TyphoonLabs OpenGL Shader Designer is one of those programs. Jonny D On Thu, Feb 2, 2012 at 3:08 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > Hey there, > > You can do shaders in either opengl or directx. > Is your goal to become an artist or a programmer while using shaders? > > If your goal is to become a programmer, yeah, you need to make a minimal > engine (program) that is able to render objects that you can apply your > shaders onto. > > if your goal is to become an artist, there are various programs out there > that let you write shaders and apply them to objects without you needing to > write code to see your shaders in action. You can of course go this route > too if your goal is to learn this stuff as a programmer. > > I don't know the names of any of those programs off hand unfortunately > sorry > > Another option is to download something like the unreal engine or unity > and see how their material editor works and learn that. > > It all sort of depends on what your ultimate goals are > > On Thu, Feb 2, 2012 at 11:49 AM, Ravi Kiran Chilakapati < > ravikiran.chilakapati@xxxxxxxxx> wrote: > >> Hi. >> >> I want to learn how to use Shaders. Do I have to know OpenGL before I >> start to use them? >> >> Regards, >> Ravi. >> > >