[freeroleplay] Re: [Forge-main] Re: The Ideal Mechanic

  • From: Jerry Stratton <jerry@xxxxxxxxxx>
  • To: freeroleplay@xxxxxxxxxxxxx
  • Date: Sat, 22 Nov 2003 12:58:11 -0800

At 3:45 PM +0000 on 11/22/03, Ricardo Gladwell wrote: 
>of describing relative ability. They do not relate to each other, you do
>not compare Strength with Intelligence. The ranges merely represent a

But players do end up comparing different abilities in any game, and it is nice 
if the numbers relate in that sense. That is, you might well end up comparing a 
5 Body with a 4 Strength; it would be nice to "know" that a 5 body is "bigger" 
than a 4 strength. That a 4 strength can generally keep a 3 agility from 
wriggling free. Or that a 4 "Presence" can generally overpower a 3 
"intelligence". In the range of skills, a locksmith 3 should generally have 
trouble stopping a lockpick 5, all other things being equal.

Generally, the game system will support this, given that whatever a 4 
"lockpick" benefits the lock-picking roll, the lock's "4" rating will penalize, 
meaning that those numbers are "equal", even though they measure different 
things. Same for Body vs. Strength or Intelligence vs. Presence.

I think that innate abilities should be able to be compared to other innate 
abilities; learned skills should be able to be compared to other learned 
skills. More difficult, but I think useful, is being able to compare even 
different kinds of stats, but then we get into "world design". That is, should 
a 5 intelligence person with historical scholarship 3 have the same historical 
knowledge as a 3 intelligence person with historical scholarship 5?

In some styles they should; in others, they shouldn't. If they shouldn't, you 
end up needing conversion methods--that is, you can't simply use addition and 
subtraction, because then each has the same score. You have to give the more 
learned character an edge (if that's the direction  you want) by either 
multiplying their skill, dividing their ability, or through some other means 
that weights the numbers towards the higher historical scholarship score or 
away from the higher intelligence score. (The end points are something like, 
should a person with intelligence 6 and historical scholarship 0 have the same 
historical knowledge as a person with intelligence 3 and historical knowledge 
3; in some styles, absolutely. In others, that's crazy.)

Jerry
-- 
jerry@xxxxxxxxxx    It Isn't Murder If They're Yankees    
http://www.ItIsntMurder.com/

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