[DECtalk], Re: DECTALK 101

  • From: "Stephen Clower" <supersteve03@xxxxxxxxxxxxx>
  • To: dectalk@xxxxxxxxxxxxx
  • Date: Wed, 20 Aug 2003 22:02:43 -0500

Hey, are you the same person who created those CD's of the Dectalk singing=
 gospel music? I remember running across your website a few times about a=
 year ago. I'm currently working on a program which should facilitate the=
 conversion of your songs into formats which the software version should be=
 able to handle.
Regards
Steve


*********** REPLY SEPARATOR  ***********

On 8/20/2003 at 10:46 PM Dectalk@xxxxxxx wrote:

>I'm open to posting a few song files.  I usually sell my work.  I have 
>Cerebral Palsy, so I type really slow.  So a song can take me up to 10
>hours to 
>program.  
>
>I'm just sharing my 900 files with you guys because I'm glad I found other=
 
>Dectalk lovers.  I've got 500 customers waiting for these files, so if you
>guys 
>post them on a site, it will hurt my income.  I need money to do more
>stuff.
>
>http://hometown.aol.com/dectalk/myhomepage/index.html
>
>
>
>In a message dated 8/20/2003 8:50:17 PM Eastern Daylight Time, 
>elundquist@xxxxxxxxxxxxx writes:
>Hello,
>
>Is there any chance that these files would work with an original DecTalk 
>DTC01?  I would love to increase the repertoire of our robotic animated 
>head.  Details at:
>http://www.robotgroup.net/index.cgi/BabblingHead
>
>We could probably host a few of these song files on our web site if people=
 
>would be interested.  Don't know if we could host all 900 but we could 
>probably handle a moderate selection of files.
>
>Thanks!
>Eric Lundquist, President
>The Robot Group
>Austin, Texas
>http://www.robotgroup.net/index.cgi/EricLundquist
>
>At 06:03 PM 8/20/2003 -0500, you wrote:
>>Hi guys.
>>   I'm not sure how feasible an idea this is, but I can try programming=
 a=3D
>>  utility which would replace the custom voices in Snoopy's files with
>the=3D
>>  actual voice alteration codes. If someone could list exactly what types
>of=3D
>>  changes need to be made to these files aside from the obvious I=
 would=3D
>>  really appreciate it. I figure a simple search and replace program
>which=3D
>>  looks out for certain characters and modifies/replaces them=
 accordingly=3D
>>  ought to be sufficient. In addition, this could make the file
>alterations=3D
>>  go by much more quickly. Note that I'd probably make the changes to
>work=3D
>>  in accordance with Dectalk 4.3 or 4.4. If anyone wants to lend me a
>hand=3D
>>  I'd appreciate it.
>>Thanks,
>>Steve
>>
>>
>>*********** REPLY SEPARATOR  ***********
>>
>>On 8/20/2003 at 5:59 PM Dectalk@xxxxxxx wrote:
>>
>> >And I tried it as well with no luck.  I changed ZX to ZH thinking it
>> >would
>> >help but it didn't.  I HATE 4.60!
>> >Steve now has my 900 song files.  The sing was called Durham Town.  I
>have
>> >a
>> >male part and a female part.  Maybe if he can figure it out he'll post=
 a
>> >working version.
>> >
>> >
>> >SNOOPI
>> >
>> >
>> >In a message dated 8/20/2003 4:42:30 PM Eastern Daylight Time,
>> >arnaudb@xxxxxxxxxxx writes:
>> >no, it doesn't work on the software version, I get many "phonem error"
>> >messages.
