RE: hi

  • From: "Donaldson, Alasdair" <alasdair.donaldson@xxxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Tue, 25 Feb 2014 07:04:21 +0000

Hey Kahn, it was fun running Qarn again. Can’t believe how much trouble we used 
to have with it. Ran it as a healer a while back. Got a bunch of newbies there 
too. Got through it just as easily.
Need to read up on Stone Vigil and Darkhold. I’ve forgotten them completely.

I love Cracked.

[http://i.crackedcdn.com/phpimages/article/8/2/9/246829_v1.jpg]

"You're not even a real Kombatant. They adopted you from some traveling Street 
Fighters."

"M- mom!"

From: cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx] On 
Behalf Of Wynand-Ben
Sent: 25 February 2014 8:39 AM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: RE: hi

Overdrives are supers.  Takes half of your tension/meter.

Insta kills are done by going into insta kill mode.  In that mode you can do 
your Insta kill move like you would a overdrive/super.
Hit or miss or whatever, the moment you exit that mode you lose entire tension 
meter entirely for the rest of the match.

Assuming they didnt change it.
________________________________
From: numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>
Date: Tue, 25 Feb 2014 02:17:54 +0200
Subject: Re: hi
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
http://www.youtube.com/watch?v=HMNXcp0Or10

How does instant kills work? are Overdrives ex version of specials?

On Mon, Feb 24, 2014 at 10:37 PM, Stephen Scheidel 
<gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>> wrote:
He needs "nut gud enuff step"

On 24 February 2014 22:09, Wynand-Ben 
<paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote:
Yeap

In old versions he had Ha and Ho step depending on what kick you used.

Everything sounds the same now tho
________________________________
Date: Mon, 24 Feb 2014 21:30:14 +0200

Subject: Re: hi
From: gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
I think in the older games you could change it to go hahahah, hohohoho or 
hahohaho depending on what buttons you use.
Some like HaHa but I like HaHo

On 24 February 2014 21:27, Di Lhong <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> 
wrote:
Isn't it called Haha step? or is it actually hoho step? if it's ho...then 
GODLIKE!!!

On Mon, Feb 24, 2014 at 9:25 PM, Stephen Scheidel 
<gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>> wrote:
Wait does that mean Lei does 5~ho step  ? O_O

On 24 February 2014 21:25, Stephen Scheidel 
<gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>> wrote:
All I remember is 555

On 24 February 2014 21:23, Di Lhong <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> 
wrote:
No. But got Cheyne to tell me what i mean...my response? "สัตว์" aka "Sud" lolz 
teaching thai here haha

On Mon, Feb 24, 2014 at 8:06 PM, Stephen Scheidel 
<gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>> wrote:
Di are you familiar with the term "voetsek" ?

On 24 February 2014 19:39, Di Lhong <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> 
wrote:
Spear of Lobu (aka Feng's db+1,2) ftw

On Mon, Feb 24, 2014 at 6:58 PM, Stephen Scheidel 
<gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>> wrote:
War drum :(

On 24 February 2014 18:51, Di Lhong <numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> 
wrote:
Ah cool so you can jf.mp<http://jf.mp> then dive kick instantly? even if 
jf.mp<http://jf.mp> doesn't hit? i know there's some move that needs to be on 
hit or block to link to specials. But some don't.

No problem on Tekken. Will let you know what i know about Jaycee and any 
character you want to know :) I'm enjoying Jaycee, she's fun to play.

On Mon, Feb 24, 2014 at 2:02 PM, sameegh jardine 
<sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx>> wrote:
Haha, yeah I saw you messing around with her the past weekend. Happy to hit up 
practice mode with you at the next session, maybe we can do some Tekken this 
weekend and you can show me a few things there. I'm probably super rusty by now.

jf.mp<http://jf.mp> is one of her best air to airs and can be used as an 
instant overhead especially against characters with larger hitboxes like Sagat 
or Gief. What's also nice about the move is that you can combo into a divekick 
from it.

On Mon, Feb 24, 2014 at 1:52 PM, Di Lhong 
<numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
Ah ok.  Thanks Lumi. Must teach me Juri sometime :)

I'm still stuck with Tekken execution...need to go back to neutral first before 
continuing your link...

On Mon, Feb 24, 2014 at 1:48 PM, sameegh jardine 
<sameegh@xxxxxxxxx<mailto:sameegh@xxxxxxxxx>> wrote:
Pretty much - the input would be be something like d+mk,db,b+hk.

On Mon, Feb 24, 2014 at 1:40 PM, Di Lhong 
<numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
Just realise something in SF inputs...

Eg. Juri's combo cr.mk<http://cr.mk> to pinwheel

I've been doing d+mk then qcb+hk and no success in combos. But in video 
tutorials they do df+mk then quickly df,d,db,b +hk. So i guess for crouching 
moves to special, you can do df or db so you can quickly just link things in 1 
motion (df to b motion with 2 button press of cr.mk<http://cr.mk> then just hk)?

On Mon, Feb 24, 2014 at 1:37 PM, Wynand-Ben 
<paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote:
Nerf monks!
________________________________
Date: Mon, 24 Feb 2014 13:27:27 +0200

Subject: Re: hi
From: gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Yesterday I was playing some Age of Empires 2 campaigns and I got to one where 
the enemy was pomping my units because they had elite longbowmen.

So after about a hour and a half,4 cigarettes and countless monks I had my very 
own deathball of elite longbowmen.

I felt very accomplished.

On 24 February 2014 12:29, Stephen Scheidel 
<gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>> wrote:
Will check the AE finals from yesterday later.

The TTT2 finals were definitely the best US tekken I've seen so far.

And Fabs shout outs/call outs on stream after GFs were GDLK.
















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