> > > > Specifying duration of course isn't possible in a realtime live
> > > > performance context, though.
> > > >
> > > > > If the status field has a fractional part, the fraction acts as an
> > > > > instance tag and the event is routed to the instrument instance
that
> > > > > first received a note on message with that tag.
> > > >
> > > > I didn't follow that.  Could you rephrase?  What exactly do you mean
> by
> > > > "instance tag" in this context?  And you mean that, if status is for
> > > > example 6.3, then 0.3 is the "instance tag"?  I think that I'm not
> > really
> > > > getting what you mean...
> > > >
> > > > Marc
> > > >
> > > > __________________________________
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> > > >
> > >
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