He needs "nut gud enuff step" On 24 February 2014 22:09, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote: > Yeap > > In old versions he had Ha and Ho step depending on what kick you used. > > Everything sounds the same now tho > > ------------------------------ > Date: Mon, 24 Feb 2014 21:30:14 +0200 > > Subject: Re: hi > From: gieroadsteve@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > I think in the older games you could change it to go hahahah, hohohoho or > hahohaho depending on what buttons you use. > Some like HaHa but I like HaHo > > > On 24 February 2014 21:27, Di Lhong <numotd@xxxxxxxxx> wrote: > > Isn't it called Haha step? or is it actually hoho step? if it's ho...then > GODLIKE!!! > > > On Mon, Feb 24, 2014 at 9:25 PM, Stephen Scheidel > <gieroadsteve@xxxxxxxxx>wrote: > > Wait does that mean Lei does 5~ho step ? O_O > > > On 24 February 2014 21:25, Stephen Scheidel <gieroadsteve@xxxxxxxxx>wrote: > > All I remember is 555 > > > On 24 February 2014 21:23, Di Lhong <numotd@xxxxxxxxx> wrote: > > No. But got Cheyne to tell me what i mean...my response? "สัตว์" aka "Sud" > lolz teaching thai here haha > > > On Mon, Feb 24, 2014 at 8:06 PM, Stephen Scheidel > <gieroadsteve@xxxxxxxxx>wrote: > > Di are you familiar with the term "voetsek" ? > > > On 24 February 2014 19:39, Di Lhong <numotd@xxxxxxxxx> wrote: > > Spear of Lobu (aka Feng's db+1,2) ftw > > > On Mon, Feb 24, 2014 at 6:58 PM, Stephen Scheidel > <gieroadsteve@xxxxxxxxx>wrote: > > War drum :( > > > On 24 February 2014 18:51, Di Lhong <numotd@xxxxxxxxx> wrote: > > Ah cool so you can jf.mp then dive kick instantly? even if jf.mp doesn't > hit? i know there's some move that needs to be on hit or block to link to > specials. But some don't. > > No problem on Tekken. Will let you know what i know about Jaycee and any > character you want to know :) I'm enjoying Jaycee, she's fun to play. > > > On Mon, Feb 24, 2014 at 2:02 PM, sameegh jardine <sameegh@xxxxxxxxx>wrote: > > Haha, yeah I saw you messing around with her the past weekend. Happy to > hit up practice mode with you at the next session, maybe we can do some > Tekken this weekend and you can show me a few things there. I'm probably > super rusty by now. > > jf.mp is one of her best air to airs and can be used as an instant > overhead especially against characters with larger hitboxes like Sagat or > Gief. What's also nice about the move is that you can combo into a divekick > from it. > > > On Mon, Feb 24, 2014 at 1:52 PM, Di Lhong <numotd@xxxxxxxxx> wrote: > > Ah ok. Thanks Lumi. Must teach me Juri sometime :) > > I'm still stuck with Tekken execution...need to go back to neutral first > before continuing your link... > > > On Mon, Feb 24, 2014 at 1:48 PM, sameegh jardine <sameegh@xxxxxxxxx>wrote: > > Pretty much - the input would be be something like d+mk,db,b+hk. > > > On Mon, Feb 24, 2014 at 1:40 PM, Di Lhong <numotd@xxxxxxxxx> wrote: > > Just realise something in SF inputs... > > Eg. Juri's combo cr.mk to pinwheel > > I've been doing d+mk then qcb+hk and no success in combos. But in video > tutorials they do df+mk then quickly df,d,db,b +hk. So i guess for > crouching moves to special, you can do df or db so you can quickly just > link things in 1 motion (df to b motion with 2 button press of cr.mk then > just hk)? > > > On Mon, Feb 24, 2014 at 1:37 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>wrote: > > Nerf monks! > > ------------------------------ > Date: Mon, 24 Feb 2014 13:27:27 +0200 > > Subject: Re: hi > From: gieroadsteve@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > Yesterday I was playing some Age of Empires 2 campaigns and I got to one > where the enemy was pomping my units because they had elite longbowmen. > > So after about a hour and a half,4 cigarettes and countless monks I had my > very own deathball of elite longbowmen. > > I felt very accomplished. > > > On 24 February 2014 12:29, Stephen Scheidel <gieroadsteve@xxxxxxxxx>wrote: > > Will check the AE finals from yesterday later. > > The TTT2 finals were definitely the best US tekken I've seen so far. > > And Fabs shout outs/call outs on stream after GFs were GDLK. > > > > > > > > > > > > > > > >