[ddots-l] Re: Sonar/soundforge question

  • From: "Phil Muir" <ddots@xxxxxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Fri, 21 Sep 2007 21:50:39 +0100

Dan your on the money.

Regards, Phil Muir
P J Muir Productions
Music And Audio Production
URL:
www.philmuir.com/
Band website:
www.steelstringmusic.co.uk/
Band my Space Site:
www.myspace.com/steelstringmusic
----- Original Message ----- 
From: "Dan Rugman" <danrugman@xxxxxxxxxxx>
To: <ddots-l@xxxxxxxxxxxxx>
Sent: Friday, September 21, 2007 9:44 PM
Subject: [ddots-l] Re: Sonar/soundforge question


> Hi Herman, I use to do this sort of thing alot, but its been a while, and 
> several versions of both 
> products, so things might have changed.
>
> If you slect a range of audio in Sonar and then go to Tools and select 
> SoundForge, then SoundForge 
> should come up with the audio from Sonar already loaded.  After you've made 
> changes, hit Ctrl+S 
> and close SoundForge.  The changed audio should then be sitting there in 
> Sonar.  (Pressing Ctrl+Z 
> should undo the changes that you made in SoundForge.)
>
> The other way is to export the selected region as a .wav file, which you 
> open, edit and save in 
> Soundforge as though Sonar had nothing to do with it. Then import the changed 
> audio back into 
> Sonar.
>
> Hope this helps,
>
> Dan
> ----- Original Message ----- 
> From: "HF" <hermanfermin@xxxxxxxxx>
> To: <ddots-l@xxxxxxxxxxxxx>
> Sent: Friday, September 21, 2007 8:57 PM
> Subject: [ddots-l] Sonar/soundforge question
>
>
>> If you have a project open and you decide to work on a particular audio 
>> track in Sound Forge 8, 
>> how do you bring that track back into Sonar?
>> Do you have to re-import it?
>> I saved the track in SoundForge and so when I went back into Sonar, the 
>> original track was there, 
>> not my fixes.
>>
>> Please unconfuse me.
>> HF
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