http://cone3d.gamedev.net/cgi-bin/index.pl?page=tutorials/ogladv/index Quoting Yasser Gonzalez <yassergs@xxxxxxxxxxxxxxx>: > On Fri, 20 Apr 2007 10:11:22 -0500, Matthew Weigel <unique@xxxxxxxxxxx> > wrote: > > > If you're looking to write cross-platform games, or want to use OpenGL > > (and don't want to use the native libraries on your platform for > > things): you can use SDL for user input, audio, window management, and > > fonts, but use OpenGL to render 3D images on your screen. It works > > fine, in fact SDL is designed to support it. > > > So, How I draw OpenGL 3d shapes in SDL windows?? > Or Ho I draw an image with SDL in OpenGL windows?? > -- > Using Opera's revolutionary e-mail client: http://www.opera.com/m2/ > > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > ---------------------------------------------------------------- This message was sent using IMP, the Internet Messaging Program. --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html