Do I look like I am gonna take your word for it?
I will find that out for myself.
Hop at me bro!
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
lindsey kiviets <lindseyak@xxxxxxxxxxx>
Sent: 12 September 2016 02:03 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
I fully agree about not wasting meter.
but you need to understand that manase and I will hop at you and will get in
eventually. as much as you are trying to guess what we doing we will confirm
and force our way in and that's what you don't want.
you cant guess the whole time. you are going to guess wrong and lose a chunk of
life everytime.
Point is, rather don't guess and get them off you and try not to be put in that
situation again next time.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Wynand-Ben <paashaasggx@xxxxxxxxxxx>
Sent: 12 September 2016 01:58 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
I will find a way out of it without wasting meter.
But I wont if you tards dont play me for more than a few random games at a time!
Real men use meter offensively.
Defensive meter wasting is for lesser men.
Or something like that.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
lindsey kiviets <lindseyak@xxxxxxxxxxx>
Sent: 12 September 2016 01:53 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
yes im glad you noticed that.
The good thing is you are aware of the difference in play. The bad news is that
theres nothing you can do about being rush down by hops unless you use meter
for escape rolling or blowback.
1st thing is not to be put in that situation, because you need to beat hops
with st lights and secondly is to fuzzy guard. I saw you were trying to AA me
and reversal dm that's great as options too but usually you will get baited and
lose even more life.
block and blowback because you gain a lota meter from blocking attacks then as
soon as you blew them back you need to start your rushdown and climax on their
faces.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Wynand-Ben <paashaasggx@xxxxxxxxxxx>
Sent: 12 September 2016 01:43 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
I used to do that.
Now I am comfortable with him and moved him to where I want him.
Same like I used to start King 1st when I started with her. Now im comfortable
with her and put her where she belongs.
Muimui works great without meter and can do great damage with only 1 meter.
Also having her in later slots doesnt help her damage at all. She cant benefit
from longer max bar.
What I need is to get used to people rushing me down and going hop/crossup
crazy. Need to get used to that.
Cause the majority of folks seems to play poke/space/zone wars from halfway
across the screen. (I understand why... You dont want to be close to Muimui
and Maxima)
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
lindsey kiviets <lindseyak@xxxxxxxxxxx>
Sent: 12 September 2016 12:57 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
you not doing anything wrong.
you are playing right.
you need to be comfortable with your own tricks.
I suggest focussing on maxima and putting him first on your team. get used to
him having no meter.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Wynand-Ben <paashaasggx@xxxxxxxxxxx>
Sent: 12 September 2016 12:49 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
Then play me more and make me to see the error of my ways
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
lindsey kiviets <lindseyak@xxxxxxxxxxx>
Sent: 12 September 2016 12:45 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
I understand conserving meter is important.
if you on your last man, and your opponent has 2 left, but you know ending in
SDM will kill then do it. Save meter.
but if you and your opponent is on your last man, you need to assert yourself
and climax on his face.
its very demoralizing if someone climaxes on your face. you don't want that.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Wynand-Ben <paashaasggx@xxxxxxxxxxx>
Sent: 12 September 2016 12:40 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
Lol
Not wasting my bar on climax.
Better to keep the option of having a decent combo later with 1 or 2 bar...
than waste a bar by tagging a climax on in the end for minimal extra damage.
Who gets demoralized by getting combod into a climax... are you still 12?
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
lindsey kiviets <lindseyak@xxxxxxxxxxx>
Sent: 12 September 2016 12:32 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
in some cases, maybe.
but more often I saw paas dying with 2 meters.
you should have no meter when you die. means that you used all your resources
to full effect.
besides, getting hit by a climax does a lota psychological damage to the
opponent too. having to sit through that entire animation is not demoralizing.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
Sent: 12 September 2016 12:28 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
The cost of the Climax doesn't warrant it.
On Mon, Sep 12, 2016 at 2:19 PM, lindsey kiviets
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
paas has got some cool stuff.
he knows the combos but he struggles to get in.
maxima needs to go, or he needs to use meter more often.
he does DM into SDM but not climax. Paas you need to climax on peoples faces.
theres no use in conserving meter on your last guy. this is where you need to
spend dat kuk that was built up.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>
<cpt-fgc-bounce@xxxxxxxxxxxxx<mailto:cpt-fgc-bounce@xxxxxxxxxxxxx>> on behalf
of Stephen Scheidel <gieroadsteve@xxxxxxxxx<mailto:gieroadsteve@xxxxxxxxx>>
Sent: 12 September 2016 12:13 PM
To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: hello
Asking anyone to hang in there with you and gb is a bit of a tall order.
