Lag on input makes me think it's a PC rip. I remember that the PC rip version of KOF 13 I had did the lag thing, bios changes didn't help. It is Climax right? On 27 Mar 2014 08:38, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> wrote: > "Be content with what we have" > > Thanks for the wise council LB. > It's your type of go ahead attitude we should all be trying to achieve. > > Broken controls and game breaking slowdown Fuck that shit. > > "be content" piss off. > > On 27/03/2014, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote: > > oh please dude. > > > > they don't care about no damn lag or buttons. Just be content with what > we > > have. > > > > Date: Thu, 27 Mar 2014 06:46:19 +0200 > > Subject: Re: this is what i found in canal walk > > From: gieroadsteve@xxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > > > We need to send a mail or some shit to wonderland so they can fix that > > shit. > > > > On 27 March 2014 06:09, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: > > > > Nope I just do jab xx hands all day. You get lots of points for doing > > combos. > > > > > > > > On Wed, Mar 26, 2014 at 11:50 PM, Grei Botes <sigma.g19@xxxxxxxxx> > wrote: > > > > > > It is really hype. and I mean... its Wednesday. > > > > BTW, why the hell do you have a top score with Honda? Is it the bonus > level > > stuff? I'll take that score down soon. Third place right now nigga. ;-p > > > > > > > > > > And yeah, it would be cool if we went. Maybe recruit some new faces or at > > least spice up the scene again. KOF13 is probably only 'laggy' if you > know > > what 'lag' is. Like, I adjusted by stage 2. Still, reaction-wise... its > not > > great to play like that, since I kept missing counter hit CD's, which I > > never miss (or barely miss, realistically). > > > > > > > > > > > > On Wed, Mar 26, 2014 at 11:22 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> > wrote: > > > > > > > > Sounds good. We need to go there as a group one evening. > > > > > > > > > > > > On Wed, Mar 26, 2014 at 10:57 PM, Grei Botes <sigma.g19@xxxxxxxxx> > wrote: > > > > At CW right now. I've been spoiled by proper versions of the games and my > > stick.. lol. KOF input lag is pretty crazy! Wow. The game even lags at > Saiki > > stage. Like, slideshow style? No Saiki, Billy or DLC guys but at least > its > > 13. > > > > > > > > > > > > > > People are really loving the games. I roasted the "unique" guys and then > > played 13. They all were mind blown by the NeoMax combos but aren't able > to > > build the meter to do it. LOL. > > > > > > AE got LOTS of attention. I couldn't do any Sakura stuff though, the > > controls aren't conducive for that. In fact, 1 player side is broken > > already. Left is really messed up and sometimes and it holds down back on > > its own... :-( (well, I called it, didn't I? the controls will be broken > if > > AE rocks up? hehehe). > > > > > > > > > > > > > > > > I really got some "Holy Shits" with my E.Ryu action. People that don't > even > > play FGs were watching. Some mid-tier guy played me. I raped him but has > > fundamentals like a old guy... fucking > > annoying!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! > > > > > > > > > > > > > > Anyway, now is the time to make up SA-Only terms for the moves in the > game. > > > > > > FADC is now officially YellowHop. > > > > > > > > On 26 Mar 2014 19:57, "Manase Zote" <bmlzote@xxxxxxxxx> wrote: > > > > > > > > > > > > > > Standard yeah bro attoget and all but that's just enough with those > > > > games man. lol > > > > > > > > On Wed, Mar 26, 2014 at 7:51 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> > wrote: > > > >> Haha, at least there are people playing. Could they play SF/KOF in the > > > >> sense that they understand the basic gamplay? > > > >> > > > >> > > > >> On Wed, Mar 26, 2014 at 7:43 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote: > > > >>> > > > >>> Unfortunately for those guys yes. lol > > > >>> I pooned 1 guy on KOF and like 3 guys at SF. > > > >>> 2 guys kept rematching me and died pitiful deaths... > > > >>> > > > >>> On Wed, Mar 26, 2014 at 7:38 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> > >>> wrote: > > > >>> > Yep, KOF13 has insane input lag. They should check the bios > settings. > > > >>> > Something is not right with that machine. > > > >>> > > > > >>> > Was there anyone playing? > > > >>> > > > > >>> > > > > >>> > On Wed, Mar 26, 2014 at 7:25 PM, Manase Zote <bmlzote@xxxxxxxxx> > >>> > wrote: > > > >>> >> > > > >>> >> I was at Canal walk wonderland today and I made Michael the heat > > > >>> >> technician there to change the button for KOF XIII. lol > > > >>> >> You should have seen the look in his face when