[softwarelist] Re: Snapper - help request

  • From: Chris Johnson <chris@xxxxxxxxxxxxxxxxxxxxx>
  • To: davidpilling@xxxxxxxxxxxxx
  • Date: Mon, 28 Jun 2010 16:19:11 +0100

In article <n7YDnEB8MLKMFwtj@xxxxxxxxxxxxxxxxxxx>,
   David Pilling <flist@xxxxxxxxxxxxxxxxxxx> wrote:
> I wonder does a snap in a 64k mode result in a 64k mode sprite.

I was assuming it does i.e. when a part of the screen is grabbed in a
64k colour mode using OS_SpriteOp 16 the OS will save it as a 64k
mode sprite.

If that is the case, then the release version will have a problem
when it looks up the bpp value for a type 10 sprite (64k colours),
since the static array of stored values only goes up to type 8
sprites 8o(

-- 
Chris Johnson
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