Re: hi

  • From: Di Lhong <numotd@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Wed, 19 Feb 2014 22:48:26 +0200

Nice try tho.

Don't know why they chose Bloody Roar 4 for a combo vid because in
BR4...everyone have automatic beast escape for combos...they should've gone
with BR3 or Primal Fury. Those were the best!


On Wed, Feb 19, 2014 at 10:47 PM, Di Lhong <numotd@xxxxxxxxx> wrote:

>
> http://www.eventhubs.com/news/2014/feb/19/high-flying-moles-wolves-fiery-fists-blood-sucking-bats-and-more-take-trip-past-ferocious-bloody-roar-4-combo-video/
>
> haha they made a noob combo vid...you can air recover half of the combo...
>
>
> On Wed, Feb 19, 2014 at 9:26 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>
>> Sheesh I swear Ikaruga gets harder every time I play it.  Can't even make
>> it to the second boss.  I'm really rusty
>>
>>
>>
>> On Wed, Feb 19, 2014 at 8:35 PM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx> wrote:
>>
>>> Or run a gauntlet naked through a corn field...blindfolded.
>>>
>>>
>>> On Wed, Feb 19, 2014 at 8:07 PM, lindsey kiviets 
>>> <lindseyak@xxxxxxxxxxx>wrote:
>>>
>>>> how about i run a gauntlet with everyone playing bb
>>>>
>>>> ------------------------------
>>>> Date: Wed, 19 Feb 2014 18:46:23 +0200
>>>>
>>>> Subject: Re: hi
>>>> From: gieroadsteve@xxxxxxxxx
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>> It would be great to have LB run an AE gauntlet at a session.
>>>>
>>>> Fraud award 2014.
>>>>
>>>>
>>>> On 19 February 2014 18:32, Ryan Williams <ryan820509@xxxxxxxxx> wrote:
>>>>
>>>> I used to play the original GunZ back in the day just for the heck of
>>>> it. It's not bad.
>>>>
>>>>
>>>> On Wed, Feb 19, 2014 at 6:20 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx
>>>> > wrote:
>>>>
>>>>
>>>> http://store.steampowered.com/app/242720/
>>>>
>>>> looks good, i dunno though
>>>> ------------------------------
>>>> Date: Wed, 19 Feb 2014 18:05:26 +0200
>>>> Subject: Re: hi
>>>> From: gieroadsteve@xxxxxxxxx
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>>
>>>> The only way we can get LB to drop BB ........ is to start playing it.
>>>>
>>>>
>>>> On 19 February 2014 18:03, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote:
>>>>
>>>> bb has insta kills, but its only under very specific situation. its
>>>> like an ultra combo.
>>>>
>>>> needs to be on your winning round
>>>> you need to have full meter
>>>> opponent needs to have less than 75% health left
>>>>
>>>> only then can you do an insta kill move. to combo into it is another
>>>> story , most characters have insta kills from throws, however if you get
>>>> thrown in bb you only have yourself to blame.
>>>>
>>>>
>>>> ------------------------------
>>>> From: numotd@xxxxxxxxx
>>>> Date: Wed, 19 Feb 2014 17:57:45 +0200
>>>>
>>>> Subject: Re: hi
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>> Not too surprise that they "noob'd" it a bit. They want to do what
>>>> Tekken did in T6. Attract new players. Bound system makes combo-ing so much
>>>> easier, since things "slow down" a bit. Same goes with TA. The first TA
>>>> demo was insanely slow and give you enough time to smoke a cigarette and
>>>> still perform a TA...but the hardcore player complained and they speed it
>>>> up a bit.
>>>>
>>>> Well it's the arcade version. Before it comes to console, lots will
>>>> change. I mean look at TTT2 compare to TTT2U (aka console) it's pretty
>>>> different. TTT2 Jaycee was broken as hell. WS 2 delay 2, 1+2 is NC lolz
>>>> Hitconfirmable + frambe on block NC mid mid mid wall splat huge dmg. And
>>>> Capo's b+1,4 is not NCc or NC and 16frame...only in TTT2U console release
>>>> (arcade update later) that it became 14 NCc :D
>>>>
>>>> So won't make snap judgement to any game until it's console release.
>>>>
>>>> Not a fan of INSTANT-KILL mechanics tho :/ look at Soul Calibur 4
>>>> lolz...
>>>>
>>>>
>>>> On Wed, Feb 19, 2014 at 5:39 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx
>>>> > wrote:
>>>>
>>>> lmao
>>>>
>>>> ive played both bb and GG.
>>>>
>>>> i know whats harder. so you noobs can go kage bunsihin no tsek
>>>>
>>>> ------------------------------
>>>> From: paashaasggx@xxxxxxxxxxx
>>>>
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>> Subject: RE: hi
>>>> Date: Wed, 19 Feb 2014 15:25:54 +0000
>>>>
>>>>
>>>> Hehe
>>>>
>>>> indeed :D
>>>>
>>>> ------------------------------
>>>> Date: Wed, 19 Feb 2014 17:22:24 +0200
>>>> Subject: Re: hi
>>>> From: ilitirit@xxxxxxxxx
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>> Lol, same message at the same time.
>>>>
>>>>
>>>> On Wed, Feb 19, 2014 at 5:20 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>wrote:
>>>>
>>>> BB was already the noobified version of GG
>>>>
>>>> sYou Should feel right at home there LB
>>>>
>>>> ------------------------------
>>>> From: lindseyak@xxxxxxxxxxx
>>>>
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>> Subject: RE: hi
>>>> Date: Wed, 19 Feb 2014 15:15:15 +0000
>>>>
>>>>
>>>> hahaha told you so. it was gna be kuk.
>>>>
>>>> ------------------------------
>>>> Date: Wed, 19 Feb 2014 17:13:28 +0200
>>>> Subject: Re: hi
>>>> From: ilitirit@xxxxxxxxx
>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>
>>>> Recorded GGXRD stream:
>>>> http://www.twitch.tv/fazias/c/3751208
>>>>
>>>> Game is coming out in Japan tomorrow. (arcade version)
>>>>
>>>>
>>>> On Wed, Feb 19, 2014 at 4:57 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>wrote:
>>>>
>>>> Apparently Xrd is a noobed up version of GG. :(
>>>>
>>>> It's slower, and they added stuff to make it easier for noobs.  Don't
>>>> really have a problem with that per se, but the way they did it has the
>>>> effect of slowing the game down.
>>>>
>>>> It even has a comeback mechanic called "Hell fire" Once you drop to 20%
>>>> health overdrives gain a 20% boost in damage.  Apparently it also lets you
>>>> combo into an Instant Kill.  WTF.
>>>>
>>>> GG is that last game that needs a comeback mechanic.  Anyone can win
>>>> from any situation.
>>>>
>>>> I am disappoint.
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>
>>
>
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