Some bugs: 1. "xxxxxxxx is currently involved in a match against someone else." IGS message Does not close the match requester in question. 2. Sometimes when I play the stone cursor (the circle inside a stone) disappears when I make a play on the edge of the board. This happens at least when I play white (I rarely play with black, so can't tell if the same happens there). 3. I was just playing two games at the same time (by accident). I didn't actually play the other game as it's not really possible for me to concentrate on multiple games at the same time. Anyhow, I lost the other game on time and the client thought it was actually the game I was really playing where I ran out of time. Not good. Ideas: 1. In some places you have a gadget with which the user can select the size of the font used. Why on earth you've spread gadgets like this in different windows - such gadgets belong into the preferences window as it is very rare that for example font size is changed. 2. When I lose I'de like to hear a toilet flushing sound. And when I win a fanfare. Or actually I'de like to be able to define the sounds by myself. 3. The X, O and ! are really unintuitive. Artwork instead is needed. This is not urgent though. 4. Again, I push for the user-list even though it means rewriting part of the code. With a user list the users of gGo would no more ask me to play with ridicilous time limits as they'd see I like 1/5 only. I actually don't use the current player list at all as it is almost useless - it is too much work to find a suitable opponent through it - instead I use the command line to get the user list and also I make my match challenges using the command line interface and this is IMHO a bit silly when a client does have a GUI. (I'll try to avoid mentioning this any more as I know I may already be a bit irritating regarding this issue). -- Jarkko Lindblad jarkkojpl@xxxxxxxxxx Nautin komediani mustana