[DECtalk], Re: DECTALK 101

  • From: Dectalk@xxxxxxx
  • To: dectalk@xxxxxxxxxxxxx
  • Date: Thu, 21 Aug 2003 11:31:04 EDT

Oh cool!  Do it!  Only send me a video of it, I'd love to see it please!  
That would be cool!
I misunderstood.  If you have 2 robots, some of my stuff works in harmony.  
I'd love a video.  My only request is can you have the robot mention my name if 
you use my stuff?


SNOOPI


In a message dated 8/21/2003 8:04:56 AM Eastern Daylight Time, 
elundquist@xxxxxxxxxxxxx writes:

Just trying to be helpful.  It definitely wasn't my intention to deprive 
anyone of income.  As I said, I am mainly trying to increase the repertoire 
of songs that our robot can lip sync to.

Thanks!
Eric

At 10:46 PM 8/20/2003 -0400, you wrote:


>I'm open to posting a few song files.  I usually sell my work.  I have
>Cerebral Palsy, so I type really slow.  So a song can take me up to 10 
>hours to
>program.
>
>I'm just sharing my 900 files with you guys because I'm glad I found other
>Dectalk lovers.  I've got 500 customers waiting for these files, so if you 
>guys
>post them on a site, it will hurt my income.  I need money to do more stuff.
>
>http://hometown.aol.com/dectalk/myhomepage/index.html
>
>
>
>In a message dated 8/20/2003 8:50:17 PM Eastern Daylight Time,
>elundquist@xxxxxxxxxxxxx writes:
>Hello,
>
>Is there any chance that these files would work with an original DecTalk
>DTC01?  I would love to increase the repertoire of our robotic animated
>head.  Details at:
>http://www.robotgroup.net/index.cgi/BabblingHead
>
>We could probably host a few of these song files on our web site if people
>would be interested.  Don't know if we could host all 900 but we could
>probably handle a moderate selection of files.
>
>Thanks!
>Eric Lundquist, President
>The Robot Group
>Austin, Texas
>http://www.robotgroup.net/index.cgi/EricLundquist
>
>At 06:03 PM 8/20/2003 -0500, you wrote:
> >Hi guys.
> >   I'm not sure how feasible an idea this is, but I can try programming a=
> >  utility which would replace the custom voices in Snoopy's files with the=
> >  actual voice alteration codes. If someone could list exactly what 
> types of=
> >  changes need to be made to these files aside from the obvious I would=
> >  really appreciate it. I figure a simple search and replace program which=
> >  looks out for certain characters and modifies/replaces them accordingly=
> >  ought to be sufficient. In addition, this could make the file 
alterations=
> >  go by much more quickly. Note that I'd probably make the changes to work=
> >  in accordance with Dectalk 4.3 or 4.4. If anyone wants to lend me a hand=
> >  I'd appreciate it.
> >Thanks,
> >Steve
> >
> >
> >*********** REPLY SEPARATOR  ***********
> >
> >On 8/20/2003 at 5:59 PM Dectalk@xxxxxxx wrote:
> >
> > >And I tried it as well with no luck.  I changed ZX to ZH thinking it
> > >would
> > >help but it didn't.  I HATE 4.60!
> > >Steve now has my 900 song files.  The sing was called Durham Town.  I 
have
> > >a
> > >male part and a female part.  Maybe if he can figure it out he'll post a
> > >working version.
> > >
> > >
> > >SNOOPI
> > >
> > >
> > >In a message dated 8/20/2003 4:42:30 PM Eastern Daylight Time,
> > >arnaudb@xxxxxxxxxxx writes:
> > >no, it doesn't work on the software version, I get many "phonem error"
> > >messages.
