RE: hi

  • From: euraima tobias <euraima@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Tue, 25 Feb 2014 11:12:48 +0200

Yeah man thinking the same. Lets do another tonight. Might do ct too for
tank gear.
On 25 Feb 2014 09:04, "Donaldson, Alasdair" <alasdair.donaldson@xxxxxxxxxx>
wrote:

>  Hey Kahn, it was fun running Qarn again. Can't believe how much trouble
> we used to have with it. Ran it as a healer a while back. Got a bunch of
> newbies there too. Got through it just as easily.
>
> Need to read up on Stone Vigil and Darkhold. I've forgotten them
> completely.
>
>
>
> I love Cracked.
>
>
>
> [image: http://i.crackedcdn.com/phpimages/article/8/2/9/246829_v1.jpg]
>
>
> "You're not even a *real* Kombatant. They adopted you from some traveling
> Street Fighters."
>
>  "M- mom!"
>
>
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
> *On Behalf Of *Wynand-Ben
> *Sent:* 25 February 2014 8:39 AM
> *To:* cpt-fgc@xxxxxxxxxxxxx
> *Subject:* RE: hi
>
>
>
> Overdrives are supers.  Takes half of your tension/meter.
>
>
>
> Insta kills are done by going into insta kill mode.  In that mode you can
> do your Insta kill move like you would a overdrive/super.
>
> Hit or miss or whatever, the moment you exit that mode you lose entire
> tension meter entirely for the rest of the match.
>
>
>
> Assuming they didnt change it.
>  ------------------------------
>
> From: numotd@xxxxxxxxx
> Date: Tue, 25 Feb 2014 02:17:54 +0200
> Subject: Re: hi
> To: cpt-fgc@xxxxxxxxxxxxx
>
> http://www.youtube.com/watch?v=HMNXcp0Or10
>
>
>
> How does instant kills work? are Overdrives ex version of specials?
>
>
>
> On Mon, Feb 24, 2014 at 10:37 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
> wrote:
>
>  He needs "nut gud enuff step"
>
>
>
> On 24 February 2014 22:09, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote:
>
>  Yeap
>
>
>
> In old versions he had Ha and Ho step depending on what kick you used.
>
>
>
> Everything sounds the same now tho
>  ------------------------------
>
> Date: Mon, 24 Feb 2014 21:30:14 +0200
>
>
> Subject: Re: hi
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> I think in the older games you could change it to go hahahah, hohohoho or
> hahohaho depending on what buttons you use.
>
> Some like HaHa but I like HaHo
>
>
>
> On 24 February 2014 21:27, Di Lhong <numotd@xxxxxxxxx> wrote:
>
>  Isn't it called Haha step? or is it actually hoho step? if it's
> ho...then GODLIKE!!!
>
>
>
> On Mon, Feb 24, 2014 at 9:25 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
> wrote:
>
>  Wait does that mean Lei does 5~ho step  ? O_O
>
>
>
> On 24 February 2014 21:25, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
> wrote:
>
>  All I remember is 555
>
>
>
> On 24 February 2014 21:23, Di Lhong <numotd@xxxxxxxxx> wrote:
>
>  No. But got Cheyne to tell me what i mean...my response? "สัตว์" aka
> "Sud" lolz teaching thai here haha
>
>
>
> On Mon, Feb 24, 2014 at 8:06 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
> wrote:
>
>  Di are you familiar with the term "voetsek" ?
>
>
>
> On 24 February 2014 19:39, Di Lhong <numotd@xxxxxxxxx> wrote:
>
>  Spear of Lobu (aka Feng's db+1,2) ftw
>
>
>
> On Mon, Feb 24, 2014 at 6:58 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
> wrote:
>
>  War drum :(
>
>
>
> On 24 February 2014 18:51, Di Lhong <numotd@xxxxxxxxx> wrote:
>
>  Ah cool so you can jf.mp then dive kick instantly? even if jf.mp doesn't
> hit? i know there's some move that needs to be on hit or block to link to
> specials. But some don't.
>
>
>
> No problem on Tekken. Will let you know what i know about Jaycee and any
> character you want to know :) I'm enjoying Jaycee, she's fun to play.
>
>
>
> On Mon, Feb 24, 2014 at 2:02 PM, sameegh jardine <sameegh@xxxxxxxxx>
> wrote:
>
>  Haha, yeah I saw you messing around with her the past weekend. Happy to
> hit up practice mode with you at the next session, maybe we can do some
> Tekken this weekend and you can show me a few things there. I'm probably
> super rusty by now.
>
>
>
> jf.mp is one of her best air to airs and can be used as an instant
> overhead especially against characters with larger hitboxes like Sagat or
> Gief. What's also nice about the move is that you can combo into a divekick
> from it.
>
>
>
> On Mon, Feb 24, 2014 at 1:52 PM, Di Lhong <numotd@xxxxxxxxx> wrote:
>
>  Ah ok.  Thanks Lumi. Must teach me Juri sometime :)
>
>
>
> I'm still stuck with Tekken execution...need to go back to neutral first
> before continuing your link...
>
>
>
> On Mon, Feb 24, 2014 at 1:48 PM, sameegh jardine <sameegh@xxxxxxxxx>
> wrote:
>
>  Pretty much - the input would be be something like d+mk,db,b+hk.
>
>
>
> On Mon, Feb 24, 2014 at 1:40 PM, Di Lhong <numotd@xxxxxxxxx> wrote:
>
>  Just realise something in SF inputs...
>
>
>
> Eg. Juri's combo cr.mk to pinwheel
>
>
>
> I've been doing d+mk then qcb+hk and no success in combos. But in video
> tutorials they do df+mk then quickly df,d,db,b +hk. So i guess for
> crouching moves to special, you can do df or db so you can quickly just
> link things in 1 motion (df to b motion with 2 button press of cr.mk then
> just hk)?
>
>
>
> On Mon, Feb 24, 2014 at 1:37 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx>
> wrote:
>
>  Nerf monks!
>  ------------------------------
>
> Date: Mon, 24 Feb 2014 13:27:27 +0200
>
>
> Subject: Re: hi
> From: gieroadsteve@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> Yesterday I was playing some Age of Empires 2 campaigns and I got to one
> where the enemy was pomping my units because they had elite longbowmen.
>
>
>
> So after about a hour and a half,4 cigarettes and countless monks I had my
> very own deathball of elite longbowmen.
>
>
>
> I felt very accomplished.
>
>
>
> On 24 February 2014 12:29, Stephen Scheidel <gieroadsteve@xxxxxxxxx>
> wrote:
>
> Will check the AE finals from yesterday later.
>
> The TTT2 finals were definitely the best US tekken I've seen so far.
>
> And Fabs shout outs/call outs on stream after GFs were GDLK.
>
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  • Follow-Ups:
    • RE: hi
      • From: Donaldson, Alasdair

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