I'd prefer to grab everything before Friday, so if you could pack everything on Thursday, I'll collect it after work. Thanks bro :) On Wed, Mar 5, 2014 at 9:28 AM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>wrote: > @Sap. > I only get finished at 6. > I can set you up with the consoles and 1 screen. If you get the other one > at Jeeva's, that's 2. > I'll pack the goods for you to collect, just give me a time. > On 5 Mar 2014 09:23, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote: > >> yeah man 5 o clock is too steep. I can try for 6:30. >> >> ------------------------------ >> Date: Wed, 5 Mar 2014 09:20:09 +0200 >> Subject: Re: hi >> From: ryan820509@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> >> Understandable bro. I could use the console, but then I'd require an >> additional screen... >> >> >> >> >> On Wed, Mar 5, 2014 at 9:16 AM, Donaldson, Alasdair < >> alasdair.donaldson@xxxxxxxxxx> wrote: >> >> I can help out with a console if you need it, but there is no way I can >> make 5pm on a work day. >> >> >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] >> *On Behalf Of *Ryan Williams >> *Sent:* 05 March 2014 9:14 AM >> >> *To:* cpt-fgc@xxxxxxxxxxxxx >> *Subject:* Re: hi >> >> >> >> This Friday Di. >> >> >> >> Finally heard back from Genshiken: >> >> >> >> "Hi Ryan, >> >> >> >> It should start at 17:00 in Molly Blackburn Hall's foyer. >> >> >> >> We believe that around 6-8 consoles would be sufficient. Should you >> require any more, please let us know, and we can try to rouse up a few more >> from our committee members." >> >> >> >> Nic and Lindsey indicated that they'd be able to help out. Anyone else? >> >> >> >> On Tue, Mar 4, 2014 at 10:54 PM, Di Lhong <numotd@xxxxxxxxx> wrote: >> >> When is the event? >> >> >> >> On Tue, Mar 4, 2014 at 10:17 PM, Ryan Williams <ryan820509@xxxxxxxxx> >> wrote: >> >> The event will be at held at the UCT sports center. Genshiken wants to >> run a Tekken tourney and also have some other games running on the side. >> Clint aka Zombie Dredd will also be there doing his own thing. >> >> >> >> I'm just waiting for feedback on how many consoles will be required and >> what time the event starts. >> >> >> >> Who's interested in attending? >> >> >> >> On Tue, Mar 4, 2014 at 9:32 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >> wrote: >> >> green hand so spammable now its unbelievable. gg >> >> https://www.youtube.com/watch?v=cTG4lAVl4QU >> >> >> ------------------------------ >> >> Date: Tue, 4 Mar 2014 20:33:07 +0200 >> Subject: Re: hi >> From: nicmuir@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> >> >> This Friday? >> My consoles are your consoles bro. >> Hit me up with details when you get them. >> >> On 4 Mar 2014 20:03, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: >> >> *lol* Gettin schooled by the prof... classic :P >> >> >> >> Got the following message from Genshiken: >> >> >> >> "Hi there Ryan, >> >> Would you and CTS be interested in helping us host a gaming event on >> Friday at all, should you be available?" >> >> >> >> Waiting for specifics. >> >> >> >> On Tue, Mar 4, 2014 at 6:43 PM, Grei Botes <sigma.g19@xxxxxxxxx> wrote: >> >> Lol, I told him but come on, the guy isn't really going to attend >> every weekend. Maybe he'll come to a CTS though. >> >> He used my hori, I used pad. >> >> >> >> On Tue, Mar 4, 2014 at 6:19 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx> >> wrote: >> >> Kevin is OP >> >> >> >> On 4 March 2014 18:18, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: >> >> What controller did he use. >> >> >> >> On Tue, Mar 4, 2014 at 6:17 PM, sameegh jardine <sameegh@xxxxxxxxx> >> wrote: >> >> Let him know about the sessions. He sounds legit. >> >> >> >> On Tue, Mar 4, 2014 at 6:15 PM, Grei Botes <sigma.g19@xxxxxxxxx> wrote: >> >> I was seriously shocked. He had feint cancels and everything. >> >> Then again, he is asian, so it makes sense. >> >> >> >> On Tue, Mar 4, 2014 at 6:07 PM, sameegh jardine <sameegh@xxxxxxxxx> >> wrote: >> >> That awkward moment when your professor schools you. >> >> >> >> >> >> >> >> >> >> >> >> On Tue, Mar 4, 2014 at 6:02 PM, Grei Botes <sigma.g19@xxxxxxxxx> wrote: >> >> Was playing AE with Skamanke today.This guy and his backdash button >> -_- >> >> Anyway, got to my supervisor for another meeting and he saw my hori and >> was like "wow! You have a joystick?" >> >> I'm like "yeah, just for some fun", obviously I wasn't just going to go >> all into it with my prof. He is like "Fun? You should play Mark of the >> Wolves or The Last Blade. Those are real games, made by SNK. No Capcom >> rubbish" >> >> We played. >> >> The guy has combos... His Kevin is broken -_- >> >> >> >> On Tue, Mar 4, 2014 at 4:47 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >> wrote: >> >> Not sure >> >> But it seems like it roughly. >> >> Used to able to run MP7-8 >> >> Now Torment 2 seems to be the sweet spot me atm. >> >> >> Game work differently tho so its hard to directly compare. >> ------------------------------ >> >> From: lindseyak@xxxxxxxxxxx >> >> >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: hi >> >> Date: Tue, 4 Mar 2014 14:45:28 +0000 >> >> >> >> Is master lvl = mp3 , torment 1 =5? >> ------------------------------ >> >> From: paashaasggx@xxxxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: hi >> Date: Tue, 4 Mar 2014 13:06:47 +0000 >> >> Arcane Power on Crit >> ------------------------------ >> >> From: numotd@xxxxxxxxx >> Date: Tue, 4 Mar 2014 15:00:17 +0200 >> Subject: Re: hi >> To: cpt-fgc@xxxxxxxxxxxxx >> >> Apoc? >> >> >> >> Yeah, i think it's fair that blizzard nerfed the whole perma-mindless >> spam build. It makes the game a bit boring. I like how the new patch >> introduced so many new different types of builds. At one point everyone is >> basically the same lolz but now you can have fun a bit. >> >> >> >> To bad they fixed the WD more than 10 zombie dog bug. (The bug is that, >> zombie dogs that didn't spawn from the "Zombie Dog" skill itself doesn't >> count towards max zombie dogs allowed. So passive and other skills that >> gives zombie dogs when a monster dies stays...) saw a vid with 10 zombie >> dogs. looks fun :) I think they removed this bug because it cause >> performance issue...i mean just the 0 CD with 3 zombie dog build is already >> stifling performance of the game. >> >> >> >> On Tue, Mar 4, 2014 at 2:50 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >> wrote: >> >> Damage and build variety is waaaaay better from the looks of it. >> >> Perma builds got nerfed ofcourse like everybody. Perma freeze or Perma >> Archon etc. and Apoc in general >> ------------------------------ >> >> From: numotd@xxxxxxxxx >> Date: Tue, 4 Mar 2014 14:43:47 +0200 >> >> >> Subject: Re: hi >> To: cpt-fgc@xxxxxxxxxxxxx >> >> Poor WD lolz >> >> >> >> didn't they nerf Wiz too? >> >> >> >> On Tue, Mar 4, 2014 at 2:39 PM, Donaldson, Alasdair < >> alasdair.donaldson@xxxxxxxxxx> wrote: >> >> http://eu.battle.net/d3/en/forum/2823159/ >> >> Problem is that with the new patch there are far too many people posting >> 'builds' that are just their random choice of skills. >> >> Dunno exactly how thing are going but Monk/Wiz > DH/Barb. Don't care how >> the WD is doing. >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] >> *On Behalf Of *Di Lhong >> *Sent:* 04 March 2014 2:31 PM >> >> >> *To:* cpt-fgc@xxxxxxxxxxxxx >> *Subject:* Re: hi >> >> >> >> >> How's monk in 2.0.1? i'm still not feeling the class...maybe i just don't >> like their playstyle :/ What new builds do they have other than dashing >> strike, bells, cyclone? >> >> >> >> DH looks very good in 2.0.1 now. Will main DH now :) >> >> >> >> On Tue, Mar 4, 2014 at 2:28 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >> wrote: >> >> Il play monk to get paragon and keys. I want to play somethng difrent >> nw. Helfire rings r op in 2.0. >> >> >> ------------------------------ >> >> From: alasdair.donaldson@xxxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: hi >> >> Date: Tue, 4 Mar 2014 12:24:37 +0000 >> >> >> >> Also LB, don't be playing the Barb expecting to be OP or anything. A lot >> of the casual Barb players are migrating to Monk because he's so much >> stronger now than the Barb. >> >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] >> *On