Read - Kevin is broken, not "his" On 4 Mar 2014 18:02, "Grei Botes" <sigma.g19@xxxxxxxxx> wrote: > Was playing AE with Skamanke today.This guy and his backdash button -_- > > Anyway, got to my supervisor for another meeting and he saw my hori and > was like "wow! You have a joystick?" > > I'm like "yeah, just for some fun", obviously I wasn't just going to go > all into it with my prof. He is like "Fun? You should play Mark of the > Wolves or The Last Blade. Those are real games, made by SNK. No Capcom > rubbish" > > We played. > > The guy has combos... His Kevin is broken -_- > > > > On Tue, Mar 4, 2014 at 4:47 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>wrote: > >> Not sure >> >> But it seems like it roughly. >> >> Used to able to run MP7-8 >> >> Now Torment 2 seems to be the sweet spot me atm. >> >> >> Game work differently tho so its hard to directly compare. >> >> ------------------------------ >> From: lindseyak@xxxxxxxxxxx >> >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: hi >> Date: Tue, 4 Mar 2014 14:45:28 +0000 >> >> >> Is master lvl = mp3 , torment 1 =5? >> >> ------------------------------ >> From: paashaasggx@xxxxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: hi >> Date: Tue, 4 Mar 2014 13:06:47 +0000 >> >> Arcane Power on Crit >> >> ------------------------------ >> From: numotd@xxxxxxxxx >> Date: Tue, 4 Mar 2014 15:00:17 +0200 >> Subject: Re: hi >> To: cpt-fgc@xxxxxxxxxxxxx >> >> Apoc? >> >> Yeah, i think it's fair that blizzard nerfed the whole perma-mindless >> spam build. It makes the game a bit boring. I like how the new patch >> introduced so many new different types of builds. At one point everyone is >> basically the same lolz but now you can have fun a bit. >> >> To bad they fixed the WD more than 10 zombie dog bug. (The bug is that, >> zombie dogs that didn't spawn from the "Zombie Dog" skill itself doesn't >> count towards max zombie dogs allowed. So passive and other skills that >> gives zombie dogs when a monster dies stays...) saw a vid with 10 zombie >> dogs. looks fun :) I think they removed this bug because it cause >> performance issue...i mean just the 0 CD with 3 zombie dog build is already >> stifling performance of the game. >> >> >> On Tue, Mar 4, 2014 at 2:50 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>wrote: >> >> Damage and build variety is waaaaay better from the looks of it. >> >> Perma builds got nerfed ofcourse like everybody. Perma freeze or Perma >> Archon etc. and Apoc in general >> >> ------------------------------ >> From: numotd@xxxxxxxxx >> Date: Tue, 4 Mar 2014 14:43:47 +0200 >> >> Subject: Re: hi >> To: cpt-fgc@xxxxxxxxxxxxx >> >> Poor WD lolz >> >> didn't they nerf Wiz too? >> >> >> On Tue, Mar 4, 2014 at 2:39 PM, Donaldson, Alasdair < >> alasdair.donaldson@xxxxxxxxxx> wrote: >> >> http://eu.battle.net/d3/en/forum/2823159/ >> >> Problem is that with the new patch there are far too many people posting >> 'builds' that are just their random choice of skills. >> >> Dunno exactly how thing are going but Monk/Wiz > DH/Barb. Don't care how >> the WD is doing. >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] >> *On Behalf Of *Di Lhong >> *Sent:* 04 March 2014 2:31 PM >> >> *To:* cpt-fgc@xxxxxxxxxxxxx >> *Subject:* Re: hi >> >> >> How's monk in 2.0.1? i'm still not feeling the class...maybe i just >> don't like their playstyle :/ What new builds do they have other than >> dashing strike, bells, cyclone? >> >> DH looks very good in 2.0.1 now. Will main DH now :) >> >> On Tue, Mar 4, 2014 at 2:28 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >> wrote: >> >> Il play monk to get paragon and keys. I want to play somethng difrent >> nw. Helfire rings r op in 2.0. >> >> ------------------------------ >> From: alasdair.donaldson@xxxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: hi >> Date: Tue, 4 Mar 2014 12:24:37 +0000 >> >> Also LB, don't be playing the Barb expecting to be OP or anything. A >> lot of the casual Barb players are migrating to Monk because he's so much >> stronger now than the Barb. >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto: >> cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *lindsey kiviets >> *Sent:* 04 March 2014 2:22 PM >> *To:* cpt-fgc@xxxxxxxxxxxxx >> *Subject:* RE: hi >> >> Sap is playing wizard. I had to resort to using follower coz i kept >> dying >> ------------------------------ >> From: paashaasggx@xxxxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: hi >> Date: Tue, 4 Mar 2014 12:20:09 +0000 >> Wizard! >> >> >> Frozen orb is boss >> ------------------------------ >> From: alasdair.donaldson@xxxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: hi >> Date: Tue, 4 Mar 2014 12:14:37 +0000 >> Don't worry too much about them because you can always reset them. >> >> Go with res-all before +% life. >> Your movement speed (total, including equip) should be +25%. I get 12% >> from Inna Pants, 12% from Lacuni and 1% from paragon levels. >> Go with attack speed. >> >> Depending on your build, some other things change - like whether you want >> splash damage. >> >> The Barb has been nerfed massively, especially in comparison to the Monk. >> Don't expect your Barb to be unkillable anymore. Also don't expect any >> perma-builds. >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [ >> mailto:cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>] *On >> Behalf Of *lindsey kiviets >> *Sent:* 04 March 2014 2:06 PM >> *To:* cpt-fgc@xxxxxxxxxxxxx >> *Subject:* RE: hi >> >> Aah okay i see thanks. I duno where to put my paragon levels, >> everythng luks gud. >> ------------------------------ >> From: alasdair.donaldson@xxxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: hi >> Date: Tue, 4 Mar 2014 12:00:29 +0000 >> Oh wait, are you talking about a WW Barb? I thought you meant the >> twirly Monk thing. >> >> Viable WW builds now? Uh, not really there. Well, you can get them, but >> you need to be properly equipped. >> >> Previously you used Battle Rage > Into the Fray so that crit hits >> generated fury. Then WoTB > Thrive on Chaos allowed you to add time to WoTB >> for fury generated. >> As long as you had crit chance of around 40% unbuffed, your passives and >> skills could push this past 80%. That meant you'd never run out of fury as >> long as you hit enough people fast enough. >> >> HoTA - crit chance higher if you've got full fury - meant that my crit >> chance was around 95% for HoTA. >> >> For WW barb, you added the WW rune that lets you attack at your movement >> speed. Then you add Sprint with the Tornados. They proc'd enough to >> generate your non-stop fury. WW dealt the damage to kill. Throw in Rend to >> make you Immortal and you're good to go. >> >> A proper working WW barb would set you back only around 50m. >> >> >> TL:DR - these builds no longer work - you can't generate fury from crit >> hits. L2P >> >> Superstition is a great passive now for fury generation. Against >> elemental elites, you will never run out of fury. You can perma-HoTA them. >> As long as your fury spent to life is high enough, you can live doing this. >> >> http://us.battle.net/d3/en/calculator/barbarian#ahdRSk!hYe!ZcYcZb >> >> That's the sort of thing you should go for if you want a WW build these >> days. >> >> Also, the Barbarian is not a ballerina. Stop using WW. >> >> Also, your BB is level 26 or some crap. Come back when you're max level >> and we'll talk again. There are no builds for low level Barbs. Get level >> reduced gear and shove gems in there. >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [ >> mailto:cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>] *On >> Behalf Of *lindsey kiviets >> *Sent:* 04 March 2014 1:44 PM >> *To:* cpt-fgc@xxxxxxxxxxxxx >> *Subject:* RE: hi >> >> Ya fkn paye registration. U need to give me info on keeping up that >> spin dammit. >> ------------------------------ >> From: alasdair.donaldson@xxxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> Subject: RE: hi >> Date: Tue, 4 Mar 2014 11:40:07 +0000 >> You physically go to SARS? You do know that you can do your tax online, >> right? Also your company should send the IRP5s straight to SARS to >> pre-populate the tax fields. Takes