>> >
>> >
>> >
>> >On Wed, 20 Aug 2003 15:30:08 EDT, you wrote:
>> >
>> >>Before I knew Dectalk was availible in other languages I programmed=
 =3D3D
>> >songs in=3D3D20
>> >>French, German, Spanish, and Latin.  And since someone mentioned=3D
>>  French,=3D3D
>> >I=3D3D20
>> >>thought I'd send you all a French file.  The femail harmony is
>availibe=3D
>>  =3D3D
>> >if anyone=3D3D20
>> >>wants it.  I don't have a software version that I can easily work
>with,=3D
>>  =3D3D
>> >so=3D3D20
>> >>I'm hoping this file works on the software version.  If not, do a
>quick=3D
>>  =3D3D
>> >search=3D3D20
>> >>for << and replace it with <.  If that doesn't do it, e-mail me and=3D
>>  I'll=3D3D
>> >bring=3D3D20
>> >>up my software Dectalk and tell you the quick fix.
>> >>[:PHONE ON] [:nv mwax<500,20> zxey<250,21> kiy<250,20>=
 Tey<500,18>=3D3D20
>> >>mao<500,23> peh<250,21> iy<500,20> blrr<750,11> _<500> mWax<500,20>=
 =3D3D
>> >zxey<250,23>=3D3D20
>> >>kiy<250> Teh<500,25> mao<500> peh<250,23> iy<500,18> bLRR<750,16>=3D
>>  _<500>=3D3D
>> >mwax<500,20>=3D3D20
>> >>zxey<250,23> kiy<250,23> Tey<500,24> mao<500> peh<250,25>
>ey<500,20>=3D3D20
>> >>blrr<750,18> ey<250,16> zxrr<250,18> neh<250,20> pao<250,23>=3D
>>  syx<250,20>=3D3D
>> >lyxiy<250,23>=3D3D20
>> >>diy<250,21> bao<250,20> ao<500,11> dyrr<1000,16> _<650> ]=3D3D20
>> >>
>> >>[prr<250,11> Tiy<500,20> Tao<500> > pao<500,18> dao<500>
>mao<250,21>=3D3D20
>> >>shao<500,16> Tow<750,11> _<500> zxao<250,20> leh<250> vwao<250>=3D
>>  dor<250>=3D3D
>> >miy<250>=3D3D20
>> >>lao<250> beh<250> low<250> bor<500> dah<250> low<750> _<500>=3D
>>  lao<250,16>=3D3D
>> >=3D3D20
>> >>beh<250,16> lao<500> gdao<500,18> diy<250> meh<250> mao<250,21>=3D
>>  bow<250>=3D3D
>> >shao<250,16>=3D3D20
>> >>Tow<500,11> _<250> seh<250,23> Tao<250,21> vow<250,20> ley<750>=3D
>>  _<1000>=3D3D20
>> >>vow<250,21> ley<250,20> vow<250,21> ley<250,20> vow<250,21>
>ley<250,20>=3D
>>  =3D3D
>> >vow<250,21>=3D3D20
>> >>ley<250,20> vow<1500,27> _<400> ]=3D3D20
>> >>
>> >>
>> >>imv [mwax<500,20> zxey<250,21> kiy<250,20> Tey<500,18>=
 mao<500,23>=3D3D20
>> >>peh<250,21> iy<500,20> blrr<750,11> _<500> mwax<500,20> zxey<250,23>
>=3D3D
>> >kiy<250>=3D3D20
>> >>Teh<500,25> mao<500> peh<250,23> iy<500,18> blrr<750,16> _<500> =3D3D
>> >mwax<500,20>=3D3D20
>> >>zxey<250,23> kiy<250,23> Tey<500,24> mao<500> peh<250,25> ey<500,20>
>=3D3D
>> >blrr<750,18>=3D3D20
>> >>ey<250,16> zxrr<250,18> neh<250,20> pao<250,23> syx<250,20> =3D3D
>> >lyxiy<250,23> diy<250,21>=3D3D20