Behalf Of *lindsey kiviets >> *Sent:* 04 March 2014 2:22 PM >> *To:* cpt-fgc@xxxxxxxxxxxxx >> *Subject:* RE: hi >> >> >> >> Sap is playing wizard. I had to resort to using follower coz i kept dying >> ------------------------------ >> >> From: paashaasggx@xxxxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: hi >> Date: Tue, 4 Mar 2014 12:20:09 +0000 >> >> Wizard! >> >> >> Frozen orb is boss >> ------------------------------ >> >> From: alasdair.donaldson@xxxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: hi >> Date: Tue, 4 Mar 2014 12:14:37 +0000 >> >> Don't worry too much about them because you can always reset them. >> >> Go with res-all before +% life. >> Your movement speed (total, including equip) should be +25%. I get 12% >> from Inna Pants, 12% from Lacuni and 1% from paragon levels. >> Go with attack speed. >> >> Depending on your build, some other things change - like whether you want >> splash damage. >> >> The Barb has been nerfed massively, especially in comparison to the Monk. >> Don't expect your Barb to be unkillable anymore. Also don't expect any >> perma-builds. >> >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx >> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<cpt-fgc-bounce@xxxxxxxxxxxxx>] >> *On Behalf Of *lindsey kiviets >> *Sent:* 04 March 2014 2:06 PM >> *To:* cpt-fgc@xxxxxxxxxxxxx >> *Subject:* RE: hi >> >> >> >> Aah okay i see thanks. I duno where to put my paragon levels, everythng >> luks gud. >> ------------------------------ >> >> From: alasdair.donaldson@xxxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: hi >> Date: Tue, 4 Mar 2014 12:00:29 +0000 >> >> Oh wait, are you talking about a WW Barb? I thought you meant the twirly >> Monk thing. >> >> Viable WW builds now? Uh, not really there. Well, you can get them, but >> you need to be properly equipped. >> >> Previously you used Battle Rage > Into the Fray so that crit hits >> generated fury. Then WoTB > Thrive on Chaos allowed you to add time to WoTB >> for fury generated. >> As long as you had crit chance of around 40% unbuffed, your passives and >> skills could push this past 80%. That meant you'd never run out of fury as >> long as you hit enough people fast enough. >> >> HoTA - crit chance higher if you've got full fury - meant that my crit >> chance was around 95% for HoTA. >> >> For WW barb, you added the WW rune that lets you attack at your movement >> speed. Then you add Sprint with the Tornados. They proc'd enough to >> generate your non-stop fury. WW dealt the damage to kill. Throw in Rend to >> make you Immortal and you're good to go. >> >> A proper working WW barb would set you back only around 50m. >> >> >> TL:DR - these builds no longer work - you can't generate fury from crit >> hits. L2P >> >> Superstition is a great passive now for fury generation. Against >> elemental elites, you will never run out of fury. You can perma-HoTA them. >> As long as your fury spent to life is high enough, you can live doing this. >> >> http://us.battle.net/d3/en/calculator/barbarian#ahdRSk!hYe!ZcYcZb >> >> That's the sort of thing you should go for if you want a WW build these >> days. >> >> Also, the Barbarian is not a ballerina. Stop using WW. >> >> Also, your BB is level 26 or some crap. Come back when you're max level >> and we'll talk again. There are no builds for low level Barbs. Get level >> reduced gear and shove gems in there. >> >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx >> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<cpt-fgc-bounce@xxxxxxxxxxxxx>] >> *On Behalf Of *lindsey kiviets >> *Sent:* 04 March 2014 1:44 PM >> *To:* cpt-fgc@xxxxxxxxxxxxx >> *Subject:* RE: hi >> >> >> >> Ya fkn paye registration. U need to give me info on keeping up that spin >> dammit. >> ------------------------------ >> >> From: alasdair.donaldson@xxxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: hi >> Date: Tue, 4 Mar 2014 11:40:07 +0000 >> >> You physically go to SARS? You do know that you can do your tax online, >> right? Also your company should send the IRP5s straight to SARS to >> pre-populate the tax fields. Takes me about 5 minutes to do my tax every >> year. >> >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx >> [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx<cpt-fgc-bounce@xxxxxxxxxxxxx>] >> *On Behalf Of *lindsey kiviets >> *Sent:* 04 March 2014 1:38 PM >> *To:* cpt-fgc@xxxxxxxxxxxxx >> *Subject:* RE: hi >> >> >> >> Why is sars so kuk full wtf? Im running outa mana quick when i spin. How >> did ppl keep up the spin for so long in vanilla d3? >> ------------------------------ >> >> Date: Tue, 4 Mar 2014 12:12:59 +0200 >> Subject: Re: hi >> From: ilitirit@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> >> > What would you say if Infiltration didn't change his tactic? That he is >> just stupid? Or what if Sanford had changed his tactic and Infiltration >> didn't? >> >> You're overcomplicating it and looking at it in the wrong way. Remember, >> Infiltration was just reacting to Sanford Kelly. He was just remembered >> the situation from before and progressively punished harder after getting >> hit by it once. There wasn't a big tactical aspect behind it. He just >> adapted to what Sanford was doing. There's no luck involved either. Given >> the number of options players have at that range, it's extremely hard to >> perform a counter on reaction. You have to place that counter higher in >> your memory bank. Remember how we played once and you hit me with a focus >> attack, and then afterwards I kept punishing it with an Ultra? Same >> thing. The difference is that the way Infiltration handled it there was no >> easy way for him to get baited into punishing incorrectly. cr.mk xx >> tatsu would work even if Sanford Kelly backdashed, so would cr.hk xx >> demon. >> >> >> >> On Tue, Mar 4, 2014 at 3:03 AM, Grei Botes <sigma.g19@xxxxxxxxx> wrote: >> >> I suppose "I don't know". >> >> Pah, I know it sounds silly but if I changed what I did every time I got >> hit by something, I'm not respecting the fact the guy probably has >> something else up his sleeve to "counter my counter". >> >> I just use a "penalty shootout" mentality to deal with mixups. If I >> always go left as goalie, whether you know it or not, eventually you will >> shoot left, at least once, even if you KNOW shooting right seems to be the >> best option. Its called probability matching, and its generally inherent in >> any living organism. >> >> Anyway, after the blocked shot, the general option by the shooter will be >> to switch back to the winning option... but that is when the goalie changes >> too! This usually shatters the morale of the shooter... or at least gives >> me a nice comfortable spot "inside his head", although I didn't do a single >> thing. >> >> Its the same reason that I prefer to "air to air" a guy then use an >> anti-air, because that means I 'knew' you were going to jump and that is >> scary. DP could just be from reaction. >> >> >> TL:DR, I try and get you used to be me being silly and then turn smart. >> It catches you unawares and you lose the match :-) >> >> Doesn't work on guys who stick to their guns though. >> >> So totally is luck, rather than adaption. What would you say if >> Infiltration didn't change his tactic? That he is just stupid? Or what if >> Sanford had changed his tactic and Infiltration didn't? >> >> Anyway, there are probably arguments for and against what I'm saying, >> doesn't really matter. >> >> >> >> >> ------------------------------ >> >> The information in this e-mail is confidential and may be legally >> privileged. It is intended solely for the addressee. Access to this e-mail >> by anyone else is unauthorized. If you have received this communication in >> error, please address with the subject heading "Received in error," send to >> the original sender, then delete the e-mail and destroy any copies of it. >> If you are not the intended recipient, any disclosure, copying, >> distribution or any action taken or omitted to be taken in reliance on it, >> is prohibited and may be unlawful. Any opinions or advice contained in this >> e-mail are subject to the terms and conditions expressed in the governing >> KPMG client engagement letter. 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