I'm open to posting a few song files. I usually sell my work. I have Cerebral Palsy, so I type really slow. So a song can take me up to 10 hours to program. I'm just sharing my 900 files with you guys because I'm glad I found other Dectalk lovers. I've got 500 customers waiting for these files, so if you guys post them on a site, it will hurt my income. I need money to do more stuff. http://hometown.aol.com/dectalk/myhomepage/index.html In a message dated 8/20/2003 8:50:17 PM Eastern Daylight Time, elundquist@xxxxxxxxxxxxx writes: Hello, Is there any chance that these files would work with an original DecTalk DTC01? I would love to increase the repertoire of our robotic animated head. Details at: http://www.robotgroup.net/index.cgi/BabblingHead We could probably host a few of these song files on our web site if people would be interested. Don't know if we could host all 900 but we could probably handle a moderate selection of files. Thanks! Eric Lundquist, President The Robot Group Austin, Texas http://www.robotgroup.net/index.cgi/EricLundquist At 06:03 PM 8/20/2003 -0500, you wrote: >Hi guys. > I'm not sure how feasible an idea this is, but I can try programming a= > utility which would replace the custom voices in Snoopy's files with the= > actual voice alteration codes. If someone could list exactly what types of= > changes need to be made to these files aside from the obvious I would= > really appreciate it. I figure a simple search and replace program which= > looks out for certain characters and modifies/replaces them accordingly= > ought to be sufficient. In addition, this could make the file alterations= > go by much more quickly. Note that I'd probably make the changes to work= > in accordance with Dectalk 4.3 or 4.4. If anyone wants to lend me a hand= > I'd appreciate it. >Thanks, >Steve > > >*********** REPLY SEPARATOR *********** > >On 8/20/2003 at 5:59 PM Dectalk@xxxxxxx wrote: > > >And I tried it as well with no luck. I changed ZX to ZH thinking it > >would > >help but it didn't. I HATE 4.60! > >Steve now has my 900 song files. The sing was called Durham Town. I have > >a > >male part and a female part. Maybe if he can figure it out he'll post a > >working version. > > > > > >SNOOPI > > > > > >In a message dated 8/20/2003 4:42:30 PM Eastern Daylight Time, > >arnaudb@xxxxxxxxxxx writes: > >no, it doesn't work on the software version, I get many "phonem error" > >messages. > > > > > > > >On Wed, 20 Aug 2003 15:30:08 EDT, you wrote: > > > >>Before I knew Dectalk was availible in other languages I programmed =3D > >songs in=3D20 > >>French, German, Spanish, and Latin. And since someone mentioned= > French,=3D > >I=3D20 > >>thought I'd send you all a French file. The femail harmony is availibe= > =3D > >if anyone=3D20 > >>wants it. I don't have a software version that I can easily work with,= > =3D > >so=3D20 > >>I'm hoping this file works on the software version. If not, do a quick= > =3D > >search=3D20 > >>for << and replace it with <. If that doesn't do it, e-mail me and= > I'll=3D > >bring=3D20 > >>up my software Dectalk and tell you the quick fix. > >>[:PHONE ON] [:nv mwax<500,20> zxey<250,21> kiy<250,20> Tey<500,18>=3D20 > >>mao<500,23> peh<250,21> iy<500,20> blrr<750,11> _<500> mWax<500,20> =3D > >zxey<250,23>=3D20 > >>kiy<250> Teh<500,25> mao<500> peh<250,23> iy<500,18> bLRR<750,16>= > _<500>=3D > >mwax<500,20>=3D20 > >>zxey<250,23> kiy<250,23> Tey<500,24> mao<500> peh<250,25> ey<500,20>=3D20 > >>blrr<750,18> ey<250,16> zxrr<250,18> neh<250,20> pao<250,23>= > syx<250,20>=3D > >lyxiy<250,23>=3D20 > >>diy<250,21> bao<250,20> ao<500,11> dyrr<1000,16> _<650> ]=3D20 > >> > >>[prr<250,11> Tiy<500,20> Tao<500> > pao<500,18> dao<500> mao<250,21>=3D20 > >>shao<500,16> Tow<750,11> _<500> zxao<250,20> leh<250> vwao<250>= > dor<250>=3D > >miy<250>=3D20 > >>lao<250> beh<250> low<250> bor<500> dah<250> low<750> _<500>= > lao<250,16>=3D > >=3D20 > >>beh<250,16> lao<500> gdao<500,18> diy<250> meh<250> mao<250,21>= > bow<250>=3D > >shao<250,16>=3D20 > >>Tow<500,11> _<250> seh<250,23> Tao<250,21> vow<250,20> ley<750>= > _<1000>=3D20 > >>vow<250,21> ley<250,20> vow<250,21> ley<250,20> vow<250,21> ley<250,20>= > =3D > >vow<250,21>=3D20 > >>ley<250,20> vow<1500,27> _<400> ]=3D20 > >> > >> > >>imv [mwax<500,20> zxey<250,21> kiy<250,20> Tey<500,18> mao<500,23>=3D20 > >>peh<250,21> iy<500,20> blrr<750,11> _<500> mwax<500,20> zxey<250,23> =3D > >kiy<250>=3D20 > >>Teh<500,25> mao<500> peh<250,23> iy<500,18> blrr<750,16> _<500> =3D > >mwax<500,20>=3D20 > >>zxey<250,23> kiy<250,23> Tey<500,24> mao<500> peh<250,25> ey<500,20> =3D > >blrr<750,18>=3D20 > >>ey<250,16> zxrr<250,18> neh<250,20> pao<250,23> syx<250,20> =3D > >lyxiy<250,23> diy<250,21>=3D20 > >>bao<250,20> ao<500,11> dyxrr<1000,16> _<650> ]=3D20 > >> > >>[daa<250,11> lrr<500,20> gdao<250> zxao<250,16> dae<750,18> drr<250>=3D20 > >>mey<500,21> pao<250,16> rao<750,11> _<500> zxrr<250,20> zxuw<250> =3D > >eh<250> preh<250>=3D20 > >>dax<500> zxeh<150> n<150> kiy<250> ao<250> veh<250> sao<250> Tao<750> =3D > >_<500>=3D20 > >>siy<250,16> lrr<250> zxeh<150> n<100> eh<250> > lao<500,18> rr<250> =3D > >prr<250>=3D20 > >>Tiy<250,21> iy<500,20> ao<250,16> fao<500,11> seh<250,23> Tao<250,21> =3D > >vow<250,20>=3D20 > >>ley<750> _<1000> vow<250,21> ley<250,20> vow<250,21> ley<250,20> =3D > >vow<250,21>=3D20 > >>ley<250,20> vow<250,21> ley<250,20> vow<1500,27> _<400> ]=3D20 > >> > >>imv [mwax<500,20> zxey<250,21> kiy<250,20> Tey<500,18> mao<500,23>=3D20 > >>peh<250,21> iy<500,20> blrr<750,11> _<500> mwax<500,20> zxey<250,23> =3D > >kiy<250>=3D20 > >>Teh<500,25> mao<500> peh<250,23> iy<500,18> blrr<750,16> _<500> =3D > >mwax<500,20>=3D20 > >>zxey<250,23> kiy<250,23> Tey<500,24> mao<500> peh<250,25> ey<500,20> =3D > >blrr<750,18>=3D20 > >>ey<250,16> zxrr<250,18> neh<250,20> pao<250,23> syx<250,20> =3D > >lyxiy<250,23> diy<250,21>=3D20 > >>bao<250,20> ao<500,11> dyxrr<1000,16> _<650> ]=3D20 > >> > >>[mao<250,18> meh<500,20> rr<500> zxuw<250,18> ao<750> dyx<500,21> =3D > >par<250,16>=3D20 > >>Tir<750,11> _<500> ow<500,20> peh<500,20> iy<500> dey<500> suw<500> =3D > >vrr<250>=3D20 > >>nir<750> _<500> zxrr<500,16> mrr<250> suw<250,18> viyae<750>= > meh<250>=3D20 > >>sao<500,21> suw<250,16> kir<750,11> seh<250,23> Tao<250,21> vow<250,20>= > =3D > >ley<750>=3D20 > >>_<1000> vow<250,21> ley<250,20> vow<250,21> ley<250,20> vow<250,21> =3D > >ley<250,20>=3D20 > >>vow<250,21> ley<250,20> vow<1800,27> _<400> ]=3D20 > >> > >>imv [mwax<500,20> zxey<250,21> kiy<250,20> Tey<500,18> mao<500,23>=3D20 > >>peh<250,21> iy<500,20> blrr<750,11> _<500> mwax<500,20> zxey<250,23> =3D > >kiy<250>=3D20 > >>Teh<500,25> mao<500> peh<250,23> iy<500,18> blrr<750,16> _<500> =3D > >mwax<500,20>=3D20 > >>zxey<250,23> kiy<250,23> Tey<500,24> mao<500> peh<250,25> ey<500,20> =3D > >blrr<750,18>=3D20 > >>ey<250,16> zxrr<250,18> neh<250,20> pao<250,23> syx<250,20> =3D > >lyxiy<250,23> diy<250,21>=3D20 > >>bao<250,20> ao<500,11> dyxrr<1000,16> _<650> ]=3D20 > >> > >>imv [mwax<500,20> zxey<250,21> kiy<250,20> Tey<500,18> mao<500,23>=3D20 > >>peh<250,21> iy<500,20> blrr<750,11> _<500> mwax<500,20> zxey<250,23> =3D > >kiy<250>=3D20 > >>Teh<500,25> mao<500> peh<250,23> iy<500,18> blrr<750,16> _<500> =3D > >mwax<500,20>=3D20 > >>zxey<250,23> kiy<250,23> Tey<500,24> mao<500> peh<250,25> ey<500,20> =3D > >blrr<750,18>=3D20 > >>ey<250,16> zxrr<250,18> neh<250,20> pao<250,23> syx<250,20> =3D > >lyxiy<250,23> diy<250,21>=3D20 > >>bao<250,20> ao<500,11> dyxrr<1000,16> _<650> ].=3D20 > >> > >> > >> > >> > >>In a message dated 8/20/2003 12:53:57 PM Eastern Daylight Time,=3D20 > >>arnaudb@xxxxxxxxxxx writes: > >>Hello, > >> > >>Would you know if Fonix will finally be able to put an international > >>SAPI compatible version to buy? > >> > >>I heard the french voice for Dectalk, it's pretty bad compared to the > >>US-english version, but if I could make dectalk sing in french, I > >>would be happy. > >> > >> > >>On Wed, 20 Aug 2003 11:24:44 EDT, you wrote: > >> > >>>I'm copying Corine who is my co-worker at Fonix. We all know the =3D3D > >>software=3D3D20 > >>>versions basically suck. They have me on it and I gave them samples= > of=3D > >=3D3D > >>both=3D3D20 > >>>hardware and software versions so they could hear the drastic drop in= > =3D3D > >>quality. =3D3D20 > >>>What happened was they had a turn over in staff who haven't worked= > with=3D > >=3D3D > >>the=3D3D20 > >>>hardware version. So they at first couldn't understand what I was =3D3D > >>talking about.=3D3D20 > >>> But I think they tracked down the bug for the next release. I= > haven't=3D > >=3D3D > >>heard=3D3D20 > >>>the latest fix, so I don't know if they found the problem. I love =3D > >the=3D3D20 > >>>hardware version myself. > >>>Anyway, Fonix is looking for some blind listeners for fast speech =3D > >rate=3D3D20 > >>>listening. Personally I wish they would fix the regular rate before= > =3D3D > >>worrying about=3D3D20 > >>>the faster rates for the blind, but I can't control what they do. But= > =3D > >=3D3D > >>if=3D3D20 > >>>anyone on this list is blind and would like to test, let me know and= > =3D3D > >>I'll pass it=3D3D20 > >>>along. > >>> > >>>Also, I have a Dectalk game I'd like to popose to this list. I have =3D > >900=3D3D > >>song=3D3D20 > >>>files that need converting so they all work on the software version. =3D > >=3D3D20 > >>>Basicalyy the "Y" needs to now be "YX" with the acception of "YU".= > And=3D > >=3D3D > >>I have a few=3D3D20 > >>>"<<" and ">>" instead of "<" and ">". I have a friend trying to fix= > my=3D > >=3D3D > >>files,=3D3D20 > >>>but he has very little time. So I'm thinking that if a few of you =3D > >are=3D3D20 > >>>interested, we could divide up the work and turn it into a race or =3D3D > >>something. We=3D3D20 > >>>would have to think of a prize or something, but if you all love =3D3D > >>Dectalk, this=3D3D20 > >>>could be fun! > >>> > >>> > >>>SNOOPI > >>> > >>> > >>>In a message dated 8/19/2003 6:25:14 PM Eastern Daylight Time,=3D3D20 > >>>nick6489@xxxxxxxxxxxxx writes: > >>>Thank god! Finally, some one who is helping with the newer dectalks.= > =3D > >=3D3D > >>It's > >>>taken long enough. If you have a sample of the old dectalk sounded= > =3D3D > >>like, > >>>that's what You guys should be going for in the next release. Dectalk > >>>sounds absolutely nothing like it should these days. Thanks, and =3D > >hoping=3D3D > >>for > >>>the best dectalk release since 4.2C, > >>>Nick > >>>P.P.S. You can contact me off-list to explain a little bit of what I= > =3D3D > >>and > >>>many others think it should sound like. > >>> P.P.S > >>> Try to work out a deal with Freedom Scientific, please? . > >>>----- Original Message -----=3D3D20 > >>>From: "Sean Randall" <shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx> > >>>To: <dectalk@xxxxxxxxxxxxx> > >>>Sent: Tuesday, August 19, 2003 4:46 PM > >>>Subject: [DECtalk], Re: DECTALK 101 > >>> > >>> > >>>> I'd love any files you have, snooppy. > >>>> I'm always interested in collecting. > >>>> file-reception@xxxxxxxxxxxxxxxxxxxxxxxx > >>>> with any attachments, if you can send any, please! > >>>> Thanks! > >>>> Sean. > >>>> > >>>> ----- Original Message ----- > >>>> From: <Dectalk@xxxxxxx> > >>>> To: <dectalk@xxxxxxxxxxxxx> > >>>> Sent: 19 August 2003 21:08 > >>>> Subject: [DECtalk], DECTALK 101 > >>>> > >>>> > >>>> > Hi gang! I signed up for this list awhile back but didn't get =3D3D > >>anything > >>>> until > >>>> > today, so I'm excited! I have no clue if my introduction even= > went=3D > >=3D3D > >>out, > >>>> so > >>>> > let me do it again. > >>>> > My name is Snoopi Botten and I have worked with Dectalk since= > 1989.=3D > >=3D3D > >>I > >>>> have > >>>> > well over 900 songs files for Dectalk, 2 CD's of music and one > >>>> instructional CD > >>>> > on how to program Dectalk to sing. I call the instructional CD= > =3D3D > >>"Dectalk > >>>> > 101", and it comes with a bio of Dennis Klatt who invented Dectalk. > >>>> > > >>>> > I'm so glad to finally be getting this list because I've always= > =3D3D > >>wanted > >>>to > >>>> > meet other Dectalk users. Plus I work for Fonix, I'm helping with= > =3D > >=3D3D > >>the > >>>new > >>>> > Dectalk upgrade. > >>>> > > >>>> > I hope to get to know you guys, trade files, and answer questions. > >>>> > > >>>> > > >>>> > SNOOPI > >>>> > > >>>> > > >>>> > --- > >>>> > the DECtalk list. > >>>> > To unsubscribe, send a blank message to: > >>>> > dectalk-request@xxxxxxxxxxxxx > >>>> > and type > >>>> > unsubscribe > >>>> > in the subject field. > >>>> > Moderators email: > >>>> > shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx > >>>> > this list's homePage, and the unoficial DECtalk page is at, > >>>> > //www.freelists.org/webpage/dectalk > >>>> > > >>>> > >>>> > >>>> --- > >>>> the DECtalk list. > >>>> To unsubscribe, send a blank message to: > >>>> dectalk-request@xxxxxxxxxxxxx > >>>> and type > >>>> unsubscribe > >>>> in the subject field. > >>>> Moderators email: > >>>> shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx > >>>> this list's homePage, and the unoficial DECtalk page is at, > >>>> //www.freelists.org/webpage/dectalk > >>> > >>>--- > >>>the DECtalk list. > >>>To unsubscribe, send a blank message to: > >>>dectalk-request@xxxxxxxxxxxxx > >>>and type > >>>unsubscribe > >>>in the subject field. > >>>Moderators email: > >>>shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx > >>>this list's homePage, and the unoficial DECtalk page is at, > >>>//www.freelists.org/webpage/dectalk > >>> > >>> > >>>--- > >>>the DECtalk list. > >>>To unsubscribe, send a blank message to: > >>>dectalk-request@xxxxxxxxxxxxx > >>>and type > >>>unsubscribe > >>>in the subject field. > >>>Moderators email: > >>>shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx > >>>this list's homePage, and the unoficial DECtalk page is at, > >>>//www.freelists.org/webpage/dectalk > >> > >>--- > >>the DECtalk list. > >>To unsubscribe, send a blank message to: > >>dectalk-request@xxxxxxxxxxxxx > >>and type > >>unsubscribe > >>in the subject field. > >>Moderators email: > >>shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx > >>this list's homePage, and the unoficial DECtalk page is at, > >>//www.freelists.org/webpage/dectalk > >> > >> > >>--- > >>the DECtalk list. > >>To unsubscribe, send a blank message to: > >>dectalk-request@xxxxxxxxxxxxx > >>and type > >>unsubscribe > >>in the subject field. > >>Moderators email: > >>shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx > >>this list's homePage, and the unoficial DECtalk page is at, > >>//www.freelists.org/webpage/dectalk > > > >--- > >the DECtalk list. > >To unsubscribe, send a blank message to: > >dectalk-request@xxxxxxxxxxxxx > >and type > >unsubscribe > >in the subject field. > >Moderators email: > >shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx > >this list's homePage, and the unoficial DECtalk page is at, > >//www.freelists.org/webpage/dectalk > > > > > >--- > >the DECtalk list. > >To unsubscribe, send a blank message to: > >dectalk-request@xxxxxxxxxxxxx > >and type > >unsubscribe > >in the subject field. > >Moderators email: > >shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx > >this list's homePage, and the unoficial DECtalk page is at, > >//www.freelists.org/webpage/dectalk > > > >--- >the DECtalk list. >To unsubscribe, send a blank message to: >dectalk-request@xxxxxxxxxxxxx >and type >unsubscribe >in the subject field. >Moderators email: >shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx >this list's homePage, and the unoficial DECtalk page is at, >//www.freelists.org/webpage/dectalk --- the DECtalk list. To unsubscribe, send a blank message to: dectalk-request@xxxxxxxxxxxxx and type unsubscribe in the subject field. Moderators email: shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx this list's homePage, and the unoficial DECtalk page is at, //www.freelists.org/webpage/dectalk --- the DECtalk list. To unsubscribe, send a blank message to: dectalk-request@xxxxxxxxxxxxx and type unsubscribe in the subject field. Moderators email: shwatscoff@xxxxxxxxxxxxxxxxxxxxxxxx this list's homePage, and the unoficial DECtalk page is at, //www.freelists.org/webpage/dectalk