Re: hi

  • From: Ilitirit Sama <ilitirit@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Tue, 11 Mar 2014 13:27:04 +0200

You ran Ifrit with me once, and some douche kept telling me to stop dying
even though half the time I was dying cos I had to rez him.  The lag was
REALLY bad during those days.  It just made the game impossible and
completely unfun.

Here I am with above average reflexes having to listen to complete noobs
telling me I'm too slow to dodge something that has a +30f startup.  GGPO.


On Tue, Mar 11, 2014 at 1:23 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote:

> you were a lemming last time I ran ifirt with you.
>
>
> ------------------------------
> Date: Tue, 11 Mar 2014 13:20:39 +0200
>
> Subject: Re: hi
> From: ilitirit@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> I had trouble with all endgame content because of the lag.  It got better
> after I installed leatrix latency fix though, but by then I'd already
> finished Ifrit HM.
>
>
> On Tue, Mar 11, 2014 at 1:14 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote:
>
> Salie also had trouble running ifrit Hm at first because he's a lemming.
>
> its your duty as OT to tell the fkn dps to stop stunning. I hate that most
> of all.
>
> once people get the pattern right then its too easy. inside outside hug
> eruption.
>
> ------------------------------
> From: alasdair.donaldson@xxxxxxxxxx
>
> To: cpt-fgc@xxxxxxxxxxxxx
> Subject: RE: hi
> Date: Tue, 11 Mar 2014 10:23:19 +0000
>
>
>  Wow Kahn, I ran Ifrit HM with a bad group. I hadn't actually realised
> that it was a difficult fight until that run.
>
> I was helping a healer from our FC who needed to complete it for her relic
> quest. Sigh. I think she specifically ran towards Ifrit's charge, or into
> the plumes every time. Also had a dragoon who kept stunning. Sigh.
> Eventually we just had to give up because people couldn't stay alive
> through the plumes post-nail.
>
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
> *On Behalf Of *Grei Botes
> *Sent:* 11 March 2014 12:18 PM
> *To:* cpt-fgc@xxxxxxxxxxxxx
> *Subject:* Re: hi
>
>  Dude, the instant air stuff is really easy with Viper. I don't know how
> to play Viper but in that week that I played her, I could feel the freedom
> that she has on screen compared to the other characters I play.
>
>  On Tue, Mar 11, 2014 at 12:00 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
> wrote:
>
>   Console version looked better than what is shown here in this trailer.
> Much better IMO.
>  This was a very weak trailer in general.  They tried to do again what
> they did with the Bartholomew trailer for DSII.  Definitely the weakest
> trailer of the series.
>  DS1 trailer (the best IMO, also the scariest):
> http://www.youtube.com/watch?v=FRnIyXvonAU
>  DSII Bartholomew trailer:
> http://www.youtube.com/watch?v=7pV5r4ePww8
>
>
>  On Tue, Mar 11, 2014 at 11:54 AM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
> wrote:
>
>  Im used to the modded PC version of Dark Souls that looked substantially
> better from what I understood
>
> Not sure how that compares to the console version
>  ------------------------------
>  Date: Tue, 11 Mar 2014 11:36:32 +0200
> Subject: Re: hi
> From: ilitirit@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
>   Is it just me, or does the graphics look kinda sucky?
>
> https://www.youtube.com/watch?v=0Z2OVha_hno
>  Like when you play a game on an underpowered PC and turn off all the
> graphics options just to get a decent framerate?
>  They probably changed the lighting effects.
>
>  On Tue, Mar 11, 2014 at 11:33 AM, Ilitirit Sama <ilitirit@xxxxxxxxx>
> wrote:
>
>  Dark Souls II getting really good reviews
>
> http://www.metacritic.com/game/playstation-3/dark-souls-ii
>
>
>
>
>
>
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