Thank you for your interest and support..... On Mon, Mar 3, 2008 at 11:07 AM, natdaddy senn <natdaddy1230@xxxxxxxxx> wrote: > I think that blitz is to slow to make a multiplayer game but here is some > links that you might can use. > http://blitzbasic.com/codearcs/codearcs.php?code=1398 > http://blitzbasic.com/codearcs/codearcs.php?code=2182 > http://blitzbasic.com/codearcs/codearcs.php?cat=4 > > *"Â(R)£$Ç–\"v@M$Ħ ¢Â(c) $." <theamericansushi@xxxxxxxxx>* wrote: > > I am not joking......i want to know what software to write....so i can > create a connection between 2 computers for the game i am writing....so i > can have online multiplayer.... > > On Sun, Mar 2, 2008 at 4:59 PM, Stephen & Kelly < > gp@xxxxxxxxxxxxxxxxxxxxxxxx> wrote: > > > You'll probably need some wires to connect them together. > > > > Steve > > > > (R)£$Ç–"v@M$Ħ ¢(c) $. wrote: > > > > > > I have a really general question about networking....I use blitz3d and > > > i would like to know how i can connect 2 computers to play against > > > each other.... i think this question was asked some time ago but i am > > > unable to find that mail.... > > > -- > > > Reply, > > > ???£ (R)(((Ŝǖ"v@ˉ˘MśĦ ¢ ???)))(c) > > > www.garbagetech.co.nr <http://www.garbagetech.co.nr> > > > Garbage Games: Games for the Next-Gen > > > > --------------------- > > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > > > > -- > Reply, > ???£ (R)(((Ŝǖ"v@ˉ˘MśĦ ¢ ???)))(c) > www.garbagetech.co.nr > Garbage Games: Games for the Next-Gen > > > -- Reply, ???£ (R)(((Ŝǖ"v@ˉ˘MśĦ ¢ ???)))(c) www.garbagetech.co.nr Garbage Games: Games for the Next-Gen