he tried to justify > >>> >> the > > > >>> >> wrong set up... > > > >>> >> Anyway after he sorted it out I played KOF 13 and I felt the insane > > > >>> >> lag which renders the game unplayable. > > > >>> >> I don't want to comment about the quality of the parts. lol > > > >>> >> AE on the other hand is decent frame rate wise because I was able to > > > >>> >> do some 'links' like Balrog's loop and some Cammy links. > > > >>> >> Both machines need better arcade sticks and buttons. > > > >>> >> Another thing I picked up was the position of the buttons in KOF > felt > > > >>> >> really odd because they are placed high like the top buttons on our > > > >>> >> sticks high. > > > >>> >> > > > >>> >> On Sun, Mar 23, 2014 at 10:11 PM, Ilitirit Sama <ilitirit@xxxxxxxxx > > > > > >>> >> wrote: > > > >>> >> > So yeah, AE and KOF13 at Canal Walk... > > > >>> >> > > > > >>> >> > Both cabs have those stock shitty buttons and sticks, but they > seem > > > >>> >> > to > > > >>> >> > work. > > > >>> >> > It takes a while to get used to them though. I couldn't do > instant > > > >>> >> > air > > > >>> >> > burn > > > >>> >> > kicks with Viper consistently, but I could do FFF and I could > piano > > > >>> >> > with > > > >>> >> > Blanka/Honda very easily. Sometimes I would hold downback > thinking > > > >>> >> > I'm > > > >>> >> > blocking, and I'd get hit anyway. The are lag spikes, which are > > > >>> >> > admittedly > > > >>> >> > very few and far between, but you will notice them if you're > >>> >> > familiar > > > >>> >> > with > > > >>> >> > the game. There might be slight input lag, but the crappy controls > > > >>> >> > are > > > >>> >> > more > > > >>> >> > of a problem. The machine's speakers are also REALLY loud. > > > >>> >> > > > > >>> >> > Here's the kicker: the rounds are set to 50 seconds -_- The > timer > > > >>> >> > says > > > >>> >> > 99 > > > >>> >> > seconds, but the clock runs at double speed. Fucking cheapskate > > > >>> >> > wonderland > > > >>> >> > owners. To prove that this is not a coincidence or mistake, > >>> >> > KOF13's > > > >>> >> > rounds > > > >>> >> > are set to 30 seconds. > > > >>> >> > > > > >>> >> > KOF13 has nearly half a second of input lag. When I tap a button, > >>> >> > my > > > >>> >> > finger > > > >>> >> > is off the button before the move even comes out. It also has an > > > >>> >> > inexplicable delay between matches against the AI. I think it may > >>> >> > be > > > >>> >> > trying > > > >>> >> > to search for networked machines. The button layout is stupid and > > > >>> >> > almost > > > >>> >> > unusable. A C B D, with A being almost a complete hands width > away > > > >>> >> > from > > > >>> >> > D. > > > >>> >> > It is the 1.1 version, which I believe is the one the console > >>> >> > version > > > >>> >> > is > > > >>> >> > based on. > > > >>> >> > > > > >>> >> > Noone can play AE or KOF. Far more people were playing the hacks. > > > >>> >> > Guess > > > >>> >> > it's because it's 2 tokens per credit. > > > >>> >> > > > > >>> >> > I spent most of my time beating AE with different chars. I now > >>> >> > have > > > >>> >> > the > > > >>> >> > top > > > >>> >> > score on the game (jab xx hands with Honda FTW). Beat a coupla > >>> >> > noobs > > > >>> >> > who > > > >>> >> > were totally useless at the game (couldn't even do atooget). Two > > > >>> >> > guys > > > >>> >> > played just before I left. They were obviously familiar with the > > > >>> >> > game, > > > >>> >> > but > > > >>> >> > didn't really know much and it was obvious they were pad players. > >>> >> > I > > > >>> >> > mirror > > > >>> >> > matched the Akuma player and blew his mind by finishing him off > >>> >> > with > > > >>> >> > a > > > >>> >> > roundhouse cancel into demon. > > > >>> >> > > > >>> >> > ========================================================================= > > > >>> >> You are subscribed to the Cape Town Fighting Game Community mailing > > > >>> >> list. > > > >>> >> > > > >>> >> //www.freelists.org/list/cpt-fgc > > > >>> > > > > >>> > > > > >>> > ========================================================================= > > > >>> You are subscribed to the Cape Town Fighting Game Community mailing > >>> list. > > > >>> > > > >>> //www.freelists.org/list/cpt-fgc > > > >> > > > >> > > > > ========================================================================= > > > > You are subscribed to the Cape Town Fighting Game Community mailing list. > > > > > > > > //www.freelists.org/list/cpt-fgc > > > > > > > > > > > > > > > > > > > > > > > ========================================================================= > You are subscribed to the Cape Town Fighting Game Community mailing list. > > //www.freelists.org/list/cpt-fgc >