I was seriously shocked. He had feint cancels and everything. Then again, he is asian, so it makes sense. On Tue, Mar 4, 2014 at 6:07 PM, sameegh jardine <sameegh@xxxxxxxxx> wrote: > That awkward moment when your professor schools you. > > > > > > > On Tue, Mar 4, 2014 at 6:02 PM, Grei Botes <sigma.g19@xxxxxxxxx> wrote: > >> Was playing AE with Skamanke today.This guy and his backdash button -_- >> >> Anyway, got to my supervisor for another meeting and he saw my hori and >> was like "wow! You have a joystick?" >> >> I'm like "yeah, just for some fun", obviously I wasn't just going to go >> all into it with my prof. He is like "Fun? You should play Mark of the >> Wolves or The Last Blade. Those are real games, made by SNK. No Capcom >> rubbish" >> >> We played. >> >> The guy has combos... His Kevin is broken -_- >> >> >> >> On Tue, Mar 4, 2014 at 4:47 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>wrote: >> >>> Not sure >>> >>> But it seems like it roughly. >>> >>> Used to able to run MP7-8 >>> >>> Now Torment 2 seems to be the sweet spot me atm. >>> >>> >>> Game work differently tho so its hard to directly compare. >>> >>> ------------------------------ >>> From: lindseyak@xxxxxxxxxxx >>> >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: hi >>> Date: Tue, 4 Mar 2014 14:45:28 +0000 >>> >>> >>> Is master lvl = mp3 , torment 1 =5? >>> >>> ------------------------------ >>> From: paashaasggx@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: hi >>> Date: Tue, 4 Mar 2014 13:06:47 +0000 >>> >>> Arcane Power on Crit >>> >>> ------------------------------ >>> From: numotd@xxxxxxxxx >>> Date: Tue, 4 Mar 2014 15:00:17 +0200 >>> Subject: Re: hi >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Apoc? >>> >>> Yeah, i think it's fair that blizzard nerfed the whole perma-mindless >>> spam build. It makes the game a bit boring. I like how the new patch >>> introduced so many new different types of builds. At one point everyone is >>> basically the same lolz but now you can have fun a bit. >>> >>> To bad they fixed the WD more than 10 zombie dog bug. (The bug is that, >>> zombie dogs that didn't spawn from the "Zombie Dog" skill itself doesn't >>> count towards max zombie dogs allowed. So passive and other skills that >>> gives zombie dogs when a monster dies stays...) saw a vid with 10 zombie >>> dogs. looks fun :) I think they removed this bug because it cause >>> performance issue...i mean just the 0 CD with 3 zombie dog build is already >>> stifling performance of the game. >>> >>> >>> On Tue, Mar 4, 2014 at 2:50 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>wrote: >>> >>> Damage and build variety is waaaaay better from the looks of it. >>> >>> Perma builds got nerfed ofcourse like everybody. Perma freeze or Perma >>> Archon etc. and Apoc in general >>> >>> ------------------------------ >>> From: numotd@xxxxxxxxx >>> Date: Tue, 4 Mar 2014 14:43:47 +0200 >>> >>> Subject: Re: hi >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Poor WD lolz >>> >>> didn't they nerf Wiz too? >>> >>> >>> On Tue, Mar 4, 2014 at 2:39 PM, Donaldson, Alasdair < >>> alasdair.donaldson@xxxxxxxxxx> wrote: >>> >>> http://eu.battle.net/d3/en/forum/2823159/ >>> >>> Problem is that with the new patch there are far too many people posting >>> 'builds' that are just their random choice of skills. >>> >>> Dunno exactly how thing are going but Monk/Wiz > DH/Barb. Don't care how >>> the WD is doing. >>> >>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto: >>> cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *Di Lhong >>> *Sent:* 04 March 2014 2:31 PM >>> >>> *To:* cpt-fgc@xxxxxxxxxxxxx >>> *Subject:* Re: hi >>> >>> >>> How's monk in 2.0.1? i'm still not feeling the class...maybe i just >>> don't like their playstyle :/ What new builds do they have other than >>> dashing strike, bells, cyclone? >>> >>> DH looks very good in 2.0.1 now. Will main DH now :) >>> >>> On Tue, Mar 4, 2014 at 2:28 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> >>> wrote: >>> >>> Il play monk to get paragon and keys. I want to play somethng difrent >>> nw. Helfire rings r op in 2.0. >>> >>> ------------------------------ >>> From: alasdair.donaldson@xxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: hi >>> Date: Tue, 4 Mar 2014 12:24:37 +0000 >>> >>> Also LB, don't be playing the Barb expecting to be OP or anything. A >>> lot of the casual Barb players are migrating to Monk because he's so much >>> stronger now than the Barb. >>> >>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto: >>> cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *lindsey kiviets >>> *Sent:* 04 March 2014 2:22 PM >>> *To:* cpt-fgc@xxxxxxxxxxxxx >>> *Subject:* RE: hi >>> >>> Sap is playing wizard. I had