[dance-tech] ee You in Walhalla – A three locational triptych - live on www.amorphy.org/imap on September 14th, 2006

  • From: Ash Bulayev <ash@xxxxxxxxxxx>
  • To: dance-tech@xxxxxxxxxxxxx
  • Date: Fri, 7 Jul 2006 00:32:04 +0300

i-MAP (Integration of Media Art and Performance)


On April 29th, 2005, European Commission Directorate-General for Education and Culture had approved i-MAP as a funded, one-year (annual) project under the auspices of Culture 2000 Framework Program. The project began on September 1st, 2005 and will culminate in a distributed dance/theatre performance, See You in Walhalla, on September 14th, 2006 in Amsterdam, Athens, Sofia and live on www.amorphy.org/imap.

i-MAP is a one-year interdisciplinary collaborative project implemented through a trans-European network of three participating media art organizations, dedicated to fostering new and innovative works of art through effective integration of interactive technologies and live performance practices.

i-MAP’s primary aims are to support research and analysis of new media technologies, education of professionals in their use, and a backbone for development and presentation of co-productions on a trans-European level. Additionally, this project aims at opening a European discourse examining the way today’s society interacts with technology, and integrates it’s benefits on the structure of global communication, and the way in which digital art is changing our perception of the world

See You in Walhalla – A three locational triptych.

A streaming, telekinetic performance event is proposed as the closing phase of the project. Through collaborative inter-media creation process, developed simultaneously by four teams of artists in co- organizing institutions (media artists, directors and choreographers, programmers and software developers, as well as performers of various mediums), a fully developed dramaturgical structure will be created in order to thoughtfully integrate elements of interactive media and new technologies with live performance practices.
An average woman stumbles on a new video game, See You in Walhalla. She creates her avatar. The game’s purpose is to guide and navigate this avatar, born as an empty shell, through various experiences and journey’s taking place in an imaginary city landscape created out of Amsterdam, Athens and Sofia, with the final goal of making this empty shell into “a civilized human being”. The problem is that while getting more involved with the game, our very average woman begins to relate to the game so much that she finds it hard to separate reality from the game.

Three performers, one in each city represent the avatar of the game, the player/owner and the confused state of the player who is facing a slight affliction of confusing the game with her reality.

Three performers inter-connected, a complex web of fantastical events seen from pre-recorded video, live-web cam and audio streams from Amsterdam and Sofia, interactively controlled sound and video based on the movements of a performer in Athens, site-specific performances in Sofia and Amsterdam – these components will compose the tale of See You in Walhalla.

Collaborative Network of Co-Organizers

· amorphy.org (Athens, Greece) - www.amorphy.org/imap
amorphy.org is a non-for-profit organization devoted to production of original works of live performance and installation, through constant pursuit of practical investigation fusing media art technologies and live performance practices.

· InteraktionsLabor  (Gottelborn, Germany) - www.interaktionslabor.de

InteraktionsLabor, under the direction of Dr. Johannes Birringer, is an organization which focuses on research in communications technologies, interactive media, performance and virtual environments. · InterSpace (Sofia, Bulgaria) - www.i-space.org

InterSpace is a New Media Art Center that works for the establishment of a social attitude to new media art forms, through the development of alternative means and possibilities of artistic expression in new media technologies.

· De Waag (Amsterdam, Holland) - www.waag.org

Waag Society for Old and New Media is a knowledge institute operating on the cutting edge of culture and technology in relation to society, education, government and industry, established in 1994.

Associated Partners

PACT Zollverein - Essen, Goethe Institute, Red House For Culture and Debate, IKS, IME Research Facility, Ipsilon Production Company, Brunel University, i-DAT/University of Plymouth.

----------------------------------- ash bulayev/amorphy.org artistic director ----------------------------------- Address: Alopis 58, Kato Petralona 11853 Athens Greece email: ash@xxxxxxxxxxx web: www.amorphy.org mobile: + 30 6976 600 174 work: + 30 210 34 56 341

Other related posts:

  • » [dance-tech] ee You in Walhalla – A three locational triptych - live on www.amorphy.org/imap on September 14th, 2006