>> >>bao<250,20> ao<500,11> dyxrr<1000,16> _<650> ]=3D3D20
>> >>
>> >>[daa<250,11> lrr<500,20> gdao<250> zxao<250,16> dae<750,18>
>drr<250>=3D3D20
>> >>mey<500,21> pao<250,16> rao<750,11>  _<500> zxrr<250,20> zxuw<250>=
 =3D3D
>> >eh<250> preh<250>=3D3D20
>> >>dax<500> zxeh<150> n<150> kiy<250> ao<250> veh<250> sao<250> Tao<750>
>=3D3D
>> >_<500>=3D3D20
>> >>siy<250,16> lrr<250> zxeh<150> n<100> eh<250> > lao<500,18> rr<250>=
 =3D3D
>> >prr<250>=3D3D20
>> >>Tiy<250,21> iy<500,20> ao<250,16> fao<500,11> seh<250,23> Tao<250,21>
>=3D3D
>> >vow<250,20>=3D3D20
>> >>ley<750> _<1000> vow<250,21> ley<250,20> vow<250,21> ley<250,20> =3D3D
>> >vow<250,21>=3D3D20
>> >>ley<250,20> vow<250,21> ley<250,20> vow<1500,27> _<400> ]=3D3D20
>> >>
>> >>imv [mwax<500,20> zxey<250,21> kiy<250,20> Tey<500,18>=
 mao<500,23>=3D3D20
>> >>peh<250,21> iy<500,20> blrr<750,11> _<500> mwax<500,20> zxey<250,23>
>=3D3D
>> >kiy<250>=3D3D20
>> >>Teh<500,25> mao<500> peh<250,23> iy<500,18> blrr<750,16> _<500> =3D3D
>> >mwax<500,20>=3D3D20
>> >>zxey<250,23> kiy<250,23> Tey<500,24> mao<500> peh<250,25> ey<500,20>
>=3D3D
>> >blrr<750,18>=3D3D20
>> >>ey<250,16> zxrr<250,18> neh<250,20> pao<250,23> syx<250,20> =3D3D
>> >lyxiy<250,23> diy<250,21>=3D3D20
>> >>bao<250,20> ao<500,11> dyxrr<1000,16> _<650> ]=3D3D20
>> >>
>> >>[mao<250,18> meh<500,20> rr<500> zxuw<250,18> ao<750> dyx<500,21>=
 =3D3D
>> >par<250,16>=3D3D20
>> >>Tir<750,11> _<500> ow<500,20> peh<500,20> iy<500> dey<500> suw<500>=
 =3D3D
>> >vrr<250>=3D3D20
>> >>nir<750> _<500> zxrr<500,16> mrr<250> suw<250,18> viyae<750>=3D
>>  meh<250>=3D3D20
>> >>sao<500,21> suw<250,16> kir<750,11> seh<250,23> Tao<250,21>
>vow<250,20>=3D
>>  =3D3D
>> >ley<750>=3D3D20
>> >>_<1000> vow<250,21> ley<250,20> vow<250,21> ley<250,20> vow<250,21>=
 =3D3D
>> >ley<250,20>=3D3D20
>> >>vow<250,21> ley<250,20> vow<1800,27> _<400> ]=3D3D20
>> >>
>> >>imv [mwax<500,20> zxey<250,21> kiy<250,20> Tey<500,18>=
 mao<500,23>=3D3D20
>> >>peh<250,21> iy<500,20> blrr<750,11> _<500> mwax<500,20> zxey<250,23>
>=3D3D
>> >kiy<250>=3D3D20
>> >>Teh<500,25> mao<500> peh<250,23> iy<500,18> blrr<750,16> _<500> =3D3D
>> >mwax<500,20>=3D3D20
>> >>zxey<250,23> kiy<250,23> Tey<500,24> mao<500> peh<250,25> ey<500,20>
>=3D3D
>> >blrr<750,18>=3D3D20
>> >>ey<250,16> zxrr<250,18> neh<250,20> pao<250,23> syx<250,20> =3D3D
>> >lyxiy<250,23> diy<250,21>=3D3D20
>> >>bao<250,20> ao<500,11> dyxrr<1000,16> _<650> ]=3D3D20
>> >>
>> >>imv [mwax<500,20> zxey<250,21> kiy<250,20> Tey<500,18>=
