Re: this is what i found in canal walk

  • From: Stephen Scheidel <gieroadsteve@xxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Thu, 27 Mar 2014 13:29:59 +0200

I've made them change the sticks on T5 at canal and fix button layouts at
N1.

I think YDK shithead.


On 27 March 2014 08:50, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:

> lol, till you get "here is your token back , why don't you try and play
> something else" message YDK
>
> > Date: Thu, 27 Mar 2014 08:38:50 +0200
>
> > Subject: Re: this is what i found in canal walk
> > From: gieroadsteve@xxxxxxxxx
> > To: cpt-fgc@xxxxxxxxxxxxx
> >
> > "Be content with what we have"
> >
> > Thanks for the wise council LB.
> > It's your type of go ahead attitude we should all be trying to achieve.
> >
> > Broken controls and game breaking slowdown Fuck that shit.
> >
> > "be content" piss off.
> >
> > On 27/03/2014, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:
> > > oh please dude.
> > >
> > > they don't care about no damn lag or buttons. Just be content with
> what we
> > > have.
> > >
> > > Date: Thu, 27 Mar 2014 06:46:19 +0200
> > > Subject: Re: this is what i found in canal walk
> > > From: gieroadsteve@xxxxxxxxx
> > > To: cpt-fgc@xxxxxxxxxxxxx
> > >
> > > We need to send a mail or some shit to wonderland so they can fix that
> > > shit.
> > >
> > > On 27 March 2014 06:09, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
> > >
> > > Nope I just do jab xx hands all day. You get lots of points for doing
> > > combos.
> > >
> > >
> > >
> > > On Wed, Mar 26, 2014 at 11:50 PM, Grei Botes <sigma.g19@xxxxxxxxx>
> wrote:
> > >
> > >
> > > It is really hype. and I mean... its Wednesday.
> > >
> > > BTW, why the hell do you have a top score with Honda? Is it the bonus
> level
> > > stuff? I'll take that score down soon. Third place right now nigga. ;-p
> > >
> > >
> > >
> > >
> > > And yeah, it would be cool if we went. Maybe recruit some new faces or
> at
> > > least spice up the scene again. KOF13 is probably only 'laggy' if you
> know
> > > what 'lag' is. Like, I adjusted by stage 2. Still, reaction-wise...
> its not
> > > great to play like that, since I kept missing counter hit CD's, which I
> > > never miss (or barely miss, realistically).
> > >
> > >
> > >
> > >
> > >
> > > On Wed, Mar 26, 2014 at 11:22 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
> wrote:
> > >
> > >
> > >
> > > Sounds good. We need to go there as a group one evening.
> > >
> > >
> > >
> > >
> > >
> > > On Wed, Mar 26, 2014 at 10:57 PM, Grei Botes <sigma.g19@xxxxxxxxx>
> wrote:
> > >
> > > At CW right now. I've been spoiled by proper versions of the games and
> my
> > > stick.. lol. KOF input lag is pretty crazy! Wow. The game even lags at
> Saiki
> > > stage. Like, slideshow style? No Saiki, Billy or DLC guys but at least
> its
> > > 13.
> > >
> > >
> > >
> > >
> > >
> > >
> > > People are really loving the games. I roasted the "unique" guys and
> then
> > > played 13. They all were mind blown by the NeoMax combos but aren't
> able to
> > > build the meter to do it. LOL.
> > >
> > >
> > > AE got LOTS of attention. I couldn't do any Sakura stuff though, the
> > > controls aren't conducive for that. In fact, 1 player side is broken
> > > already. Left is really messed up and sometimes and it holds down back
> on
> > > its own... :-( (well, I called it, didn't I? the controls will be
> broken if
> > > AE rocks up? hehehe).
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > I really got some "Holy Shits" with my E.Ryu action. People that don't
> even
> > > play FGs were watching. Some mid-tier guy played me. I raped him but
> has
> > > fundamentals like a old guy... fucking
> > > annoying!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
> > >
> > >
> > >
> > >
> > >
> > >
> > > Anyway, now is the time to make up SA-Only terms for the moves in the
> game.
> > >
> > >
> > > FADC is now officially YellowHop.
> > >
> > >
> > >
> > > On 26 Mar 2014 19:57, "Manase Zote" <bmlzote@xxxxxxxxx> wrote:
> > >
> > >
> > >
> > >
> > >
> > >
> > > Standard yeah bro attoget and all but that's just enough with those
> > >
> > > games man. lol
> > >
> > >
> > >
> > > On Wed, Mar 26, 2014 at 7:51 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
> wrote:
> > >
> > >> Haha, at least there are people playing. Could they play SF/KOF in the
> > >
> > >> sense that they understand the basic gamplay?
> > >
> > >>
> > >
> > >>
> > >
> > >> On Wed, Mar 26, 2014 at 7:43 PM, Manase Zote <bmlzote@xxxxxxxxx>
> wrote:
> > >
> > >>>
> > >
> > >>> Unfortunately for those guys yes. lol
> > >
> > >>> I pooned 1 guy on KOF and like 3 guys at SF.
> > >
> > >>> 2 guys kept rematching me and died pitiful deaths...
> > >
> > >>>
> > >
> > >>> On Wed, Mar 26, 2014 at 7:38 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