to resort to using follower coz i kept >>> dying >>> ------------------------------ >>> From: paashaasggx@xxxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: hi >>> Date: Tue, 4 Mar 2014 12:20:09 +0000 >>> Wizard! >>> >>> >>> Frozen orb is boss >>> ------------------------------ >>> From: alasdair.donaldson@xxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: hi >>> Date: Tue, 4 Mar 2014 12:14:37 +0000 >>> Don't worry too much about them because you can always reset them. >>> >>> Go with res-all before +% life. >>> Your movement speed (total, including equip) should be +25%. I get 12% >>> from Inna Pants, 12% from Lacuni and 1% from paragon levels. >>> Go with attack speed. >>> >>> Depending on your build, some other things change - like whether you >>> want splash damage. >>> >>> The Barb has been nerfed massively, especially in comparison to the >>> Monk. Don't expect your Barb to be unkillable anymore. Also don't expect >>> any perma-builds. >>> >>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [ >>> mailto:cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>] *On >>> Behalf Of *lindsey kiviets >>> *Sent:* 04 March 2014 2:06 PM >>> *To:* cpt-fgc@xxxxxxxxxxxxx >>> *Subject:* RE: hi >>> >>> Aah okay i see thanks. I duno where to put my paragon levels, >>> everythng luks gud. >>> ------------------------------ >>> From: alasdair.donaldson@xxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: hi >>> Date: Tue, 4 Mar 2014 12:00:29 +0000 >>> Oh wait, are you talking about a WW Barb? I thought you meant the >>> twirly Monk thing. >>> >>> Viable WW builds now? Uh, not really there. Well, you can get them, but >>> you need to be properly equipped. >>> >>> Previously you used Battle Rage > Into the Fray so that crit hits >>> generated fury. Then WoTB > Thrive on Chaos allowed you to add time to WoTB >>> for fury generated. >>> As long as you had crit chance of around 40% unbuffed, your passives and >>> skills could push this past 80%. That meant you'd never run out of fury as >>> long as you hit enough people fast enough. >>> >>> HoTA - crit chance higher if you've got full fury - meant that my crit >>> chance was around 95% for HoTA. >>> >>> For WW barb, you added the WW rune that lets you attack at your movement >>> speed. Then you add Sprint with the Tornados. They proc'd enough to >>> generate your non-stop fury. WW dealt the damage to kill. Throw in Rend to >>> make you Immortal and you're good to go. >>> >>> A proper working WW barb would set you back only around 50m. >>> >>> >>> TL:DR - these builds no longer work - you can't generate fury from crit >>> hits. L2P >>> >>> Superstition is a great passive now for fury generation. Against >>> elemental elites, you will never run out of fury. You can perma-HoTA them. >>> As long as your fury spent to life is high enough, you can live doing this. >>> >>> http://us.battle.net/d3/en/calculator/barbarian#ahdRSk!hYe!ZcYcZb >>> >>> That's the sort of thing you should go for if you want a WW build these >>> days. >>> >>> Also, the Barbarian is not a ballerina. Stop using WW. >>> >>> Also, your BB is level 26 or some crap. Come back when you're max level >>> and we'll talk again. There are no builds for low level Barbs. Get level >>> reduced gear and shove gems in there. >>> >>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [ >>> mailto:cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>] *On >>> Behalf Of *lindsey kiviets >>> *Sent:* 04 March 2014 1:44 PM >>> *To:* cpt-fgc@xxxxxxxxxxxxx >>> *Subject:* RE: hi >>> >>> Ya fkn paye registration. U need to give me info on keeping up that >>> spin dammit. >>> ------------------------------ >>> From: alasdair.donaldson@xxxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> Subject: RE: hi >>> Date: Tue, 4 Mar 2014 11:40:07 +0000 >>> You physically go to SARS? You do know that you can do your tax >>> online, right? Also your company should send the IRP5s straight to SARS to >>> pre-populate the tax fields. Takes me about 5 minutes to do my tax every >>> year. >>> >>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [ >>> mailto:cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx>] *On >>> Behalf Of *lindsey kiviets >>> *Sent:* 04 March 2014 1:38 PM >>> *To:* cpt-fgc@xxxxxxxxxxxxx >>> *Subject:* RE: hi >>> >>> Why is sars so kuk full wtf? Im running outa mana quick when i spin. >>> How did ppl keep up the spin for so long in vanilla d3? >>> ------------------------------ >>> Date: Tue, 4 Mar 2014 12:12:59 +0200 >>> Subject: Re: hi >>> From: ilitirit@xxxxxxxxx >>> To: cpt-fgc@xxxxxxxxxxxxx >>> > What would you say if Infiltration didn't change his tactic? That he >>> is just stupid? Or what if Sanford had changed his tactic and Infiltration >>> didn't? >>> You're overcomplicating it and looking at it in the wrong way. >>> Remember, Infiltration was just reacting to Sanford Kelly. He was just >>> remembered the situation from before and progressively punished harder >>> after getting hit by it once. There wasn't a big tactical aspect behind >>> it. He just adapted to what Sanford was doing. There's no luck involved >>> either. Given the number of options players have at that range, it's >>> extremely hard to perform a counter on reaction. You have to place that >>> counter higher in your memory bank. Remember how we played once and you >>> hit me with a focus attack, and then afterwards I kept punishing it with an >>> Ultra? Same thing. The difference is that the way Infiltration handled it >>> there was no easy way for him to get baited into punishing incorrectly. >>> cr.mk xx tatsu would work even if Sanford Kelly backdashed, so would >>> cr.hk xx demon. >>> >>> On Tue, Mar 4, 2014 at 3:03 AM, Grei Botes <sigma.g19@xxxxxxxxx> wrote: >>> >>> I suppose "I don't know". >>> Pah, I know it sounds silly but if I changed what I did every time I >>> got hit by something, I'm not respecting the fact the guy probably has >>> something else up his sleeve to "counter my counter". >>> I just use a "penalty shootout" mentality to deal with mixups. If I >>> always go left as goalie, whether you know it or not, eventually you will >>> shoot left, at least once, even if you KNOW shooting right seems to be the >>> best option. Its called probability matching, and its generally inherent in >>> any living organism. >>> Anyway, after the blocked shot, the general option by the shooter will >>> be to switch back to the winning option... but that is when the goalie >>> changes too! This usually shatters the morale of the shooter... or at least >>> gives me a nice comfortable spot "inside his head", although I didn't do a >>> single thing. >>> >>> Its the same reason that I prefer to "air to air" a guy then use an >>> anti-air, because that means I 'knew' you were going to jump and that is >>> scary. DP could just be from reaction. >>> >>> TL:DR, I try and get you used to be me being silly and then turn smart. >>> It catches you unawares and you lose the match :-) >>> Doesn't work on guys who stick to their guns though. >>> So totally is luck, rather than adaption. What would you say if >>> Infiltration didn't change his tactic? That he is just stupid? Or what if >>> Sanford had changed his tactic and Infiltration didn't? >>> Anyway, there are probably arguments for and against what I'm saying, >>> doesn't really matter. >>> >>> >>> >>> ------------------------------ >>> The information in this e-mail is confidential and may be legally >>> privileged. It is intended solely for the addressee. Access to this e-mail >>> by anyone else is unauthorized. If you have received this communication in >>> error, please address with the subject heading "Received in error," send to >>> the original sender, then delete the e-mail and destroy any copies of it. >>> If you are not the intended recipient, any disclosure, copying, >>> distribution or any action taken or omitted to be taken in reliance on it, >>> is prohibited and may be unlawful. Any opinions or advice contained in this >>> e-mail are subject to the terms and conditions expressed in the governing >>> KPMG client engagement letter. 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Any opinions or advice contained in this >>> e-mail are subject to the terms and conditions expressed in the governing >>> KPMG client engagement letter. Opinions, conclusions and other information >>> in this e-mail and any attachments that do not relate to the official >>> business of the firm are neither given nor endorsed by it. >>> >>> KPMG cannot guarantee that e-mail communications are secure or >>> error-free, as information could be intercepted, corrupted, amended, lost, >>> destroyed, arrive late or incomplete, or contain viruses. >>> >>> This email is being sent out by KPMG International Cooperative ("KPMG >>> International") on behalf of the local KPMG member firm providing services >>> to you. KPMG International Cooperative ("KPMG International") is a Swiss >>> entity that serves as a coordinating entity for a network of independent >>> firms operating under the KPMG name. KPMG International provides no >>> services to clients. Each member firm of KPMG International is a legally >>> distinct and separate entity and each describes itself as such. Information >>> about the structure and jurisdiction of your local KPMG member firm can be >>> obtained from your KPMG representative. >>> >>> This footnote also confirms that this e-mail message has been swept by >>> AntiVirus software. >>> >>> >>> >>> >> >