Are monster in Act 5 harder than Act 1-4? Doesn't monster scale with your lvl or MP? On Thu, Mar 27, 2014 at 4:40 PM, Di Lhong <numotd@xxxxxxxxx> wrote: > Oh i'm not farming on Act 5...there are some weird shit monsters > there...but did pretty ok so far in Act 5. Haven't got time to finish act 5 > yet :/ how's adventure mode? > > > On Thu, Mar 27, 2014 at 4:05 PM, Donaldson, Alasdair < > alasdair.donaldson@xxxxxxxxxx> wrote: > >> Oh yeah, wait until you hit 70. >> >> How are you surviving the boss fights? Your DH toughness is half of mine >> and your dps is 40k lower. I'm back to playing on Master. No way was I >> taking out Adria on Torment. >> >> >> >> >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] >> *On Behalf Of *Di Lhong >> *Sent:* 27 March 2014 10:57 AM >> *To:* cpt-fgc@xxxxxxxxxxxxx >> >> *Subject:* Re: this is what i found in canal walk >> >> >> >> Yeah. No lag since RoS actually. But pre RoS patch 2.0 i get lag every >> now and then. RoS is living up to it's promise so far. This was the Diablo >> fans was waiting for. Not that paid-beta pre 2.0 D3 hahaha >> >> >> >> On Thu, Mar 27, 2014 at 3:20 PM, Donaldson, Alasdair < >> alasdair.donaldson@xxxxxxxxxx> wrote: >> >> Curious. Maybe it's a 2.0 issue. I've been playing since RoS came out >> and I've had no lag spikes. Paas joined the game from time to time - no lag >> or anything. >> >> >> >> Considering how packed their servers must be, I just assumed that they'd >> fixed whatever problem they were having. >> >> >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] >> *On Behalf Of *lindsey kiviets >> *Sent:* 27 March 2014 10:03 AM >> >> >> *To:* cpt-fgc@xxxxxxxxxxxxx >> *Subject:* RE: this is what i found in canal walk >> >> >> >> nope , still experiencing lag spikes when fighting elite mobs. >> >> Sap you having lag? >> >> ------------------------------ >> >> From: alasdair.donaldson@xxxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: this is what i found in canal walk >> Date: Thu, 27 Mar 2014 08:00:36 +0000 >> >> You playing RoS, LB? >> >> >> >> >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx >> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<cpt-fgc-bounce@xxxxxxxxxxxxx>] >> *On Behalf Of *lindsey kiviets >> *Sent:* 27 March 2014 9:50 AM >> *To:* cpt-fgc@xxxxxxxxxxxxx >> *Subject:* RE: this is what i found in canal walk >> >> >> >> if its the hack then its not the version that we play on , its the >> vanilla kof with super raiden. >> >> ------------------------------ >> >> Date: Thu, 27 Mar 2014 09:47:52 +0200 >> Subject: RE: this is what i found in canal walk >> From: nicmuir@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> >> So it's the regular pc-hacked version. That explains the lag. >> >> On 27 Mar 2014 08:58, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: >> >> no way its climax. >> >> also to touch on my point earlier. we cant expect top class games or >> systems. overseas they have the buttons gates and cabinets, however they >> pay about R10 a game. In relation to what we pay and the service we get , >> id say its about even for the R2. >> >> ------------------------------ >> >> Date: Thu, 27 Mar 2014 08:51:39 +0200 >> Subject: Re: this is what i found in canal walk >> From: nicmuir@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> >> Lag on input makes me think it's a PC rip. >> I remember that the PC rip version of KOF 13 I had did the lag thing, >> bios changes didn't help. >> It is Climax right? >> >> On 27 Mar 2014 08:38, "Stephen Scheidel" <gieroadsteve@xxxxxxxxx> wrote: >> >> "Be content with what we have" >> >> Thanks for the wise council LB. >> It's your type of go ahead attitude we should all be trying to achieve. >> >> Broken controls and game breaking slowdown Fuck that shit. >> >> "be content" piss off. >> >> On 27/03/2014, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote: >> > oh please dude. >> > >> > they don't care about no damn lag or buttons. Just be content with what >> we >> > have. >> > >> > Date: Thu, 27 Mar 2014 06:46:19 +0200 >> > Subject: Re: this is what i found in canal walk >> > From: gieroadsteve@xxxxxxxxx >> > To: cpt-fgc@xxxxxxxxxxxxx >> > >> > We need to send a mail or some shit to wonderland so they can fix that >> > shit. >> > >> > On 27 March 2014 06:09, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: >> > >> > Nope I just do jab xx hands all day. You get lots of points for doing >> > combos. >> > >> > >> > >> > On Wed, Mar 26, 2014 at 11:50 PM, Grei Botes <sigma.g19@xxxxxxxxx> >> wrote: >> > >> > >> > It is really hype. and I mean... its Wednesday. >> > >> > BTW, why the hell do you have a top score with Honda? Is it the bonus >> level >> > stuff? I'll take that score down soon. Third place right now nigga. ;-p >> > >> > >> > >> > >> > And yeah, it would be cool if we went. Maybe recruit some new faces or >> at >> > least spice up the scene again. KOF13 is probably only 'laggy' if you >> know >> > what 'lag' is. Like, I adjusted by stage 2. Still, reaction-wise... its >> not >> > great to play like that, since I kept missing counter hit CD's, which I >> > never miss (or barely miss, realistically). >> > >> > >> > >> > >> > >> > On Wed, Mar 26, 2014 at 11:22 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >> wrote: >> > >> > >> > >> > Sounds good. We need to go there as a group one evening. >> > >> > >> > >> > >> > >> > On Wed, Mar 26, 2014 at 10:57 PM, Grei Botes <sigma.g19@xxxxxxxxx> >> wrote: >> > >> > At CW right now. I've been spoiled by proper versions of the games and >> my >> > stick.. lol. KOF input lag is pretty crazy! Wow. The game even lags at >> Saiki >> > stage. Like, slideshow style? No Saiki, Billy or DLC guys but at least >> its >> > 13. >> > >> > >> > >> > >> > >> > >> > People are really loving the games. I roasted the "unique" guys and then >> > played 13. They all were mind blown by the NeoMax combos but aren't >> able to >> > build the meter to do it. LOL. >> > >> > >> > AE got LOTS of attention. I couldn't do any Sakura stuff though, the >> > controls aren't conducive for that. In fact, 1 player side is broken >> > already. Left is really messed up and sometimes and it holds down back >> on >> > its own... :-( (well, I called it, didn't I? the controls will be >> broken if >> > AE rocks up? hehehe). >> > >> > >> > >> > >> > >> > >> > >> > I really got some "Holy Shits" with my E.Ryu action. People that don't >> even >> > play FGs were watching. Some mid-tier guy played me. I raped him but has >> > fundamentals like a old guy... fucking >> > annoying!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! >> > >> > >> > >> > >> > >> > >> > Anyway, now is the time to make up SA-Only terms for the moves in the >> game. >> > >> > >> > FADC is now officially YellowHop. >> > >> > >> > >> > On 26 Mar 2014 19:57, "Manase Zote" <bmlzote@xxxxxxxxx> wrote: >> > >> > >> > >> > >> > >> > >> > Standard yeah bro attoget and all but that's just enough with those >> > >> > games man. lol >> > >> > >> > >> > On Wed, Mar 26, 2014 at 7:51 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >> wrote: >> > >> >> Haha, at least there are people playing. Could they play SF/KOF in the >> > >> >> sense that they understand the basic gamplay? >> > >> >> >> > >> >> >> > >> >> On Wed, Mar 26, 2014 at 7:43 PM, Manase Zote <bmlzote@xxxxxxxxx> >> wrote: >> > >> >>> >> > >> >>> Unfortunately for those guys yes. lol >> > >> >>> I pooned 1 guy on KOF and like 3 guys at SF. >> > >> >>> 2 guys kept rematching me and died pitiful deaths... >> > >> >>> >> > >> >>> On Wed, Mar 26, 2014 at 7:38 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >> >>> wrote: >> > >> >>> > Yep, KOF13 has insane input lag. They should check the bios >> settings. >> > >> >>> > Something is not right with that machine. >> > >> >>> > >> > >> >>> > Was there anyone playing? >> > >> >>> > >> > >> >>> > >> > >> >>> > On Wed, Mar 26, 2014 at 7:25 PM, Manase Zote <bmlzote@xxxxxxxxx> >> >>> > wrote: >> > >> >>> >> >> > >> >>> >> I was at Canal walk wonderland today and I made Michael the heat >> > >> >>> >> technician there to change the button for KOF XIII. lol >> > >> >>> >> You should have seen the look in his face when he tried to justify >> >>> >> the >> > >> >>> >> wrong set up... >> > >> >>> >> Anyway after he sorted it out I played KOF 13 and I felt the insane >> > >> >>> >> lag which renders the game unplayable. >> > >> >>> >> I don't want to comment about the quality of the parts. lol >> > >> >>> >> AE on the other hand is decent frame rate wise because I was able >> to >> > >> >>> >> do some 'links' like Balrog's loop and some Cammy links. >> > >> >>> >> Both machines need better arcade sticks and buttons. >> > >> >>> >> Another thing I picked up was the position of the buttons in KOF >> felt >> > >> >>> >> really odd because they are placed high like the top buttons on our >> > >> >>> >> sticks high. >> > >> >>> >> >> > >> >>> >> On Sun, Mar 23, 2014 at 10:11 PM, Ilitirit Sama < >> ilitirit@xxxxxxxxx> >> > >> >>> >> wrote: >> > >> >>> >> > So yeah, AE and KOF13 at Canal Walk... >> > >> >>> >> > >> > >> >>> >> > Both cabs have those stock shitty buttons and sticks, but they >> seem >> > >> >>> >> > to >> > >> >>> >> > work. >> > >> >>> >> > It takes a while to get used to them though. I couldn't do >> instant >> > >> >>> >> > air >> > >> >>> >> > burn >> > >> >>> >> > kicks with Viper consistently, but I could do FFF and I could >> piano >> > >> >>> >> > with >> > >> >>> >> > Blanka/Honda very easily. Sometimes I would hold downback >> thinking >> > >> >>> >> > I'm >> > >> >>> >> > blocking, and I'd get hit anyway. The are lag spikes, which are >> > >> >>> >> > admittedly >> > >> >>> >> > very few and far between, but you will notice them if you're >> >>> >> > familiar >> > >> >>> >> > with >> > >> >>> >> > the game. There might be slight input lag, but the crappy >> controls >> > >> >>> >> > are >> > >> >>> >> > more >> > >> >>> >> > of a problem. The machine's speakers are also REALLY loud. >> > >> >>> >> > >> > >> >>> >> > Here's the kicker: the rounds are set to 50 seconds -_- The >> timer >> > >> >>> >> > says >> > >> >>> >> > 99 >> > >> >>> >> > seconds, but the clock runs at double speed. Fucking cheapskate >> > >> >>> >> > wonderland >> > >> >>> >> > owners. To prove that this is not a coincidence or mistake, >> >>> >> > KOF13's >> > >> >>> >> > rounds >> > >> >>> >> > are set to 30 seconds. >> > >> >>> >> > >> > >> >>> >> > KOF13 has nearly half a second of input lag. When I tap a >> button, >> >>> >> > my >> > >> >>> >> > finger >> > >> >>> >> > is off the button before the move even comes out. It also has an >> > >> >>> >> > inexplicable delay between matches against the AI. I think it >> may >> >>> >> > be >> > >> >>> >> > trying >> > >> >>> >> > to search for networked machines. The button layout is stupid >> and >> > >> >>> >> > almost >> > >> >>> >> > unusable. A C B D, with A being almost a complete hands width >> away >> > >> >>> >> > from >> > >> >>> >> > D. >> > >> >>> >> > It is the 1.1 version, which I believe is the one the console >> >>> >> > version >> > >> >>> >> > is >> > >> >>> >> > based on. >> > >> >>> >> > >> > >> >>> >> > Noone can play AE or KOF. Far more people were playing the >> hacks. >> > >> >>> >> > Guess >> > >> >>> >> > it's because it's 2 tokens per credit. >> > >> >>> >> > >> > >> >>> >> > I spent most of my time beating AE with different chars. I now >> >>> >> > have >> > >> >>> >> > the >> > >> >>> >> > top >> > >> >>> >> > score on the game (jab xx hands with Honda FTW). Beat a coupla >> >>> >> > noobs >> > >> >>> >> > who >> > >> >>> >> > were totally useless at the game (couldn't even do atooget). Two >> > >> >>> >> > guys >> > >> >>> >> > played just before I left. They were obviously familiar with the >> > >> >>> >> > game, >> > >> >>> >> > but >> > >> >>> >> > didn't really know much and it was obvious they were pad players. >> >>> >> > I >> > >> >>> >> > mirror >> > >> >>> >> > matched the Akuma player and blew his mind by finishing him off >> >>> >> > with >> > >> >>> >> > a >> > >> >>> >> > roundhouse cancel into demon. >> > >> >>> >> >> > >> >>> >> >> ========================================================================= >> > >> >>> >> You are subscribed to the Cape Town Fighting Game Community mailing >> > >> >>> >> list. >> > >> >>> >> >> > >> >>> >> //www.freelists.org/list/cpt-fgc >> > >> >>> > >> > >> >>> > >> > >> >>> >> ========================================================================= >> > >> >>> You are subscribed to the Cape Town Fighting Game Community mailing >> >>> list. >> > >> >>> >> > >> >>> //www.freelists.org/list/cpt-fgc >> > >> >> >> > >> >> >> > >> > >> ========================================================================= >> > >> > You are subscribed to the Cape Town Fighting Game Community mailing >> list. >> > >> > >> > >> > //www.freelists.org/list/cpt-fgc >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> > >> ========================================================================= >> You are subscribed to the Cape Town Fighting Game Community mailing list. >> >> //www.freelists.org/list/cpt-fgc >> >> ------------------------------ >> >> The information in this e-mail is confidential and may be legally >> privileged. 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