me about 5 minutes to do my tax every >> year. >> >> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [ >> mailto:cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>] *On >> Behalf Of *lindsey kiviets >> *Sent:* 04 March 2014 1:38 PM >> *To:* cpt-fgc@xxxxxxxxxxxxx >> *Subject:* RE: hi >> >> Why is sars so kuk full wtf? Im running outa mana quick when i spin. >> How did ppl keep up the spin for so long in vanilla d3? >> ------------------------------ >> Date: Tue, 4 Mar 2014 12:12:59 +0200 >> Subject: Re: hi >> From: ilitirit@xxxxxxxxx >> To: cpt-fgc@xxxxxxxxxxxxx >> > What would you say if Infiltration didn't change his tactic? That he >> is just stupid? Or what if Sanford had changed his tactic and Infiltration >> didn't? >> You're overcomplicating it and looking at it in the wrong way. >> Remember, Infiltration was just reacting to Sanford Kelly. He was just >> remembered the situation from before and progressively punished harder >> after getting hit by it once. There wasn't a big tactical aspect behind >> it. He just adapted to what Sanford was doing. There's no luck involved >> either. Given the number of options players have at that range, it's >> extremely hard to perform a counter on reaction. You have to place that >> counter higher in your memory bank. Remember how we played once and you >> hit me with a focus attack, and then afterwards I kept punishing it with an >> Ultra? Same thing. The difference is that the way Infiltration handled it >> there was no easy way for him to get baited into punishing incorrectly. >> cr.mk xx tatsu would work even if Sanford Kelly backdashed, so would >> cr.hk xx demon. >> >> On Tue, Mar 4, 2014 at 3:03 AM, Grei Botes <sigma.g19@xxxxxxxxx> wrote: >> >> I suppose "I don't know". >> Pah, I know it sounds silly but if I changed what I did every time I >> got hit by something, I'm not respecting the fact the guy probably has >> something else up his sleeve to "counter my counter". >> I just use a "penalty shootout" mentality to deal with mixups. If I >> always go left as goalie, whether you know it or not, eventually you will >> shoot left, at least once, even if you KNOW shooting right seems to be the >> best option. Its called probability matching, and its generally inherent in >> any living organism. >> Anyway, after the blocked shot, the general option by the shooter will >> be to switch back to the winning option... but that is when the goalie >> changes too! This usually shatters the morale of the shooter... or at least >> gives me a nice comfortable spot "inside his head", although I didn't do a >> single thing. >> >> Its the same reason that I prefer to "air to air" a guy then use an >> anti-air, because that means I 'knew' you were going to jump and that is >> scary. DP could just be from reaction. >> >> TL:DR, I try and get you used to be me being silly and then turn smart. >> It catches you unawares and you lose the match :-) >> Doesn't work on guys who stick to their guns though. >> So totally is luck, rather than adaption. What would you say if >> Infiltration didn't change his tactic? That he is just stupid? Or what if >> Sanford had changed his tactic and Infiltration didn't? >> Anyway, there are probably arguments for and against what I'm saying, >> doesn't really matter. >> >> >> >> ------------------------------ >> The information in this e-mail is confidential and may be legally >> privileged. It is intended solely for the addressee. Access to this e-mail >> by anyone else is unauthorized. If you have received this communication in >> error, please address with the subject heading "Received in error," send to >> the original sender, then delete the e-mail and destroy any copies of it. >> If you are not the intended recipient, any disclosure, copying, >> distribution or any action taken or omitted to be taken in reliance on it, >> is prohibited and may be unlawful. Any opinions or advice contained in this >> e-mail are subject to the terms and conditions expressed in the governing >> KPMG client engagement letter. 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