On Monday, 12 September 2016, lindsey kiviets
<lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote:
we had some good games man.
Hang in there and stick with it. If you can hold out for one more month then il
play longer.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Wynand-Ben <paashaasggx@xxxxxxxxxxx>
Sent: 12 September 2016 11:57 AM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
If you played me more then maybe... dunno
But you(and GB) cant seem to able to sit still and play a game for more than 5
minutes at a time.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
lindsey kiviets <lindseyak@xxxxxxxxxxx>
Sent: 12 September 2016 10:02 AM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
slow tumbleweeds!!!!!!!!
@ paas, have you thought about giving up kof yet?
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Sameegh Jardine <sameegh@xxxxxxxxx>
Sent: 11 September 2016 08:36 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
Happy birthday Di, hope you had an awesome one :]
On 11 Sep 2016, at 6:40 PM, Di Lhong <marongdin@xxxxxxxxx> wrote:
Thanks for the bday wishes :)
btw, have you guys played Gang Beast? If not, I nominate to play this at
session. It's so fun lolz
https://www.youtube.com/watch?v=UQdkkmP7amI
On Sun, Sep 11, 2016 at 6:32 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
wrote:
Hbd d
On 11 Sep 2016 16:55, "Moshe Shevel" <jaguguarang@xxxxxxxxx> wrote:
Hi LB! All good, just counting the days until I come to SA
On 11 Sep 2016 10:02, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
Happy birthday Di!
On 11 Sep 2016 08:54, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
Yo wassup Jag,
HBD Di
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Moshe Shevel <jaguguarang@xxxxxxxxx>
Sent: 11 September 2016 03:05 AM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
Happy birthday Di, have an awesome one!
On 10 Sep 2016 08:24, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
Aaah i see, it was on then it was taken off
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
Sent: 09 September 2016 08:29 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
Mkay. It's just so you know.
I did check on the us store too
On Fri, Sep 9, 2016 at 10:27 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:
ey man , old skool is new skool.
I dunno where the demo is, its probably on the US store or something. if you
cant see it , then its cool man. im happy to play kof tomorrow.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Manase Zote <bmlzote@xxxxxxxxx>
Sent: 09 September 2016 05:19 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
This tech is like 20 years or so old...
On 9 Sep 2016 15:49, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
u play well rich.
the tricks are that you do a very early jump CD with a command throw character.
so the opponent is on the ground and you flying up with jump CD.
the opponent sees this and positions himself to punish you when you land from
the jump CD.
you input a 1f command grab as soon as you land.
more often than not your command throw will override anything your opponent
tried.
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
richard moorcroft <greattekkenmaster@xxxxxxxxx>
Sent: 09 September 2016 01:45 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
SSHHH,, tomorrow I destroy you LB,, or I will try to atleast
On 09 Sep 2016 15:44, "lindsey kiviets" <lindseyak@xxxxxxxxxxx> wrote:
lol so?
kof isn't fair, I will use any and all tricks.
Tsek
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Ilitirit Sama <ilitirit@xxxxxxxxx>
Sent: 09 September 2016 01:40 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
Oh pls lb I nearly bodied you in KOF. You only won because of something you
did with Clark (or Ralf) and you said "HUEHUEHUEHUE U DID NOT NO ABOUT DAT
TRICKZ!"
On Fri, Sep 9, 2016 at 3:39 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:
I will lern u
you impressed me by dropping nakurkuk
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Wynand-Ben <paashaasggx@xxxxxxxxxxx>
Sent: 09 September 2016 01:37 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
Well if you dont kick my ass at kof...
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
lindsey kiviets <lindseyak@xxxxxxxxxxx>
Sent: 09 September 2016 01:19 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
I think you versed enough in kof to obtain a man beating.
I will show give u a man beating
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Wynand-Ben <paashaasggx@xxxxxxxxxxx>
Sent: 09 September 2016 12:46 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
Im bringing kof
________________________________
From: cpt-fgc-bounce@xxxxxxxxxxxxx <cpt-fgc-bounce@xxxxxxxxxxxxx> on behalf of
Ilitirit Sama <ilitirit@xxxxxxxxx>
Sent: 09 September 2016 12:43 PM
To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: hello
Anyone bringing a laptop/PC tomorrow?
This looks interesting:
http://trajesfatais.com/kickante/en-us/