> > >
> > >
> > >
> > >On Wed, 20 Aug 2003 15:30:08 EDT, you wrote:
> > >
> > >>Before I knew Dectalk was availible in other languages I programmed =3D
> > >songs in=3D20
> > >>French, German, Spanish, and Latin.  And since someone mentioned=
> >  French,=3D
> > >I=3D20
> > >>thought I'd send you all a French file.  The femail harmony is availibe=
> >  =3D
> > >if anyone=3D20
> > >>wants it.  I don't have a software version that I can easily work with,=
> >  =3D
> > >so=3D20
> > >>I'm hoping this file works on the software version.  If not, do a quick=
> >  =3D
> > >search=3D20
> > >>for << and replace it with <.  If that doesn't do it, e-mail me and=
> >  I'll=3D
> > >bring=3D20
> > >>up my software Dectalk and tell you the quick fix.
> > >>[:PHONE ON] [:nv mwax<500,20> zxey<250,21> kiy<250,20> Tey<500,18>=3D20
> > >>mao<500,23> peh<250,21> iy<500,20> blrr<750,11> _<500> mWax<500,20> =3D
> > >zxey<250,23>=3D20
> > >>kiy<250> Teh<500,25> mao<500> peh<250,23> iy<500,18> bLRR<750,16>=
> >  _<500>=3D
> > >mwax<500,20>=3D20
> > >>zxey<250,23> kiy<250,23> Tey<500,24> mao<500> peh<250,25> 
ey<500,20>=3D20
> > >>blrr<750,18> ey<250,16> zxrr<250,18> neh<250,20> pao<250,23>=
> >  syx<250,20>=3D
> > >lyxiy<250,23>=3D20
> > >>diy<250,21> bao<250,20> ao<500,11> dyrr<1000,16> _<650> ]=3D20
> > >>
> > >>[prr<250,11> Tiy<500,20> Tao<500> > pao<500,18> dao<500> 
mao<250,21>=3D20
> > >>shao<500,16> Tow<750,11> _<500> zxao<250,20> leh<250> vwao<250>=
> >  dor<250>=3D
> > >miy<250>=3D20
> > >>lao<250> beh<250> low<250> bor<500> dah<250> low<750> _<500>=
> >  lao<250,16>=3D
> > >=3D20
> > >>beh<250,16> lao<500> gdao<500,18> diy<250> meh<250> mao<250,21>=
> >  bow<250>=3D
> > >shao<250,16>=3D20
> > >>Tow<500,11> _<250> seh<250,23> Tao<250,21> vow<250,20> ley<750>=
> >  _<1000>=3D20
> > >>vow<250,21> ley<250,20> vow<250,21> ley<250,20> vow<250,21> ley<250,20>=
> >  =3D
> > >vow<250,21>=3D20
> > >>ley<250,20> vow<1500,27> _<400> ]=3D20
> > >>
> > >>
> > >>imv [mwax<500,20> zxey<250,21> kiy<250,20> Tey<500,18> mao<500,23>=3D20
> > >>peh<250,21> iy<500,20> blrr<750,11> _<500> mwax<500,20> zxey<250,23> =3D
> > >kiy<250>=3D20
> > >>Teh<500,25> mao<500> peh<250,23> iy<500,18> blrr<750,16> _<500> =3D
> > >mwax<500,20>=3D20
> > >>zxey<250,23> kiy<250,23> Tey<500,24> mao<500> peh<250,25> ey<500,20> =3D
> > >blrr<750,18>=3D20
> > >>ey<250,16> zxrr<250,18> neh<250,20> pao<250,23> syx<250,20> =3D
> > >lyxiy<250,23> diy<250,21>=3D20
> > >>bao<250,20> ao<500,11> dyxrr<1000,16> _<650> ]=3D20
> > >>
> > >>[daa<250,11> lrr<500,20> gdao<250> zxao<250,16> dae<750,18> 
drr<250>=3D20
> > >>mey<500,21> pao<250,16> rao<750,11>  _<500> zxrr<250,20> zxuw<250> =3D
> > >eh<250> preh<250>=3D20
> > >>dax<500> zxeh<150> n<150> kiy<250> ao<250> veh<250> sao<250> Tao<750> 
=3D
> > >_<500>=3D20
