I love the analogy. Now all Magnus needs is someone with "super-riddle" power and a giant head for a headquarters. Could you see the Legion of Doom headquarters in the shape of Magnus' helmet? BWAH-HA-HA-HA!! jimkaren@xxxxxxxxxxxx wrote: > That's pretty much what I expected - > still, the occasional break for a night > of Magnus "springing" different Riders > would be fun. I keep picturing the > Hanna-Barbera Lex Luthor and the Legion > of Doom for some reason... > > > > > Honestly, I am excited about the > high powered plot, but I was hoping > > we would stick with the lower level > characters for awhile. I was > > wondering how you were going to > structure it (do all the lower level > > stuff, then higher level or switch > back and forth), and I was really > > hoping to work with Ilana, Kilian, > Sonya, et al. They have my focus > > right now. > > > > jimkaren@xxxxxxxxxxxx wrote: > > > > > OK, I know Damon's gone home for the > > > day, but for those of you who are > still > > > at work, maybe this will be worth > > > saying. > > > > > > I know most of the interest right > now > > > lies with the "high powered" plot, > and > > > that's understandable. > > > > > > However, I suggest that you try to > view > > > tonight from the perspective of the > > > lower level characters; see them as > > > your "point of view" on the campaign > > > world. After all, they won big, but > > > may not have come to terms with > > > everything they've seen and done. > > > > > > I also just remembered - I owe you > guys > > > items and experience! We'll have > to do > > > that tonight as well... > > > > > > > Or Celane for that matter!! > > > > > > > > It's our power, damnit!! > > > > > > > > :) I'm heading home, I'll see you > > > guys tonight! > > > > > > > > Damon > > > > > > > > -----Original Message----- > > > > From: Johnathan Detrick > > > [mailto:jdetrick@xxxxxxxxxxx] > > > > Sent: Wednesday, August 28, 2002 > 1:30 > > > PM > > > > To: dungeoncrawl@xxxxxxxxxxxxx > > > > Subject: [dungeoncrawl] Re: > Magnus' > > > choice > > > > > > > > > > > > We'd have to go the > illegitimate > > > way, as far as I can see. Even if > we > > > > wanted to write our names in the > > > book, who has time? We have to move > > > > quickly > > > > to stop Amrikol. Don't forget, > this > > > isn't just about Magnus gaining > power; > > > > it's about making sure Amrikol > does > > > not. > > > > > > > > Damon Kline wrote: > > > > > > > > > Yeah, like John just said, he > would > > > need a party to get that done. If > the > > > > > God's don't really > have "authority" > > > in Sigil, some characters could be > > > > > busted out and "hide out" there. > > > > > > > > > > We could use it as a base of > > > operations to find this distant > world. > > > > > > > > > > Yeah, we could do that! That > might > > > be interesting. Especially if the > > > > > lower-level group is looking to > fix > > > some things like restoring Sinjen's > > > > > honor and Sonya's soul. > > > > > > > > > > -----Original Message----- > > > > > From: jimkaren@xxxxxxxxxxxx > > > [mailto:jimkaren@xxxxxxxxxxxx] > > > > > Sent: Wednesday, August 28, 2002 > > > 9:20 AM > > > > > To: dungeoncrawl@xxxxxxxxxxxxx > > > > > Subject: [dungeoncrawl] Re: > Magnus' > > > choice > > > > > > > > > > Well, then again, that's > the "legit" > > > > > way to do it, if there even is > such > > > a > > > > > thing. Some members could > > > > > always "escape", as it were, or > > > > > be "busted loose", and then go > take > > > > > care of the administrative > details > > > like > > > > > getting their name off the > list... > > > > > > > > > > > Oh that is just not right. > Could > > > you > > > > > imagine Magnus getting the > current > > > > > > party to help him do that and > then > > > > > ditching them as soon as the > Riders > > > were > > > > > > free? > > > > > > > > > > > > I could see that. > > > > > > > > > > > > But, I couldn't see them > helping > > > > > him. Sinjen is too worried > about > > > his > > > > > honor > > > > > > at the moment to go and do > > > something > > > > > like that and Kilian would never > > > agree > > > > > > to it. > > > > > > > > > > > > Could be interesting though! > > > > > > > > > > > > -----Original Message----- > > > > > > From: jimkaren@xxxxxxxxxxxx > > > > > [mailto:jimkaren@xxxxxxxxxxxx] > > > > > > Sent: Wednesday, August 28, > 2002 > > > 9:08 > > > > > AM > > > > > > To: dungeoncrawl@xxxxxxxxxxxxx > > > > > > Subject: [dungeoncrawl] Re: > > > Magnus' > > > > > choice > > > > > > > > > > > > You guys will hate me, but I > guess > > > > > > that's part of the fun. :) > > > > > > > > > > > > Getting the characters > together > > > won't > > > > > > be so easy for Magnus. In > fact, > > > as > > > > > > things currently stand, it > may be > > > > > well- > > > > > > nigh impossible. > > > > > > > > > > > > But, there is...aNOTHer > option... > > > and > > > > > > here's where that "hate" stuff > > > might > > > > > > start. I'll assume that > Magnus > > > > > > discussed this with Mylena. > She'd > > > > > > offer some information, namely > > > that > > > > > > Amrikol researched the same > > > problem > > > > > > already. When he was first > > > > > interested > > > > > > in recruiting Magnus, he > didn't > > > know > > > > > if > > > > > > Magnus would be free of the > gods > > > or > > > > > > not. > > > > > > > > > > > > It was discovered that to free > > > > > someone > > > > > > of Tyr's edict, their name > needed > > > to > > > > > be > > > > > > expunged from the book of > > > judgement - > > > > > > kept in the 4th Heaven - with > a > > > quill > > > > > > of a phoenix that is ready to > > > > > > reincarnate. > > > > > > > > > > > > One quill per person. And Tyr > > > (and > > > > > the > > > > > > other gods) would be sure to > find > > > out > > > > > > sooner or later... > > > > > > > > > > > > Did I mention that you'd hate > > > me? :) > > > > > > > > > > > > > > > > > > > > Ok, here is a list of > the > > > > > > characters Magnus would want > to > > > bring > > > > > > > along with him to populate a > > > > > > pantheon. However, before we > go > > > too > > > > > > far, a > > > > > > > few notes. > > > > > > > First, Magnus would > like to > > > get > > > > > > them all together somehow and > go > > > > > > > over this once. He does not > > > relish > > > > > > one on one meetings with all > of > > > > > > > these people. He'd like a > big > > > > > party > > > > > > meeting, if he can do it. I > also > > > > > > > think it will be more > > > interesting, > > > > > > role-playing wise, so the > > > characters > > > > > > > can talk this out amongst > > > > > > themselves. This should be > one of > > > > > the > > > > > > more > > > > > > > interesting things in the > > > > > character's > > > > > > lives, and I don't see how it > > > > > > > can't result in some very > > > > > interesting > > > > > > conversations. > > > > > > > Second, I don't know > which > > > > > > characters will accept and > which > > > ones > > > > > > > won't. I also know that I > may > > > have > > > > > > excluded some characters that > > > > > > > players may wish to > participate. > > > > > > Please understand that it's > only > > > > > > > because Magnus wouldn't > think of > > > > > > them. For example (surprise, > > > > > > > surprise), Angelo is not > > > included. > > > > > > However, Baish might suggest > him. > > > > > > > That sort of thing. > > > > > > > Third, I (as a player) > don't > > > > > > expect all of these people to > be > > > in > > > > > the > > > > > > > party, and neither does > > > Magnus. He > > > > > > prefers a small, compact > group. > > > > > > > Easier to control, and many > > > times > > > > > > more efficient than an army. > > > Once we > > > > > > > figure out who is up for the > > > > > mission, > > > > > > we can decide an actual group. > > > > > > > Or, depending on what the > group > > > > > needs > > > > > > to do, perhaps we will have > two > > > > > > > groups? Much of that will > be > > > up to > > > > > > Jim. > > > > > > > > > > > > > > Here's the list, broken > > > down by > > > > > > player: > > > > > > > > > > > > > > Matt: > > > > > > > Carpathia > > > > > > > Foster > > > > > > > Gadget > > > > > > > > > > > > > > Keith: > > > > > > > Karvas > > > > > > > Nelik > > > > > > > Saurote > > > > > > > > > > > > > > Jim: > > > > > > > Ambrosia > > > > > > > Escrima > > > > > > > Marnie > > > > > > > Jack Knight > > > > > > > > > > > > > > Damon: > > > > > > > Baish > > > > > > > Dove > > > > > > > Quasit > > > > > > > > > > > > > > John: > > > > > > > Faceous > > > > > > > Nadan > > > > > > > Zolkiir > > > > > > > > > > > > > > NPCs: > > > > > > > Shelensia > > > > > > > Talosaard > > > > > > > > > > > > > > Thoughts or comments? > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >