[ddots-l] Re: Anyone ever had this happen?

  • From: "Laurie Simpson" <simp749@xxxxxxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Thu, 15 May 2008 09:29:33 -0400

Oh well, I checked that too and it is not automated and is turned off.

 

This is really a puzzle.  Thank goodness I was able to workaround it.

 

Thanks!

 

Laurie

 

 

-----Original Message-----
From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On
Behalf Of Gordon Kent
Sent: Thursday, May 15, 2008 2:12 AM
To: ddots-l@xxxxxxxxxxxxx
Subject: [ddots-l] Re: Anyone ever had this happen?

 

Oh wait, there is the auto mute button.  Although it is not visible on the
screen until you enable automated muting on the track, we can arrow to it
and the accessibility string will report its status.  It is to the left of
the track name and might be worth a look.

Gord

----- Original Message ----- 

From: Dancing Dots <mailto:billlist1@xxxxxxxxxxx>  

To: ddots-l@xxxxxxxxxxxxx 

Sent: Wednesday, May 14, 2008 6:24 PM

Subject: [ddots-l] Re: Anyone ever had this happen?

 

Hi, Laurie,

 

It's a long shot but try manually arrowing over to the Mute column and
pressing ENTER.  There's a remote chance that the scripts are misreporting
the status of that Mute button.

 

Regards,
Bill

Bill McCann
Founder and President of Dancing Dots since 1992
www.DancingDots.com
Tel: [001] 610-783-6692 

 

 


  _____  


From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On
Behalf Of Laurie Simpson
Sent: Tuesday, May 13, 2008 10:29 PM
To: ddots-l@xxxxxxxxxxxxx
Subject: [ddots-l] Anyone ever had this happen?

Has anyone ever had a track that recorded in a project, the audio track is
there in the directory, but the track will not play when the project is
played?  This is an audio trak that I recorded and the data is there in the
audio directory.  I can even play the .wav file back in Sound Forge.  But
the track is silent when the project is played back in Sonar.  Currently I'm
using Sonar 6 Producer but will be upgrading to Sonar 7 shortly.  I worked
around the problem by importing the audio to an unused track at the proper
point.  It then will play back just fine.  The original track isn't muted
and it's unarmed after being recorded.  There is no automation and there are
no effects as yet.

 

This is strange.

 

Thanks!

 

Laurie

 

Other related posts: