[directmusic] Re: Audiopath question

  • From: "Todor Fay" <todor@xxxxxxxxxxxxx>
  • To: <directmusic@xxxxxxxxxxxxx>
  • Date: Wed, 7 Jul 2004 06:43:27 -0700

Shared + Reverb use the same DirectSound buffers, so you can use as many
of them as you like and not even bother with deactivating!

Dynamic stereo do use each a DirectSound buffer, so yes, you should
follow the same rules as for 3D audiopaths.

Todor

-----Original Message-----
From: directmusic-bounce@xxxxxxxxxxxxx
[mailto:directmusic-bounce@xxxxxxxxxxxxx] On Behalf Of Vytautas
Leonavicius
Sent: Thursday, July 08, 2004 2:37 AM
To: directmusic@xxxxxxxxxxxxx
Subject: [directmusic] Audiopath question

Hi group,
I am not using 3D audiopaths. Just dynamic stereo or shared + reverb.
Should I limit count of audiopaths created in my app (share them say
from some pool) or it is enough to deactivate not used audiopaths?

Based on DirectX Audio Exposed book sharing is needed in order to get
most value from using hardware 3D buffers, but how about non-3D
audiopaths?

Thanks,

Vytautas




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