> > >>siy<250,16> lrr<250> zxeh<150> n<100> eh<250> > lao<500,18> rr<250> =3D
> > >prr<250>=3D20
> > >>Tiy<250,21> iy<500,20> ao<250,16> fao<500,11> seh<250,23> Tao<250,21> 
=3D
> > >vow<250,20>=3D20
> > >>ley<750> _<1000> vow<250,21> ley<250,20> vow<250,21> ley<250,20> =3D
> > >vow<250,21>=3D20
> > >>ley<250,20> vow<250,21> ley<250,20> vow<1500,27> _<400> ]=3D20
> > >>
> > >>imv [mwax<500,20> zxey<250,21> kiy<250,20> Tey<500,18> mao<500,23>=3D20
> > >>peh<250,21> iy<500,20> blrr<750,11> _<500> mwax<500,20> zxey<250,23> =3D
> > >kiy<250>=3D20
> > >>Teh<500,25> mao<500> peh<250,23> iy<500,18> blrr<750,16> _<500> =3D
> > >mwax<500,20>=3D20
> > >>zxey<250,23> kiy<250,23> Tey<500,24> mao<500> peh<250,25> ey<500,20> =3D
> > >blrr<750,18>=3D20
> > >>ey<250,16> zxrr<250,18> neh<250,20> pao<250,23> syx<250,20> =3D
> > >lyxiy<250,23> diy<250,21>=3D20
> > >>bao<250,20> ao<500,11> dyxrr<1000,16> _<650> ]=3D20
> > >>
> > >>[mao<250,18> meh<500,20> rr<500> zxuw<250,18> ao<750> dyx<500,21> =3D
> > >par<250,16>=3D20
> > >>Tir<750,11> _<500> ow<500,20> peh<500,20> iy<500> dey<500> suw<500> =3D
> > >vrr<250>=3D20
> > >>nir<750> _<500> zxrr<500,16> mrr<250> suw<250,18> viyae<750>=
> >  meh<250>=3D20
> > >>sao<500,21> suw<250,16> kir<750,11> seh<250,23> Tao<250,21> vow<250,20>=
> >  =3D
> > >ley<750>=3D20
> > >>_<1000> vow<250,21> ley<250,20> vow<250,21> ley<250,20> vow<250,21> =3D
> > >ley<250,20>=3D20
> > >>vow<250,21> ley<250,20> vow<1800,27> _<400> ]=3D20
> > >>
> > >>imv [mwax<500,20> zxey<250,21> kiy<250,20> Tey<500,18> mao<500,23>=3D20
> > >>peh<250,21> iy<500,20> blrr<750,11> _<500> mwax<500,20> zxey<250,23> =3D
> > >kiy<250>=3D20
> > >>Teh<500,25> mao<500> peh<250,23> iy<500,18> blrr<750,16> _<500> =3D
> > >mwax<500,20>=3D20
> > >>zxey<250,23> kiy<250,23> Tey<500,24> mao<500> peh<250,25> ey<500,20> =3D
> > >blrr<750,18>=3D20
> > >>ey<250,16> zxrr<250,18> neh<250,20> pao<250,23> syx<250,20> =3D
> > >lyxiy<250,23> diy<250,21>=3D20
> > >>bao<250,20> ao<500,11> dyxrr<1000,16> _<650> ]=3D20
> > >>
> > >>imv [mwax<500,20> zxey<250,21> kiy<250,20> Tey<500,18> mao<500,23>=3D20
> > >>peh<250,21> iy<500,20> blrr<750,11> _<500> mwax<500,20> zxey<250,23> =3D
> > >kiy<250>=3D20
> > >>Teh<500,25> mao<500> peh<250,23> iy<500,18> blrr<750,16> _<500> =3D
> > >mwax<500,20>=3D20
> > >>zxey<250,23> kiy<250,23> Tey<500,24> mao<500> peh<250,25> ey<500,20> =3D
> > >blrr<750,18>=3D20
> > >>ey<250,16> zxrr<250,18> neh<250,20> pao<250,23> syx<250,20> =3D
> > >lyxiy<250,23> diy<250,21>=3D20
> > >>bao<250,20> ao<500,11> dyxrr<1000,16> _<650> ].=3D20
> > >>
> > >>
> > >>
> > >>
> > >>In a message dated 8/20/2003 12:53:57 PM Eastern Daylight Time,=3D20
> > >>arnaudb@xxxxxxxxxxx writes:
> > >>Hello,
> > >>
> > >>Would you know if Fonix will finally be able to put an international
> > >>SAPI compatible version to buy?
