As we all know, I'm not the biggest fan of alignments out there. No character adheres to one alignment, because no person does. Sure, we all have tendencies, but everybody moves up and down the alignment scale, sometimes being more good than evil, sometimes more chaotic than lawful. The problem with alignment is that I fear it restrains good role-playing, forcing players to have their characters act a certain way to avoid an alignment shift. And sometimes it's a role-playing crutch, where a player just has their character act lawful good, rather than trying to figure out what they would really do under the circumstances. All of that being said, I would like to try and get as wide a range of alignments as possible for the deities. Having all of them cluster around one end of the spectrum tends to make the world rather lopsided. As one of the articles that Shawn Barrick sent us stated, if you have twice as many good deities as evil deities, why are there any evil deities left. While I don't propose we try and make all alignments equal, and I certainly don't want to see us stuffing characters into alignments that don't fit them, I think it behooves us to see where we might be able to shift alignments in a way that don't compromise the basic personality of the character in question. So you can see where I am coming from, here's a list of the alignments we currently have, based on a rough approximation of the deities we have been discussing. LG: 3 NG: 3 CG: 6 LN: 1 N: 2 CN: 3 LE: 1 NE: 3 CE: 3 Good Neutral Evil 12 6 7 Lawful Neutral Chaotic 5 8 12 The disparity between good and evil doesn't worry me nearly as much as the chaotic nature of the world. I'd like to see a little more law in the world. Just my opinion.