I'm also curious if Keith is coming. I know Tim has appointments, but I also know that Keith sometimes goes with us, and then goes again with Tim. What about it Keith? Damon Kline wrote: > The only detriment at this point is that Ethan is currently sick. Lori may > have to take off to go home and take Ethan to the doctor. If she does, > she'll have to work Saturday morning and then Cyndi offered to stay home and > watch Ethan so Matt could go to the movie with Ryan. However, I really > wanted to see the movie with Cyndi, so I might wait until she can go. > Either that, or I'll go Saturday and then go again with her at some other > time. I guess it depends on how things work out, but it's just something > I'm thinking about. I'll talk with Cyndi tonight and decide, so that if I > am going to go to the movie, I can buy my ticket tomorrow. > > -----Original Message----- > From: Johnathan Detrick [mailto:jdetrick@xxxxxxxxxxx] > Sent: Tuesday, December 17, 2002 10:56 AM > To: dungeoncrawl@xxxxxxxxxxxxx > Subject: [dungeoncrawl] Re: the Two Towers > > I'm going up on Thursday. Thanks so much for checking this Matt! Above > and > beyond... > > Matt McKeehan wrote: > > > OK I called and talked to Hoyt's. I asked the lady when was the earliest > we > > could purchase tickets to the Saturday morning showing of the movie. She > > said we could now. I then ask if this applied to people using the free > > ticket that comes with the LOTR box set, she said yes. It looks like it > is > > a go. I think we will head up tomorrow to get the tickets... > > > > Matt Mckeehan > > Citrix LAN Supervisor > > Admin Office of The PA Courts > > PA Supreme Court > > (717)795-2063 > > (717)514-9446 mobile > > > > -----Original Message----- > > From: Damon Kline [mailto:damon.kline@xxxxxxxxxxxxxxxxxx] > > Sent: Tuesday, December 17, 2002 10:25 AM > > To: 'dungeoncrawl@xxxxxxxxxxxxx' > > Subject: [dungeoncrawl] Re: Tuesday morning review > > > > Thank you John for the review. I'm going to get in the habit of posting > the > > latest review on the web site and keeping an archive of past reviews there > > as well. > > > > As for the campaign, I have to admit that I have been struggling lately > with > > the fights. I don't know why, but I can't seem to come up with a good > > balance of villains that will give the party a challenge, without > > overwhelming them. One thing that helped me in the past was that I had a > > boxed set to base things off of. While I didn't adhere completely to > their > > specifications, it gave me a good base from witch to plan my encounters. > > > > With that in mind, I have been doing my own thing for a long while now > with > > the campaign and it has really been lacking in the combat department. > With > > these guys, role-playing is never a problem. It comes so naturally to > this > > group, it's like breathing. But for me, when I am planning out the combat > > that I want to use for the evening, I just can't seem to get the balance > > right. > > > > On top of that, I have not been having the villains use strategy. I don't > > know why, but I'm having a mental block on this stuff lately. I'm not > > burned out on the campaign at all, I'm very excited about it. I'm not > > overwhelmed with other things, I have plenty of time to get things > prepared > > for each week and I feel good about where I want to take the group. > > > > But when I get to the combat situations, no amount of planning seems to be > > able to give me enough "umph" to make it have tension. Now, last night I > > had planned to throw a few more things at the group, but I changed my mind > > because your were down by two characters. So, my thought is now I think > > going to be to throw a lot at the group and if they are being overwhelmed, > > then it is their responsibility to run if they have to. I'm not going to > > intentionally try to overwhelm the group at all, although I think I would > be > > pretty hard pressed to do that with these guys anyway. But as I work on > my > > balancing act to feel out how well the party can handle things, I just ask > > that you bear with me. > > > > The other advantage that I had before with the Sigil, is that I had been > > DMing them straight through from first level on up and I was well aware of > > what everyone could do, what items they had, etc. Since we've taken > several > > extended breaks, we've added three new characters and the levels are up > > there, it is very hard for me to keep track of what everyone can do and > what > > they can take. > > > > However, I know I've said this before, but the next time we play, I hope, > > should prove to get things rolling for these guys and hopefully bring the > > campaign back up to the level that it had previously been. I firmly > believe > > that the combats will have that tension to them again and the group will > be > > focused, at least towards a common goal, if not internally between the > > characters. > > > > Please feel free to comment and discuss, as I should be at my desk working > > on some things for a while. > > > > -----Original Message----- > > From: Johnathan Detrick [mailto:jdetrick@xxxxxxxxxxx] > > Sent: Tuesday, December 17, 2002 9:48 AM > > To: Riders II > > Subject: [dungeoncrawl] Tuesday morning review > > > > Last night, the Sigil reunited on the battlefield where the scouts > > had recently fought evil's minions. They were unable to accomplish > > much, as the beholder attacked from above, a trio of minions attacked > > from the passageway outside, and a mind flayer appeared to attack them > > as well. The group beat their foes, but Tori and Elizabeth were knocked > > out and the party could not revive them. The made their way to the > > beholder's former lair, where they were attacked by a sentient table. > > Defeating it, they discussed the need for a leader, and Sir Ivan was > > elected to that position. They then set watches and rested. During the > > watch of Kage and Whilce, Whilce heard six creatures approaching them > > (and saw their shadows), and that's where we ended. > > > > Last night was fun. Bobby was missed, and the mystery of why his > > character's won't awaken is nowhere near as interesting as what the > > group will do with them. How do you handle lugging their insensate > > bodies through the Underdark? It's an interesting moral dilemma. > > Last night was full of distractions, and that took away from the > > role-playing to an extent. While the players were a little unfocused to > > begin with, the distractions just exacerbated the situation. By the end > > of the evening, we all came together and had quite a bit of fun. The > > role-playing began to gel (although it wasn't horrible in the beginning > > of the evening, and there were some good bits even then), and we ended > > on a great note. > > I think that another reason we may have been somewhat distracted > > last night was because the fight, again, had no real tension. In the > > end, I think it's because the party was too powerful for the villains > > that they faced. I hate to say this, as I feel that the group will be > > pelted by 20 ilithid the next time we play, but I think Damon has been > > too easy on the Sigil for some time. To illustrate my point, cast your > > minds back to the last time the Sigil were stuck in the Underdark, > > before we ended the first part of the campaign. Does everyone remember > > how difficult those fights were? Does everyone remember the time spent > > detailing strategy and figuring out how to best foes that were too > > powerful for the group? I remember setting traps for trolls, and > > actually using group plans. We did that, because if we didn't, the > > Sigil would have had their butts handed to them. While the group is > > more powerful than they were then, they are still not strong enough that > > the Underdark could not provide a strong challenge for them. Besides > > the mind flayers, the beholders, drow and duergar (while not as > > powerful) know the terrain. They should be able to have strategies and > > traps and such set up to tip the odds in their favor. Just a thought. > > In the end, last night was a blast, and I can't wait to see what > > happens with Ivan as leader.