> > >>
> > >>I heard the french voice for Dectalk, it's pretty bad compared to the
> > >>US-english version, but if I could make dectalk sing in french, I
> > >>would be happy.
> > >>
> > >>
> > >>On Wed, 20 Aug 2003 11:24:44 EDT, you wrote:
> > >>
> > >>>I'm copying Corine who is my co-worker at Fonix.  We all know the =3D3D
> > >>software=3D3D20
> > >>>versions basically suck.  They have me on it and I gave them samples=
> >  of=3D
> > >=3D3D
> > >>both=3D3D20
> > >>>hardware and software versions so they could hear the drastic drop in=
> >  =3D3D
> > >>quality. =3D3D20
> > >>>What happened was they had a turn over in staff who haven't worked=
> >  with=3D
> > >=3D3D
> > >>the=3D3D20
> > >>>hardware version.  So they at first couldn't understand what I was 
=3D3D
> > >>talking about.=3D3D20
> > >>> But I think they tracked down the bug for the next release.  I=
> >  haven't=3D
> > >=3D3D
> > >>heard=3D3D20
> > >>>the latest fix, so I don't know if they found the problem.  I love =3D
> > >the=3D3D20
> > >>>hardware version myself.
> > >>>Anyway, Fonix is looking for some blind listeners for fast speech =3D
> > >rate=3D3D20
> > >>>listening.  Personally I wish they would fix the regular rate before=
> >  =3D3D
> > >>worrying about=3D3D20
> > >>>the faster rates for the blind, but I can't control what they do.  But=
> >  =3D
> > >=3D3D
> > >>if=3D3D20
> > >>>anyone on this list is blind and would like to test, let me know and=
> >  =3D3D
> > >>I'll pass it=3D3D20
> > >>>along.
> > >>>
> > >>>Also, I have a Dectalk game I'd like to popose to this list.  I have 
=3D
> > >900=3D3D
> > >>song=3D3D20
> > >>>files that need converting so they all work on the software version. 
=3D
> > >=3D3D20
> > >>>Basicalyy the "Y" needs to now be "YX" with the acception of "YU".=
> >   And=3D
> > >=3D3D
> > >>I have a few=3D3D20
> > >>>"<<" and ">>" instead of "<" and ">".  I have a friend trying to fix=
> >  my=3D
> > >=3D3D
> > >>files,=3D3D20
> > >>>but he has very little time.  So I'm thinking that if a few of you =3D
> > >are=3D3D20
> > >>>interested, we could divide up the work and turn it into a race or 
=3D3D
> > >>something.  We=3D3D20
> > >>>would have to think of a prize or something, but if you all love =3D3D
> > >>Dectalk, this=3D3D20
> > >>>could be fun!
> > >>>
> > >>>
> > >>>SNOOPI
> > >>>
> > >>>
> > >>>In a message dated 8/19/2003 6:25:14 PM Eastern Daylight Time,=3D3D20
> > >>>nick6489@xxxxxxxxxxxxx writes:
> > >>>Thank god!  Finally, some one who is helping with the newer dectalks.=
> >   =3D
> > >=3D3D
> > >>It's
> > >>>taken long enough.  If you have a sample of the old dectalk sounded=
> >  =3D3D
> > >>like,
> > >>>that's what You guys should be going for in the next release.  Dectalk
> > >>>sounds absolutely nothing like it should these days.  Thanks, and =3D
> > >hoping=3D3D
> > >>for
> > >>>the best dectalk release since 4.2C,
> > >>>Nick
> > >>>P.P.S.  You can contact me off-list to explain a little bit of what I=
> >  =3D3D
> > >>and
> > >>>many others think it should sound like.
