Fourth International Interaktionslabor in the former Coal Mine Göttelborn 17 - 31. July 2006 P r e s s R e l e a s e COMPUTER ? THEATRE ? INTERACTION DESIGN Extending previous studies of physical camera, sensor choreography, and interactive design for real time networked performance, Interaktionslabor Göttelborn is holding its fourth annual workshop (July 17 ? 31, 2006) in the former coal mine in southwest Germany. The annual laboratory has attracted artists, performers, choreographers, engineers, and media designers from all over the world for its intensive residency in midst of an environment that uniquely challenges the imagination. The 2006 lab is dedicated to ?i-MAP?, a one-year collaborative project implemented through a trans-European network of four participating media art organizations (amorphy.org./Athens; InterSpace/Sofia; De Waag/Amsterdam; Interaktionslabor/Göttelborn) which seek to test the expressive and narrative possibilities of digital dispositives based on sensor design, live webcams, and augmented reality for game-based performance. Examining the relationship of the human body and its real time representations in digital environments, and building its materializations in the laboratory-space of Interaktionslabor Göttelborn through visual, gestural, voice and sound narrative, the distributed media casting creates a world of adventure and surprise. A streaming, telekinetic performance (?See you in Walhalla,?) is created which follows the logic of a computer game but encounters real people, streets and occurrences in parallel urban realities. Through collaborative inter-media creation process, developed simultaneously by teams of artists in three different locations, a dramaturgical structure for a COMPUTER THEATRE-GAME is created. This telekinetic performance event will be simultaneously presented in three European venues (Athens, Amsterdam and Sofia) on September 14. These venues will have fully interactive capabilities, allowing for live control of media in all three locations, creating a shared virtual environment, guided and utilized by the participating artists. The teams now combine for a ?testbed? phase in Göttelborn to rehearsing the new work and complete the collaborative programming. The research and development process in-action at the Interaktionslabor Göttelborn is open to the public and can be monitored via our webcams and the bulletins published on the website: http://interaktionslabor.de contact: Johannes Birringer, director Blvd der Industriekultur, Tel. + 49 (0) 6825-94277-19 i-MAP is supported by the Culture 2000 Framework Program, the Ministry of Culture of the Saarland, Goethe Institut, Red House For Culture and Debate, IKS IndustrieKultur Saar Gmbh, IME Research Facility, Ipsilon Production Company, Brunel University, i-DAT University of Plymouth.