[gameprogrammer] Re: opengl

  • From: "Yasser Gonzalez" <yassergs@xxxxxxxxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Mon, 23 Apr 2007 08:33:34 +0200

On Fri, 20 Apr 2007 10:11:22 -0500, Matthew Weigel <unique@xxxxxxxxxxx> wrote:


If you're looking to write cross-platform games, or want to use OpenGL
(and don't want to use the native libraries on your platform for
things): you can use SDL for user input, audio, window management, and
fonts, but use OpenGL to render 3D images on your screen.  It works
fine, in fact SDL is designed to support it.


So, How I draw OpenGL 3d shapes in SDL windows??
Or Ho I draw an image with SDL in  OpenGL windows??
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