> > >>>    P.P.S
> > >>>    Try to work out a deal with Freedom Scientific, please?  .
> > >>>----- Original Message -----=3D3D20
> > >>>From: "Sean Randall" <shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx>
> > >>>To: <dectalk@xxxxxxxxxxxxx>
> > >>>Sent: Tuesday, August 19, 2003 4:46 PM
> > >>>Subject: [DECtalk], Re: DECTALK 101
> > >>>
> > >>>
> > >>>> I'd love any files you have, snooppy.
> > >>>> I'm always interested in collecting.
> > >>>> file-reception@xxxxxxxxxxxxxxxxxxxxxxxx
> > >>>> with any attachments, if you can send any, please!
> > >>>> Thanks!
> > >>>> Sean.
> > >>>>
> > >>>> ----- Original Message -----
> > >>>> From: <Dectalk@xxxxxxx>
> > >>>> To: <dectalk@xxxxxxxxxxxxx>
> > >>>> Sent: 19 August 2003 21:08
> > >>>> Subject: [DECtalk], DECTALK 101
> > >>>>
> > >>>>
> > >>>> > Hi gang!  I signed up for this list awhile back but didn't get 
=3D3D
> > >>anything
> > >>>> until
> > >>>> > today, so I'm excited!  I have no clue if my introduction even=
> >  went=3D
> > >=3D3D
> > >>out,
> > >>>> so
> > >>>> > let me do it again.
> > >>>> > My name is Snoopi Botten and I have worked with Dectalk since=
> >  1989.=3D
> > >=3D3D
> > >>I
> > >>>> have
> > >>>> > well over 900 songs files for Dectalk, 2 CD's of music and one
> > >>>> instructional CD
> > >>>> > on how to program Dectalk to sing.  I call the instructional CD=
> >  =3D3D
> > >>"Dectalk
> > >>>> > 101", and it comes with a bio of Dennis Klatt who invented Dectalk.
> > >>>> >
> > >>>> > I'm so glad to finally be getting this list because I've always=
> >  =3D3D
> > >>wanted
> > >>>to
> > >>>> > meet other Dectalk users.  Plus I work for Fonix, I'm helping with=
> >  =3D
> > >=3D3D
> > >>the
> > >>>new
> > >>>> > Dectalk upgrade.
> > >>>> >
> > >>>> > I hope to get to know you guys, trade files, and answer questions.
> > >>>> >
> > >>>> >
> > >>>> > SNOOPI
> > >>>> >
> > >>>> >
> > >>>> > ---
> > >>>> > the DECtalk list.
> > >>>> > To unsubscribe, send a blank message to:
> > >>>> > dectalk-request@xxxxxxxxxxxxx
> > >>>> > and type
> > >>>> > unsubscribe
> > >>>> > in the subject field.
> > >>>> > Moderators email:
> > >>>> > shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx
> > >>>> > this list's homePage, and the unoficial DECtalk page is at,
> > >>>> > http://www.freelists.org/webpage/dectalk
> > >>>> >
> > >>>>
> > >>>>
> > >>>> ---
> > >>>> the DECtalk list.
> > >>>> To unsubscribe, send a blank message to:
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> > >>>> in the subject field.
> > >>>> Moderators email:
> > >>>> shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx
> > >>>> this list's homePage, and the unoficial DECtalk page is at,
> > >>>> http://www.freelists.org/webpage/dectalk
> > >>>
> > >>>---
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> > >>>To unsubscribe, send a blank message to:
> > >>>dectalk-request@xxxxxxxxxxxxx
> > >>>and type
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> > >>>in the subject field.
> > >>>Moderators email:
> > >>>shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx
> > >>>this list's homePage, and the unoficial DECtalk page is at,
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> > >>>
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> > >>
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> > >>this list's homePage, and the unoficial DECtalk page is at,
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> > >---
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> > >this list's homePage, and the unoficial DECtalk page is at,
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