[ddots-l] Re: I didn't have this problem in Sonar 4

  • From: Sandy Licht <slicht@xxxxxxxxxxxxxx>
  • To: ddots-l@xxxxxxxxxxxxx, ddots-l@xxxxxxxxxxxxx
  • Date: Thu, 28 Sep 2006 15:33:01 -0500

Try bouncing your audio tracks to a single track. That way, you can add other tracks as you need to. When you have completed your project, delete the unneeded tracks... Mix it down, and voila!!

I don't know why you are having this problem, unless Sonar 5 needs more processing power.

At 09:21 AM 9/28/2006, neville wrote:

I'm having a very strange problem with Sonar 5. When I have say more than 25 tracks, Jaws slows down and my audio starts to stutter. I'm working on a project
with 39 tracks and when my project gets to the point wear all the tracks are playing at the same time, the audio begins to skip and stutter on the down
beet of every 2 bars. Then on the down beet of the first bar of my last 3 choruses jaws will say drop out and the project will stop playing. If I hit space
to continue or if I start from the starting point, the same thing happens. It doesn't matter wear I start from I will get a drop out in exactly the same
place every time, on the down beet of the first bar of each of the last 3 choruses. Does anyone have any idea why this is happening? I did not have this
problem with Sonar 4 at all. I could have as many tracks as I wanted and my audio would run smoothly.
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