> > >>> wrote:
> > >
> > >>> > Yep, KOF13 has insane input lag. They should check the bios
> settings.
> > >
> > >>> > Something is not right with that machine.
> > >
> > >>> >
> > >
> > >>> > Was there anyone playing?
> > >
> > >>> >
> > >
> > >>> >
> > >
> > >>> > On Wed, Mar 26, 2014 at 7:25 PM, Manase Zote <bmlzote@xxxxxxxxx>
> > >>> > wrote:
> > >
> > >>> >>
> > >
> > >>> >> I was at Canal walk wonderland today and I made Michael the heat
> > >
> > >>> >> technician there to change the button for KOF XIII. lol
> > >
> > >>> >> You should have seen the look in his face when he tried to justify
> > >>> >> the
> > >
> > >>> >> wrong set up...
> > >
> > >>> >> Anyway after he sorted it out I played KOF 13 and I felt the
> insane
> > >
> > >>> >> lag which renders the game unplayable.
> > >
> > >>> >> I don't want to comment about the quality of the parts. lol
> > >
> > >>> >> AE on the other hand is decent frame rate wise because I was able
> to
> > >
> > >>> >> do some 'links' like Balrog's loop and some Cammy links.
> > >
> > >>> >> Both machines need better arcade sticks and buttons.
> > >
> > >>> >> Another thing I picked up was the position of the buttons in KOF
> felt
> > >
> > >>> >> really odd because they are placed high like the top buttons on
> our
> > >
> > >>> >> sticks high.
> > >
> > >>> >>
> > >
> > >>> >> On Sun, Mar 23, 2014 at 10:11 PM, Ilitirit Sama <
> ilitirit@xxxxxxxxx>
> > >
> > >>> >> wrote:
> > >
> > >>> >> > So yeah, AE and KOF13 at Canal Walk...
> > >
> > >>> >> >
> > >
> > >>> >> > Both cabs have those stock shitty buttons and sticks, but they
> seem
> > >
> > >>> >> > to
> > >
> > >>> >> > work.
> > >
> > >>> >> > It takes a while to get used to them though. I couldn't do
> instant
> > >
> > >>> >> > air
> > >
> > >>> >> > burn
> > >
> > >>> >> > kicks with Viper consistently, but I could do FFF and I could
> piano
> > >
> > >>> >> > with
> > >
> > >>> >> > Blanka/Honda very easily. Sometimes I would hold downback
> thinking
> > >
> > >>> >> > I'm
> > >
> > >>> >> > blocking, and I'd get hit anyway. The are lag spikes, which are
> > >
> > >>> >> > admittedly
> > >
> > >>> >> > very few and far between, but you will notice them if you're
> > >>> >> > familiar
> > >
> > >>> >> > with
> > >
> > >>> >> > the game. There might be slight input lag, but the crappy
> controls
> > >
> > >>> >> > are
> > >
> > >>> >> > more
> > >
> > >>> >> > of a problem. The machine's speakers are also REALLY loud.
> > >
> > >>> >> >
> > >
> > >>> >> > Here's the kicker: the rounds are set to 50 seconds -_- The
> timer
> > >
> > >>> >> > says
> > >
> > >>> >> > 99
> > >
> > >>> >> > seconds, but the clock runs at double speed. Fucking cheapskate
> > >
> > >>> >> > wonderland
> > >
> > >>> >> > owners. To prove that this is not a coincidence or mistake,
> > >>> >> > KOF13's
> > >
> > >>> >> > rounds
> > >
> > >>> >> > are set to 30 seconds.
> > >
> > >>> >> >
> > >
> > >>> >> > KOF13 has nearly half a second of input lag. When I tap a
> button,
> > >>> >> > my
> > >
> > >>> >> > finger
> > >
> > >>> >> > is off the button before the move even comes out. It also has an
> > >
> > >>> >> > inexplicable delay between matches against the AI. I think it
> may
> > >>> >> > be
> > >
> > >>> >> > trying
> > >
> > >>> >> > to search for networked machines. The button layout is stupid
> and
> > >
> > >>> >> > almost
> > >
> > >>> >> > unusable. A C B D, with A being almost a complete hands width
> away
> > >
> > >>> >> > from
> > >
> > >>> >> > D.
> > >
> > >>> >> > It is the 1.1 version, which I believe is the one the console
> > >>> >> > version
> > >
> > >>> >> > is
> > >
> > >>> >> > based on.
> > >
> > >>> >> >
> > >
> > >>> >> > Noone can play AE or KOF. Far more people were playing the
> hacks.
> > >
> > >>> >> > Guess
> > >
> > >>> >> > it's because it's 2 tokens per credit.
> > >
> > >>> >> >
> > >
> > >>> >> > I spent most of my time beating AE with different chars. I now
> > >>> >> > have
> > >
> > >>> >> > the
> > >
> > >>> >> > top
> > >
> > >>> >> > score on the game (jab xx hands with Honda FTW). Beat a coupla
> > >>> >> > noobs
> > >
> > >>> >> > who
> > >
> > >>> >> > were totally useless at the game (couldn't even do atooget). Two
> > >
> > >>> >> > guys
> > >
> > >>> >> > played just before I left. They were obviously familiar with the
> > >
> > >>> >> > game,
> > >
> > >>> >> > but
> > >
> > >>> >> > didn't really know much and it was obvious they were pad
> players.
> > >>> >> > I
> > >
> > >>> >> > mirror
> > >
> > >>> >> > matched the Akuma player and blew his mind by finishing him off
> > >>> >> > with
> > >
> > >>> >> > a
> > >
> > >>> >> > roundhouse cancel into demon.
> > >
> > >>> >>
> > >
> > >>> >>
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> > >
> > >>> >
> > >
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