 mao<500,23>=3D3D20
>> >>peh<250,21> iy<500,20> blrr<750,11> _<500> mwax<500,20> zxey<250,23>
>=3D3D
>> >kiy<250>=3D3D20
>> >>Teh<500,25> mao<500> peh<250,23> iy<500,18> blrr<750,16> _<500> =3D3D
>> >mwax<500,20>=3D3D20
>> >>zxey<250,23> kiy<250,23> Tey<500,24> mao<500> peh<250,25> ey<500,20>
>=3D3D
>> >blrr<750,18>=3D3D20
>> >>ey<250,16> zxrr<250,18> neh<250,20> pao<250,23> syx<250,20> =3D3D
>> >lyxiy<250,23> diy<250,21>=3D3D20
>> >>bao<250,20> ao<500,11> dyxrr<1000,16> _<650> ].=3D3D20
>> >>
>> >>
>> >>
>> >>
>> >>In a message dated 8/20/2003 12:53:57 PM Eastern Daylight Time,=3D3D20
>> >>arnaudb@xxxxxxxxxxx writes:
>> >>Hello,
>> >>
>> >>Would you know if Fonix will finally be able to put an international
>> >>SAPI compatible version to buy?
>> >>
>> >>I heard the french voice for Dectalk, it's pretty bad compared to the
>> >>US-english version, but if I could make dectalk sing in french, I
>> >>would be happy.
>> >>
>> >>
>> >>On Wed, 20 Aug 2003 11:24:44 EDT, you wrote:
>> >>
>> >>>I'm copying Corine who is my co-worker at Fonix.  We all know the
>=3D3D3D
>> >>software=3D3D3D20
>> >>>versions basically suck.  They have me on it and I gave them=
 samples=3D
>>  of=3D3D
>> >=3D3D3D
>> >>both=3D3D3D20
>> >>>hardware and software versions so they could hear the drastic drop=
 in=3D
>>  =3D3D3D
>> >>quality. =3D3D3D20
>> >>>What happened was they had a turn over in staff who haven't worked=3D
>>  with=3D3D
>> >=3D3D3D
>> >>the=3D3D3D20
>> >>>hardware version.  So they at first couldn't understand what I was
>=3D3D3D
>> >>talking about.=3D3D3D20
>> >>> But I think they tracked down the bug for the next release.  I=3D
>>  haven't=3D3D
>> >=3D3D3D
>> >>heard=3D3D3D20
>> >>>the latest fix, so I don't know if they found the problem.  I love=
 =3D3D
>> >the=3D3D3D20
>> >>>hardware version myself.
>> >>>Anyway, Fonix is looking for some blind listeners for fast speech=
 =3D3D
>> >rate=3D3D3D20
>> >>>listening.  Personally I wish they would fix the regular rate=
 before=3D
>>  =3D3D3D
>> >>worrying about=3D3D3D20
>> >>>the faster rates for the blind, but I can't control what they do. 
>But=3D
>>  =3D3D
>> >=3D3D3D
>> >>if=3D3D3D20
>> >>>anyone on this list is blind and would like to test, let me know=
 and=3D
>>  =3D3D3D
>> >>I'll pass it=3D3D3D20
>> >>>along.
>> >>>
>> >>>Also, I have a Dectalk game I'd like to popose to this list.  I have
>=3D3D
>> >900=3D3D3D
>> >>song=3D3D3D20
>> >>>files that need converting so they all work on the software version.
