Hi Peter, a. Control window: The "X O !" behavior is a little strange - straight from the server. The fourth logically possible state (the program catches it) does not make sense anyway. I think it would be easier for the user if there would be a tristate gadget, not unlike a traffic light. --- Red - Open False Looking False ---Orange - Open True Looking False ---Green - Open True Looking True b. Game window: When I push 'Edit' when the game is already in an edit window, nothing happens. It would make sense if the edit window got focus. c. Players 1. When I push a sorting label for the second time I have come to expect that the sorting order reverses. 2. It would be nice if there was an option to preserve the state of 'available' and 'friends', like the player level-range. 3. Refresh causes you to lose 'where you were' completely. Maybe it could preserve the percentage part of the list? Most of the time it will show just about the same players - which is what the user was looking for when he pressed 'Refresh'. 4. It would be __very__ nice if I could add a little (client side persistent) comment to players, not only 'friends' state. just my 2 Eurocents Regards, mAsterdam __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com