Hello again to all. There seems to be a problem with the Unzdll.dll (with Ver160 at least) when extracting large numbers of files (eg >1000) and when not using wildcard filespecs. I think this problem arises in the extract_or_test_files() function in Extract.c in the section headed: /*-------------------------------------------------------------------------- - * RCV Added: Calculate number of files to process and the total file size. *--------------------------------------------------------------------------- */ in the "while ( members_remaining )" loop. As the filespecs count increases, the time taken for this loop to complete increases exponentially, and any application will appear to "hang" till this is completed. There must be a better way to handle this. As this loop is an addition to the original code, what functionality was missing before this? If it's mainly to check total file size prior to extraction, then I think, as a minimum, it would be a good idea to avoid this loop when extracting to non-removable media. (I would've liked to have spent more time thinking about these issues before raising the problem, but I currently have other things on my mind <sigh>.) On a related note - is there any plan to remove the limitations set by FileMax (max no. of files in a Zip file) which is currently 4096 (see Zcallbck.pas)? Angus