>=3D3D
>> >=3D3D3D20
>> >>>Basicalyy the "Y" needs to now be "YX" with the acception of "YU".=3D
>>   And=3D3D
>> >=3D3D3D
>> >>I have a few=3D3D3D20
>> >>>"<<" and ">>" instead of "<" and ">".  I have a friend trying to=
 fix=3D
>>  my=3D3D
>> >=3D3D3D
>> >>files,=3D3D3D20
>> >>>but he has very little time.  So I'm thinking that if a few of you=
 =3D3D
>> >are=3D3D3D20
>> >>>interested, we could divide up the work and turn it into a race or
>=3D3D3D
>> >>something.  We=3D3D3D20
>> >>>would have to think of a prize or something, but if you all love=
 =3D3D3D
>> >>Dectalk, this=3D3D3D20
>> >>>could be fun!
>> >>>
>> >>>
>> >>>SNOOPI
>> >>>
>> >>>
>> >>>In a message dated 8/19/2003 6:25:14 PM Eastern Daylight=
 Time,=3D3D3D20
>> >>>nick6489@xxxxxxxxxxxxx writes:
>> >>>Thank god!  Finally, some one who is helping with the newer=
 dectalks.=3D
>>   =3D3D
>> >=3D3D3D
>> >>It's
>> >>>taken long enough.  If you have a sample of the old dectalk=
 sounded=3D
>>  =3D3D3D
>> >>like,
>> >>>that's what You guys should be going for in the next release.=
  Dectalk
>> >>>sounds absolutely nothing like it should these days.  Thanks, and=
 =3D3D
>> >hoping=3D3D3D
>> >>for
>> >>>the best dectalk release since 4.2C,
>> >>>Nick
>> >>>P.P.S.  You can contact me off-list to explain a little bit of what=
 I=3D
>>  =3D3D3D
>> >>and
>> >>>many others think it should sound like.
>> >>>    P.P.S
>> >>>    Try to work out a deal with Freedom Scientific, please?  .
>> >>>----- Original Message -----=3D3D3D20
>> >>>From: "Sean Randall" <shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx>
>> >>>To: <dectalk@xxxxxxxxxxxxx>
>> >>>Sent: Tuesday, August 19, 2003 4:46 PM
>> >>>Subject: [DECtalk], Re: DECTALK 101
>> >>>
>> >>>
>> >>>> I'd love any files you have, snooppy.
>> >>>> I'm always interested in collecting.
>> >>>> file-reception@xxxxxxxxxxxxxxxxxxxxxxxx
>> >>>> with any attachments, if you can send any, please!
>> >>>> Thanks!
>> >>>> Sean.
>> >>>>
>> >>>> ----- Original Message -----
>> >>>> From: <Dectalk@xxxxxxx>
>> >>>> To: <dectalk@xxxxxxxxxxxxx>
>> >>>> Sent: 19 August 2003 21:08
>> >>>> Subject: [DECtalk], DECTALK 101
>> >>>>
>> >>>>
>> >>>> > Hi gang!  I signed up for this list awhile back but didn't get
>=3D3D3D
>> >>anything
>> >>>> until
>> >>>> > today, so I'm excited!  I have no clue if my introduction even=3D
>>  went=3D3D
>> >=3D3D3D
>> >>out,
>> >>>> so
>> >>>> > let me do it again.
>> >>>> > My name is Snoopi Botten and I have worked with Dectalk since=3D
>>  1989.=3D3D
>> >=3D3D3D
>> >>I
>> >>>> have
>> >>>> > well over 900 songs files for Dectalk, 2 CD's of music and one
>> >>>> instructional CD
>> >>>> > on how to program Dectalk to sing.  I call the instructional=
 CD=3D
>>  =3D3D3D
>> >>"Dectalk
>> >>>> > 101", and it comes with a bio of Dennis Klatt who invented
>Dectalk.
>> >>>> >
>> >>>> > I'm so glad to finally be getting this list because I've=
 always=3D
>>  =3D3D3D
>> >>wanted
>> >>>to
>> >>>> > meet other Dectalk users.  Plus I work for Fonix, I'm helping
>with=3D
>>  =3D3D
>> >=3D3D3D
>> >>the
>> >>>new
>> >>>> > Dectalk upgrade.
