[gameprogrammer] Re: screen to world coord conversion in OpenGL

  • From: "richard sabbarton" <richard.sabbarton@xxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Mon, 17 Mar 2008 14:33:56 +0000

Hi There,

Lookup gluUnProject() in the OpenGL documentation.  It should do what you need.

Richard

On 17/03/2008, Luo Hei <luo_hei@xxxxxxxx> wrote:
> Does somebody has a good and easy to underestand article about the
> subject? Im trying to implement a basic tile-base like enginein 3d but I
> cant figure a way to convert mouse clicks to world coordinates.
>
> --
> What one fool can do, another can.
> Silvanus P. Thompson
>
>
>
> ______________________________________________
> LLama Gratis a cualquier PC del Mundo.
> Llamadas a fijos y móviles desde 1 céntimo por minuto.
> http://es.voice.yahoo.com
>
>
> ---------------------
> To unsubscribe go to http://gameprogrammer.com/mailinglist.html
>
>
>

---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html


Other related posts: