[ddots-l] Re: importing waves in softsynths

  • From: PRODUCTIONS BEAUSOLEIL <psoleil@xxxxxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Tue, 2 Nov 2010 13:47:05 -0400

How can I do that in a simple way for starting?

 

Richard Beausoleil

 

PRODUCTIONS BEAUSOLEIL

Arrangements musicaux - studio

Spectacles musicaux de styles variés

Événements corporatifs ou privés

 

Tél : (514) 924-0411

Courriel : prodsoleil@xxxxxxxxxxx

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http://www.myspace.com/richardbeausolei

  _____  

From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On
Behalf Of Phil Muir
Sent: November 2, 2010 1:24 PM
To: ddots-l@xxxxxxxxxxxxx
Subject: [ddots-l] Re: importing waves in softsynths

 

Your going to have to write an SFZ definition for the wave files that you
want to load up.  It's a text format that you change the file extension from
.txt to .sfz

 

 

Regards, Phil Muir
Accessibility Training
Telephone: US (615) 713-2021
UK +44-1747-821-794
Mobile: UK +44-7968-136-246
E-mail:
info@xxxxxxxxxxxxxxxxxxxxxxxxxxx
URL:
http://www.accessibilitytraining.co.uk/ 

 

 

  _____  

From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On
Behalf Of PRODUCTIONS BEAUSOLEIL
Sent: 02 November 2010 15:56
To: ddots-l@xxxxxxxxxxxxx
Subject: [ddots-l] importing waves in softsynths

Hi all

 

I want to include small wave files via softsynths like rim shots or snares
in my projects.

 

The problem in when I import them in sfz I?m in a kind of loop mode when I
play them.

 

What can I do to set this issue?

 

If someone as another way to get the same result feel free to tell me.

 

Regards

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