>> >>>> >
>> >>>> > I hope to get to know you guys, trade files, and answer=
 questions.
>> >>>> >
>> >>>> >
>> >>>> > SNOOPI
>> >>>> >
>> >>>> >
>> >>>> > ---
>> >>>> > the DECtalk list.
>> >>>> > To unsubscribe, send a blank message to:
>> >>>> > dectalk-request@xxxxxxxxxxxxx
>> >>>> > and type
>> >>>> > unsubscribe
>> >>>> > in the subject field.
>> >>>> > Moderators email:
>> >>>> > shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx
>> >>>> > this list's homePage, and the unoficial DECtalk page is at,
>> >>>> > http://www.freelists.org/webpage/dectalk
>> >>>> >
>> >>>>
>> >>>>
>> >>>> ---
>> >>>> the DECtalk list.
>> >>>> To unsubscribe, send a blank message to:
>> >>>> dectalk-request@xxxxxxxxxxxxx
>> >>>> and type
>> >>>> unsubscribe
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>> >>>> Moderators email:
>> >>>> shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx
>> >>>> this list's homePage, and the unoficial DECtalk page is at,
>> >>>> http://www.freelists.org/webpage/dectalk
>> >>>
>> >>>---
>> >>>the DECtalk list.
>> >>>To unsubscribe, send a blank message to:
>> >>>dectalk-request@xxxxxxxxxxxxx
>> >>>and type
>> >>>unsubscribe
>> >>>in the subject field.
>> >>>Moderators email:
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>> >>>this list's homePage, and the unoficial DECtalk page is at,
>> >>>http://www.freelists.org/webpage/dectalk
>> >>>
>> >>>
>> >>>---
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>> >>>Moderators email:
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>> >>>this list's homePage, and the unoficial DECtalk page is at,
>> >>>http://www.freelists.org/webpage/dectalk
>> >>
>> >>---
>> >>the DECtalk list.
>> >>To unsubscribe, send a blank message to:
>> >>dectalk-request@xxxxxxxxxxxxx
>> >>and type
>> >>unsubscribe
>> >>in the subject field.
>> >>Moderators email:
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>> >>this list's homePage, and the unoficial DECtalk page is at,
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>> >>
>> >>
>> >>---
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>> >>To unsubscribe, send a blank message to:
>> >>dectalk-request@xxxxxxxxxxxxx
>> >>and type
>> >>unsubscribe
>> >>in the subject field.
>> >>Moderators email:
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>> >>this list's homePage, and the unoficial DECtalk page is at,
>> >>http://www.freelists.org/webpage/dectalk
>> >
>> >---
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>> >To unsubscribe, send a blank message to:
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>> >and type
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>> >in the subject field.
>> >Moderators email:
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>> >this list's homePage, and the unoficial DECtalk page is at,
>> >http://www.freelists.org/webpage/dectalk
>> >
>> >
>> >---
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>> >To unsubscribe, send a blank message to:
>> >dectalk-request@xxxxxxxxxxxxx
>> >and type
>> >unsubscribe
>> >in the subject field.
>> >Moderators email:
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>> >this list's homePage, and the unoficial DECtalk page is at,
>> >http://www.freelists.org/webpage/dectalk
>>
>>
>>
>>---
>>the DECtalk list.
>>To unsubscribe, send a blank message to:
>>dectalk-request@xxxxxxxxxxxxx
>>and type
>>unsubscribe
>>in the subject field.
>>Moderators email:
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>>this list's homePage, and the unoficial DECtalk page is at,
>>http://www.freelists.org/webpage/dectalk
>
>---
>the DECtalk list.
>To unsubscribe, send a blank message to:
>dectalk-request@xxxxxxxxxxxxx
>and type
>unsubscribe
>in the subject field.
>Moderators email:
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>this list's homePage, and the unoficial DECtalk page is at,
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>
>
>---
>the DECtalk list.
>To unsubscribe, send a blank message to:
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>unsubscribe
>in the subject field.
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