[dance-tech] Re: Recommendations of Interactive Performance Tools for Kids

  • From: Josephine Dorado <josephine@xxxxxxxxxxxx>
  • To: unstablelandscape@xxxxxxxxx
  • Date: Thu, 5 Mar 2009 11:28:58 -0500

Hey -
Yes, anything involving the Wii would be a hit. Also what comes to mind - are the Lifelong Kindergarten projects @ MIT
http://llk.media.mit.edu/projects.php (Scratch comes to mind)
and the work being done @ the Institute of Play:
http://www.instituteofplay.com/node/100
and at the Creative Learning Lab at Waag Society:
http://waag.org/domain/education
I'm sure there are many more - those are from the top of my head.
cheers,
~Josephine


On Mar 5, 2009, at 9:03 AM, Marlon Barrios Solano wrote:

Hey Doug,
The field of video games is the most advanced on interactive alternative interfaces. This market and the Army drive the research From the Wii to video tracking. This is actually the most fertile ground for artists for re purposing of game controllers as interfaces.
Cheers,
 M

On Thu, Mar 5, 2009 at 8:18 AM, Doug Fox <doug@xxxxxxxxxxxxxx> wrote:
Hi,

Does anyone on the list have suggestions and recommendations about
interactive performance software, tools and technology for kids?

Are there specific tools for motion tracking, sensors, real-time animation and other applications that are especially easy to set-up and configure
for kids, say 4th or 5th grade through 12th grade?

I'm asking because I may be doing educational program on this topic and I
would like to demonstrate a variety of different applications.

Thanks!


Best,
Doug Fox
Great Dance

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