The better sounding answer: XACT took over, people are into live orchestra and all the new (and truly amazing) softsynths from people like Native-Instruments, Nemesys, Ilio, Steinberg, Cakewalk, and Propellerhead. It's really hard to transfer that kind of stuff to DMusic and have it sound the same. After the "failure" of DirectMusic, my kind of negative view on it is that people in general were not up to the challenge of making adaptive/interactive music that sounds good too :(. People blasted Dmusic soooo much for being hard to learn and unintuitive. I thought it was a little silly to be honest. DMusic was doing some very radically new things and the concepts really stretched your brain when first exposed to them. If people thought it was going to be Sonar/Cubase/DP over again they were very disappointed. I think all the bugs were just something we needed to deal with since we were working with such brand new software. If DMusic had gotten more consumer support it would have gotten more developer support, hence less bugs. But...DMusic was a really challenging thing to get into and wasn't worth it for many composers since they could get by with using the same techniques they've been using and not have to: 1. Learn a whole new music system 2. Create a whole new instrument library to work from 3. Deal with DLS licensing issues and encryption 4. Get slammed by RAM and CPU limitations 5. Deal with complex implementations And now the live orchestra possibilities and incredible new software has left DMusic in the dust IMHO. Maybe if DMusic hadn't gotten shut down it would still be a good possibility, but without development it is stagnant and won't be able to compete. XACT is going to be so much better when released for the PC IMHO. You can make the best sounding music you can and simply crossfade at markers with an engine that was specifically built for that kind of usage. -Scott Morgan http://morganstudios.com/ -----Original Message----- From: directmusic-bounce@xxxxxxxxxxxxx [mailto:directmusic-bounce@xxxxxxxxxxxxx]On Behalf Of Jesper Kaae Sent: Tuesday, October 19, 2004 12:39 AM To: directmusic@xxxxxxxxxxxxx Subject: [directmusic] SV: New directmusic project I'm working on some small applications using Widesound's DMX control. = Therefore I would like to hear if anyone knows how to get in contact = with Ciaran Walsh. I would also like to hear peoples general opinions on the subject of = adaptive audio at the moment. Why is this discussion group nearly dead? = Is it because of the book (DirectX 9 Audio Exposed), or is it because = the world is waiting for new formats like iXMF, or is adaptive music not = the revelation we thought it was. Jesper Kaae -----Oprindelig meddelelse----- Fra: directmusic-bounce@xxxxxxxxxxxxx [mailto:directmusic-bounce@xxxxxxxxxxxxx]P=E5 vegne af bjorn@xxxxxxxxxxxxxx Sendt: 14. oktober 2004 13:22 Til: directmusic@xxxxxxxxxxxxx Emne: [directmusic] New directmusic project Hey folks, I'm just embarking on a new DirectMusic game music project today. I = haven't even started the DM Producer for a year or two, so I'm a little rusty. Time = to brush the dust off those old quirks of DMProducer - ah, those Bands, Styles = and Variations... Am I the only person in the world still working with DirectMusic? = Anybody else here have something in the pipeline? Cheers then, -- Bjorn Lynne www.lynnemusic.com