Re: this is what i found in canal walk

  • From: Ryan Williams <ryan820509@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Thu, 27 Mar 2014 12:41:39 +0200

They'll give a damn if I spend money at their arcade. If something isn't to
my liking and I'm a paying customer, then it should be addressed.


On Thu, Mar 27, 2014 at 12:24 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote:

> lol sap please, they don't care about your input lag setting.
>
> these are ignorant assholes that don't give a dem.
>
> ------------------------------
> Date: Thu, 27 Mar 2014 12:23:11 +0200
> Subject: Re: this is what i found in canal walk
> From: ryan820509@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
>
> Let's ask them then.
>
>
> On Thu, Mar 27, 2014 at 12:09 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>wrote:
>
> Wonderland can definitely do something about the lag/round times if they
> wanted to.  There's a configuration setting in KOF XIII even in the arcade
> version called "Reduce Command Input Delay".
>
> http://www.mmcafe.com/cgi-bin/forums/bbs/messages/13212.shtml#54985
>
> Basically SNK intentionally put input lag into the game (I always knew
> there was something "wrong" with the inputs) so that it would play the same
> on inferior LCDs, like the Sinotech ones.  Wonderland needs to turn that
> setting on.
>
> The problem is unfortunately that the game has much more than 2f of input
> lag.  Still, it's a big improvement over the current version.
>
>
>

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