Re: hi

  • From: Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Wed, 19 Feb 2014 20:35:32 +0200

Or run a gauntlet naked through a corn field...blindfolded.


On Wed, Feb 19, 2014 at 8:07 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote:

> how about i run a gauntlet with everyone playing bb
>
> ------------------------------
> Date: Wed, 19 Feb 2014 18:46:23 +0200
>
> Subject: Re: hi
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> It would be great to have LB run an AE gauntlet at a session.
>
> Fraud award 2014.
>
>
> On 19 February 2014 18:32, Ryan Williams <ryan820509@xxxxxxxxx> wrote:
>
> I used to play the original GunZ back in the day just for the heck of it.
> It's not bad.
>
>
> On Wed, Feb 19, 2014 at 6:20 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote:
>
>
> http://store.steampowered.com/app/242720/
>
> looks good, i dunno though
> ------------------------------
> Date: Wed, 19 Feb 2014 18:05:26 +0200
> Subject: Re: hi
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
>
> The only way we can get LB to drop BB ........ is to start playing it.
>
>
> On 19 February 2014 18:03, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:
>
> bb has insta kills, but its only under very specific situation. its like
> an ultra combo.
>
> needs to be on your winning round
> you need to have full meter
> opponent needs to have less than 75% health left
>
> only then can you do an insta kill move. to combo into it is another story
> , most characters have insta kills from throws, however if you get thrown
> in bb you only have yourself to blame.
>
>
> ------------------------------
> From: numotd@xxxxxxxxx
> Date: Wed, 19 Feb 2014 17:57:45 +0200
>
> Subject: Re: hi
> To: cpt-fgc@xxxxxxxxxxxxx
>
> Not too surprise that they "noob'd" it a bit. They want to do what Tekken
> did in T6. Attract new players. Bound system makes combo-ing so much
> easier, since things "slow down" a bit. Same goes with TA. The first TA
> demo was insanely slow and give you enough time to smoke a cigarette and
> still perform a TA...but the hardcore player complained and they speed it
> up a bit.
>
> Well it's the arcade version. Before it comes to console, lots will
> change. I mean look at TTT2 compare to TTT2U (aka console) it's pretty
> different. TTT2 Jaycee was broken as hell. WS 2 delay 2, 1+2 is NC lolz
> Hitconfirmable + frambe on block NC mid mid mid wall splat huge dmg. And
> Capo's b+1,4 is not NCc or NC and 16frame...only in TTT2U console release
> (arcade update later) that it became 14 NCc :D
>
> So won't make snap judgement to any game until it's console release.
>
> Not a fan of INSTANT-KILL mechanics tho :/ look at Soul Calibur 4 lolz...
>
>
> On Wed, Feb 19, 2014 at 5:39 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote:
>
> lmao
>
> ive played both bb and GG.
>
> i know whats harder. so you noobs can go kage bunsihin no tsek
>
> ------------------------------
> From: paashaasggx@xxxxxxxxxxx
>
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: RE: hi
> Date: Wed, 19 Feb 2014 15:25:54 +0000
>
>
> Hehe
>
> indeed :D
>
> ------------------------------
> Date: Wed, 19 Feb 2014 17:22:24 +0200
> Subject: Re: hi
> From: ilitirit@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> Lol, same message at the same time.
>
>
> On Wed, Feb 19, 2014 at 5:20 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>wrote:
>
> BB was already the noobified version of GG
>
> sYou Should feel right at home there LB
>
> ------------------------------
> From: lindseyak@xxxxxxxxxxx
>
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: RE: hi
> Date: Wed, 19 Feb 2014 15:15:15 +0000
>
>
> hahaha told you so. it was gna be kuk.
>
> ------------------------------
> Date: Wed, 19 Feb 2014 17:13:28 +0200
> Subject: Re: hi
> From: ilitirit@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> Recorded GGXRD stream:
> http://www.twitch.tv/fazias/c/3751208
>
> Game is coming out in Japan tomorrow. (arcade version)
>
>
> On Wed, Feb 19, 2014 at 4:57 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
>
> Apparently Xrd is a noobed up version of GG. :(
>
> It's slower, and they added stuff to make it easier for noobs.  Don't
> really have a problem with that per se, but the way they did it has the
> effect of slowing the game down.
>
> It even has a comeback mechanic called "Hell fire" Once you drop to 20%
> health overdrives gain a 20% boost in damage.  Apparently it also lets you
> combo into an Instant Kill.  WTF.
>
> GG is that last game that needs a comeback mechanic.  Anyone can win from
> any situation.
>
> I am disappoint.
>
>
>
>
>
>
>
>
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